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15a04a1dd3
The ClutterLayoutMeta instances should be created on demand, whenever the layout manager needs them - if the layout manager supports layout properties. This removes the requirement to call add_child_meta() and remove_child_meta() on add and remove respectively; it also simplifies the implementation of LayoutManager sub-classes since we can add fallback code in the base abstract class. Eventually, this will also lead to an easier to implement ClutterScript parser for layout properties. With the new scheme, the ClutterLayoutMeta instance is created whenever the layout manager tries to access it; if there isn't an instance already attached to the container's child, one is created -- assuming that the LayoutManager sub-class has overridden the get_child_meta_type() virtual function and it's returning a valid GType. We can also provide a default implementation for create_child_meta(), by getting the GType and instantiating a ClutterLayoutMeta with all the fields already set. If the layout manager requires more work then it can obviously override the default implementation (and even chain up to it). The ClutterBox actor has been updated, as well as the ClutterBoxLayout layout manager, to take advantage of the changes of LayoutManager.
190 lines
10 KiB
C
190 lines
10 KiB
C
/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Copyright (C) 2009 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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* Author:
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* Emmanuele Bassi <ebassi@linux.intel.com>
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*/
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#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
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#error "Only <clutter/clutter.h> can be included directly."
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#endif
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#ifndef __CLUTTER_LAYOUT_MANAGER_H__
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#define __CLUTTER_LAYOUT_MANAGER_H__
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#include <clutter/clutter-actor.h>
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#include <clutter/clutter-container.h>
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#include <clutter/clutter-types.h>
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G_BEGIN_DECLS
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#define CLUTTER_TYPE_LAYOUT_MANAGER (clutter_layout_manager_get_type ())
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#define CLUTTER_LAYOUT_MANAGER(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_LAYOUT_MANAGER, ClutterLayoutManager