.. |
driver
|
Use MESA_pack_invert to avoid read_pixels flip
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2011-07-13 19:06:19 +01:00 |
tesselator
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winsys
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build: don't referencing wayland syms if not available
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2011-07-13 19:06:19 +01:00 |
cogl2-clip-state.c
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framebuffer: expose experimental cogl_get_draw_framebuffer
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2011-04-11 15:28:53 +01:00 |
cogl2-clip-state.h
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cogl-clip-state: Adapt to experimental cogl2 API.
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2011-03-10 13:05:43 +00:00 |
cogl2-path.c
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Use all core GL functions through indirect pointers
|
2011-07-08 15:35:46 +01:00 |
cogl2-path.h
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|
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cogl-1.0.pc.in
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Give cogl-pango it's own pkg-config file
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2011-05-06 12:12:08 +01:00 |
cogl-2.0-experimental.pc.in
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Make it clearer that the 2.0 API is experimental
|
2011-06-14 17:09:55 +01:00 |
cogl-atlas-texture-private.h
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cogl-atlas-texture: Add a callback for when any atlas reorganizes
|
2011-05-05 17:32:28 +01:00 |
cogl-atlas-texture.c
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cogl-atlas-texture: Add a callback for when any atlas reorganizes
|
2011-05-05 17:32:28 +01:00 |
cogl-atlas.c
|
Move the cogl texture driver functions to a vtable
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2011-07-08 15:35:51 +01:00 |
cogl-atlas.h
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cogl: Use GHookList instead of CoglCallbackList
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2011-03-14 18:18:15 +00:00 |
cogl-attribute-buffer-private.h
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Rename CoglVertexArray to CoglAttributeBuffer
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2011-05-16 14:31:31 +01:00 |
cogl-attribute-buffer.c
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Rename CoglVertexArray to CoglAttributeBuffer
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2011-05-16 14:31:31 +01:00 |
cogl-attribute-buffer.h
|
Rename CoglVertexArray to CoglAttributeBuffer
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2011-05-16 14:31:31 +01:00 |
cogl-attribute-private.h
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Don't pass around NULL terminated CoglAttribute arrays
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2011-05-16 14:32:37 +01:00 |
cogl-attribute.c
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Dynamically load the GL or GLES library
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2011-07-11 12:57:38 +01:00 |
cogl-attribute.h
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Don't pass around NULL terminated CoglAttribute arrays
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2011-05-16 14:32:37 +01:00 |
cogl-bitmap-fallback.c
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|
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cogl-bitmap-pixbuf.c
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Fix ISO C90 compiler warnings in Cogl
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2011-02-15 12:40:11 +00:00 |
cogl-bitmap-private.h
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cogl-bitmap-private.h: Include cogl-bitmap.h
|
2011-05-05 17:32:29 +01:00 |
cogl-bitmap.c
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Compilation fixes for suncc
|
2011-07-18 15:37:38 +01:00 |
cogl-bitmap.h
|
docs: Fixes for the Cogl API reference
|
2010-12-22 09:52:35 +00:00 |
cogl-bitmask.c
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cogl-vertex-attribute: Use glVertexAttribPointer on GLES2
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2010-12-13 17:28:29 +00:00 |
cogl-bitmask.h
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cogl-context: Store winsys features in an array of unsigned ints
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2011-04-20 18:20:10 +01:00 |
cogl-blend-string.c
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Dynamically load the GL or GLES library
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2011-07-11 12:57:38 +01:00 |
cogl-blend-string.h
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|
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cogl-blit.c
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Make CoglTexture2D public as experimental API
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2011-06-01 20:44:41 +01:00 |
cogl-blit.h
|
cogl-atlas: Try 4 different approaches for migrating textures
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2011-02-15 12:10:54 +00:00 |
cogl-buffer-private.h
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Rename CoglIndexArray to CoglIndexBuffer
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2011-05-16 14:31:31 +01:00 |
cogl-buffer.c
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Dynamically load the GL or GLES library
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2011-07-11 12:57:38 +01:00 |
cogl-buffer.h
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buffer: Improve the CoglBuffer API description
|
2011-06-30 14:33:12 +01:00 |
cogl-clip-stack.c
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Dynamically load the GL or GLES library
|
2011-07-11 12:57:38 +01:00 |
cogl-clip-stack.h
|
clip-stack: Adds _cogl_clip_stack_get_bounds API
|
2011-01-21 16:18:10 +00:00 |
cogl-clip-state-private.h
|
cogl-clip-state: Adapt to experimental cogl2 API.
|
2011-03-10 13:05:43 +00:00 |
cogl-clip-state.c
|
framebuffer: expose experimental cogl_get_draw_framebuffer
|
2011-04-11 15:28:53 +01:00 |
cogl-clip-state.h
|
cogl-clip-state: Adapt to experimental cogl2 API.
|
2011-03-10 13:05:43 +00:00 |
cogl-clutter.c
|
Make stub winsys into a proper winsys backend
|
2011-06-01 20:44:41 +01:00 |
cogl-clutter.h
|
Moves all GLX code down from Clutter to Cogl
|
2011-04-11 17:54:36 +01:00 |
cogl-color-private.h
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|
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cogl-color.c
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|
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cogl-color.h
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|
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cogl-context-private.h
|
framebuffer: Add dither_enabled getter/setters
|
2011-07-13 19:06:19 +01:00 |
cogl-context.c
|
framebuffer: Add dither_enabled getter/setters
|
2011-07-13 19:06:19 +01:00 |
cogl-context.h
|
fix namespace for cogl_context_egl_get_egl_context
|
2011-07-11 14:07:02 +01:00 |
cogl-debug-options.h
|
cogl-debug: Add an option to disable atlasing sharing
|
2011-05-05 17:32:31 +01:00 |
cogl-debug.c
|
Add internal _cogl_init() function
|
2011-06-30 14:33:11 +01:00 |
cogl-debug.h
|
Compilation fixes for suncc
|
2011-07-18 15:37:38 +01:00 |
cogl-defines.h.in
|
Add _cogl_egl_texture_2d_new_from_image API
|
2011-06-01 20:44:42 +01:00 |
cogl-deprecated.h
|
|
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cogl-depth-state-private.h
|
Adds missing cogl-depth-state-private.h
|
2011-05-16 18:45:51 +01:00 |
cogl-depth-state.c
|
Revert "Do not use "near" and "far" variables"
|
2011-06-14 14:40:27 +01:00 |
cogl-depth-state.h
|
Fix some gtk-doc annotations in cogl-depth-state.h
|
2011-06-14 17:09:55 +01:00 |
cogl-display-private.h
|
Dynamically load the GL or GLES library
|
2011-07-11 12:57:38 +01:00 |
cogl-display.c
|
Dynamically load the GL or GLES library
|
2011-07-11 12:57:38 +01:00 |
cogl-display.h
|
Adds _cogl_wayland_texture_2d_new_from_buffer API
|
2011-06-01 20:44:42 +01:00 |
cogl-enum-types.c.in
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|
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cogl-enum-types.h.in
|
|
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cogl-euler.c
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math: Adds an experimental euler API
|
2011-05-16 14:12:42 +01:00 |
cogl-euler.h
|
Add compile time checks for size of public structs
|
2011-05-16 14:12:49 +01:00 |
cogl-ext-functions.h
|
Dynamically load the GL or GLES library
|
2011-07-11 12:57:38 +01:00 |
cogl-feature-private.c
|
Dynamically load the GL or GLES library
|
2011-07-11 12:57:38 +01:00 |
cogl-feature-private.h
|
Dynamically load the GL or GLES library
|
2011-07-11 12:57:38 +01:00 |
cogl-fixed.c
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|
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cogl-fixed.h
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|
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cogl-flags.h
|
cogl-context: Store winsys features in an array of unsigned ints
|
2011-04-20 18:20:10 +01:00 |
cogl-framebuffer-private.h
|
framebuffer: Add dither_enabled getter/setters
|
2011-07-13 19:06:19 +01:00 |
cogl-framebuffer.c
|
framebuffer: Add dither_enabled getter/setters
|
2011-07-13 19:06:19 +01:00 |
cogl-framebuffer.h
|
framebuffer: Add dither_enabled getter/setters
|
2011-07-13 19:06:19 +01:00 |
cogl-glx-display-private.h
|
work towards consistent platform file/symbol naming
|
2011-06-30 14:34:33 +01:00 |
cogl-glx-renderer-private.h
|
Dynamically load the GL or GLES library
|
2011-07-11 12:57:38 +01:00 |
cogl-gtype-private.h
|
|
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cogl-handle.h
|
|
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cogl-index-buffer-private.h
|
Rename CoglIndexArray to CoglIndexBuffer
|
2011-05-16 14:31:31 +01:00 |
cogl-index-buffer.c
|
Rename CoglIndexArray to CoglIndexBuffer
|
2011-05-16 14:31:31 +01:00 |
cogl-index-buffer.h
|
Rename CoglIndexArray to CoglIndexBuffer
|
2011-05-16 14:31:31 +01:00 |
cogl-indices-private.h
|
Rename CoglIndexArray to CoglIndexBuffer
|
2011-05-16 14:31:31 +01:00 |
cogl-indices.c
|
Rename CoglIndexArray to CoglIndexBuffer
|
2011-05-16 14:31:31 +01:00 |
cogl-indices.h
|
Rename CoglIndexArray to CoglIndexBuffer
|
2011-05-16 14:31:31 +01:00 |
cogl-internal.h
|
Use MESA_pack_invert to avoid read_pixels flip
|
2011-07-13 19:06:19 +01:00 |
cogl-journal-private.h
|
cogl-journal: Use a pool of vertex arrays
|
2011-06-01 14:41:59 +01:00 |
cogl-journal.c
|
Dynamically load the GL or GLES library
|
2011-07-11 12:57:38 +01:00 |
cogl-material-compat.c
|
Remove G_CONST_RETURN
|
2011-06-09 16:21:15 +01:00 |
cogl-material-compat.h
|
Remove G_CONST_RETURN
|
2011-06-09 16:21:15 +01:00 |
cogl-matrix-private.h
|
matrix-mesa: move to _cogl_matrix namespace
|
2011-07-04 15:31:50 +01:00 |
cogl-matrix-stack.c
|
Dynamically load the GL or GLES library
|
2011-07-11 12:57:38 +01:00 |
cogl-matrix-stack.h
|
cogl: upload matrices with uniforms on GLES2
|
2010-12-13 17:29:13 +00:00 |
cogl-matrix.c
|
matrix: Adds cogl_matrix_is_identity API
|
2011-07-04 15:31:50 +01:00 |
cogl-matrix.h
|
matrix: Adds cogl_matrix_is_identity API
|
2011-07-04 15:31:50 +01:00 |
cogl-object-private.h
|
cogl-debug: add instrumentation to track the number of objects
|
2011-06-14 12:14:02 +01:00 |
cogl-object.c
|
cogl-debug: add instrumentation to track the number of objects
|
2011-06-14 12:14:02 +01:00 |
cogl-object.h
|
cogl-debug: add instrumentation to track the number of objects
|
2011-06-14 12:14:02 +01:00 |
cogl-offscreen.h
|
|
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cogl-onscreen-template-private.h
|
Adds renderer,display,onscreen-template and swap-chain stubs
|
2011-04-11 17:54:35 +01:00 |
cogl-onscreen-template.c
|
Adds renderer,display,onscreen-template and swap-chain stubs
|
2011-04-11 17:54:35 +01:00 |
cogl-onscreen-template.h
|
Adds renderer,display,onscreen-template and swap-chain stubs
|
2011-04-11 17:54:35 +01:00 |
cogl-pango.h
|
deprecate #include <cogl/cogl-pango.h>
|
2011-05-16 13:28:17 +01:00 |
cogl-path-private.h
|
Rename CoglVertexArray to CoglAttributeBuffer
|
2011-05-16 14:31:31 +01:00 |
cogl-path.c
|
cogl: rename cogl-context.h cogl-context-private.h
|
2011-04-11 15:18:12 +01:00 |
cogl-path.h
|
docs: Fixes for the Cogl API reference
|
2010-12-22 09:52:35 +00:00 |
cogl-pipeline-cache.c
|
cogl-pipeline: Use the pipeline cache for the GLSL backends
|
2011-07-13 12:30:07 +01:00 |
cogl-pipeline-cache.h
|
cogl-pipeline: Use the pipeline cache for the GLSL backends
|
2011-07-13 12:30:07 +01:00 |
cogl-pipeline-fragend-arbfp-private.h
|
fragend-arbfp: Move the pipeline cache to a separate file
|
2011-07-13 12:30:07 +01:00 |
cogl-pipeline-fragend-arbfp.c
|
fragend-arbfp: Move the pipeline cache to a separate file
|
2011-07-13 12:30:07 +01:00 |
cogl-pipeline-fragend-fixed-private.h
|
|
|
cogl-pipeline-fragend-fixed.c
|
pipeline: Unify how the backends store private data
|
2011-07-13 12:30:07 +01:00 |
cogl-pipeline-fragend-glsl-private.h
|
cogl: Add a GLSL 'progend'
|
2010-12-13 17:22:57 +00:00 |
cogl-pipeline-fragend-glsl.c
|
cogl-pipeline: Use the pipeline cache for the GLSL backends
|
2011-07-13 12:30:07 +01:00 |
cogl-pipeline-opengl-private.h
|
|
|
cogl-pipeline-opengl.c
|
Dynamically load the GL or GLES library
|
2011-07-11 12:57:38 +01:00 |
cogl-pipeline-private.h
|
pipeline: Unify how the backends store private data
|
2011-07-13 12:30:07 +01:00 |
cogl-pipeline-progend-glsl-private.h
|
cogl: rename CoglVertexAttribute CoglAttribute
|
2011-01-21 16:24:14 +00:00 |
cogl-pipeline-progend-glsl.c
|
cogl-pipeline: Use the pipeline cache for the GLSL backends
|
2011-07-13 12:30:07 +01:00 |
cogl-pipeline-vertend-fixed-private.h
|
cogl: Add a fixed function vertend
|
2010-12-13 17:22:57 +00:00 |
cogl-pipeline-vertend-fixed.c
|
Dynamically load the GL or GLES library
|
2011-07-11 12:57:38 +01:00 |
cogl-pipeline-vertend-glsl-private.h
|
cogl: Add a vertend to generate GLSL
|
2010-12-13 17:28:28 +00:00 |
cogl-pipeline-vertend-glsl.c
|
cogl-pipeline: Use the pipeline cache for the GLSL backends
|
2011-07-13 12:30:07 +01:00 |
cogl-pipeline.c
|
pipeline: Unify how the backends store private data
|
2011-07-13 12:30:07 +01:00 |
cogl-pipeline.h
|
Add CoglDepthState API
|
2011-05-16 18:36:44 +01:00 |
cogl-pixel-buffer-private.h
|
Rename CoglPixelArray to CoglPixelBuffer
|
2011-05-16 14:31:31 +01:00 |
cogl-pixel-buffer.c
|
Use all core GL functions through indirect pointers
|
2011-07-08 15:35:46 +01:00 |
cogl-pixel-buffer.h
|
Rename CoglPixelArray to CoglPixelBuffer
|
2011-05-16 14:31:31 +01:00 |
cogl-point-in-poly-private.h
|
util: tune point_in_poly test for polys in screen coords
|
2011-03-07 13:26:19 +00:00 |
cogl-point-in-poly.c
|
util: tune point_in_poly test for polys in screen coords
|
2011-03-07 13:26:19 +00:00 |
cogl-primitive-private.h
|
Rename CoglVertexArray to CoglAttributeBuffer
|
2011-05-16 14:31:31 +01:00 |
cogl-primitive.c
|
cogl-primitive: Fix some broken changes for removal of NULL terminator
|
2011-05-16 18:34:22 +01:00 |
cogl-primitive.h
|
Don't pass around NULL terminated CoglAttribute arrays
|
2011-05-16 14:32:37 +01:00 |
cogl-primitives-private.h
|
|
|
cogl-primitives.c
|
Use all core GL functions through indirect pointers
|
2011-07-08 15:35:46 +01:00 |
cogl-primitives.h
|
|
|
cogl-private.h
|
Dynamically load the GL or GLES library
|
2011-07-11 12:57:38 +01:00 |
cogl-profile.c
|
cogl-debug: Split the flags to support more than 32
|
2011-01-24 15:45:45 +00:00 |
cogl-profile.h
|
|
|
cogl-program-private.h
|
cogl-program: Add private functions to check if have each shader type
|
2010-12-13 17:22:57 +00:00 |
cogl-program.c
|
Dynamically load the GL or GLES library
|
2011-07-11 12:57:38 +01:00 |
cogl-quaternion-private.h
|
math: Adds an experimental quaternion API
|
2011-05-16 14:11:47 +01:00 |
cogl-quaternion.c
|
math: Adds an experimental euler API
|
2011-05-16 14:12:42 +01:00 |
cogl-quaternion.h
|
doc: fix the name of the cogl_quaternion_equal args
|
2011-05-16 17:08:30 +01:00 |
cogl-queue.h
|
cogl-queue: Make suitable for use in Cogl source code
|
2011-07-01 17:52:55 +01:00 |
cogl-rectangle-map.c
|
debug: Allow to compile a debug Cogl without cairo
|
2011-05-17 15:24:54 +01:00 |
cogl-rectangle-map.h
|
|
|
cogl-renderer-private.h
|
Dynamically load the GL or GLES library
|
2011-07-11 12:57:38 +01:00 |
cogl-renderer.c
|
Dynamically load the GL or GLES library
|
2011-07-11 12:57:38 +01:00 |
cogl-renderer.h
|
renderer: split win32 api out into separate header
|
2011-06-30 14:34:46 +01:00 |
cogl-shader-boilerplate.h
|
Dynamically load the GL or GLES library
|
2011-07-11 12:57:38 +01:00 |
cogl-shader-private.h
|
Dynamically load the GL or GLES library
|
2011-07-11 12:57:38 +01:00 |
cogl-shader.c
|
Dynamically load the GL or GLES library
|
2011-07-11 12:57:38 +01:00 |
cogl-shader.h
|
|
|
cogl-spans.c
|
|
|
cogl-spans.h
|
|
|
cogl-sub-texture-private.h
|
|
|
cogl-sub-texture.c
|
cogl: rename cogl-context.h cogl-context-private.h
|
2011-04-11 15:18:12 +01:00 |
cogl-swap-chain-private.h
|
EGL: Updates GDL platform support
|
2011-05-05 14:46:02 +01:00 |
cogl-swap-chain.c
|
EGL: Updates GDL platform support
|
2011-05-05 14:46:02 +01:00 |
cogl-swap-chain.h
|
EGL: Updates GDL platform support
|
2011-05-05 14:46:02 +01:00 |
cogl-texture-2d-private.h
|
Add _cogl_egl_texture_2d_new_from_image API
|
2011-06-01 20:44:42 +01:00 |
cogl-texture-2d-sliced-private.h
|
|
|
cogl-texture-2d-sliced.c
|
Move the cogl texture driver functions to a vtable
|
2011-07-08 15:35:51 +01:00 |
cogl-texture-2d.c
|
Dynamically load the GL or GLES library
|
2011-07-11 12:57:38 +01:00 |
cogl-texture-2d.h
|
include required cogl-context.h in cogl-texture-2d.h
|
2011-06-14 17:09:55 +01:00 |
cogl-texture-3d-private.h
|
|
|
cogl-texture-3d.c
|
Dynamically load the GL or GLES library
|
2011-07-11 12:57:38 +01:00 |
cogl-texture-3d.h
|
|
|
cogl-texture-driver.h
|
Move the cogl texture driver functions to a vtable
|
2011-07-08 15:35:51 +01:00 |
cogl-texture-private.h
|
Move the cogl texture driver functions to a vtable
|
2011-07-08 15:35:51 +01:00 |
cogl-texture-rectangle-private.h
|
|
|
cogl-texture-rectangle.c
|
Dynamically load the GL or GLES library
|
2011-07-11 12:57:38 +01:00 |
cogl-texture.c
|
Dynamically load the GL or GLES library
|
2011-07-11 12:57:38 +01:00 |
cogl-texture.h
|
Add _cogl_egl_texture_2d_new_from_image API
|
2011-06-01 20:44:42 +01:00 |
cogl-types.h
|
replace public native_event APIs with typesafe APIs
|
2011-06-30 14:33:13 +01:00 |
cogl-util.c
|
Moves all GLX code down from Clutter to Cogl
|
2011-04-11 17:54:36 +01:00 |
cogl-util.h
|
cogl-util: Add an internal wrapper for the ffs function
|
2011-01-10 16:55:00 +00:00 |
cogl-vector.c
|
|
|
cogl-vector.h
|
|
|
cogl-vertex-buffer-private.h
|
Rename CoglVertexArray to CoglAttributeBuffer
|
2011-05-16 14:31:31 +01:00 |
cogl-vertex-buffer.c
|
cogl-vertex-buffer: make sure to unref weak pipelines
|
2011-06-13 17:48:23 +01:00 |
cogl-vertex-buffer.h
|
docs: clarify cogl_vertex_buffer_adds docs
|
2011-02-09 19:12:12 +00:00 |
cogl-wayland-renderer.h
|
Updates wayland symbol names to be consistent
|
2011-06-30 14:34:46 +01:00 |
cogl-win32-renderer.c
|
replace public native_event APIs with typesafe APIs
|
2011-06-30 14:33:13 +01:00 |
cogl-win32-renderer.h
|
renderer: split win32 api out into separate header
|
2011-06-30 14:34:46 +01:00 |
cogl-x11-renderer-private.h
|
work towards consistent platform file/symbol naming
|
2011-06-30 14:34:33 +01:00 |
cogl-xlib-display-private.h
|
work towards consistent platform file/symbol naming
|
2011-06-30 14:34:33 +01:00 |
cogl-xlib-private.h
|
replace _xlib_add_filter use with _cogl_renderer API
|
2011-06-01 20:44:42 +01:00 |
cogl-xlib-renderer-private.h
|
work towards consistent platform file/symbol naming
|
2011-06-30 14:34:33 +01:00 |
cogl-xlib-renderer.c
|
work towards consistent platform file/symbol naming
|
2011-06-30 14:34:33 +01:00 |
cogl-xlib-renderer.h
|
work towards consistent platform file/symbol naming
|
2011-06-30 14:34:33 +01:00 |
cogl-xlib.c
|
work towards consistent platform file/symbol naming
|
2011-06-30 14:34:33 +01:00 |
cogl-xlib.h
|
cogl-renderer: Move the XEvent filters to be generic for all renderers
|
2011-04-20 18:17:06 +01:00 |
cogl.c
|
Use MESA_pack_invert to avoid read_pixels flip
|
2011-07-13 19:06:19 +01:00 |
cogl.h
|
framebuffer: Add _get_XYZ_bits() functions
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2011-07-04 15:31:50 +01:00 |
Makefile.am
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fragend-arbfp: Move the pipeline cache to a separate file
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2011-07-13 12:30:07 +01:00 |
stb_image.c
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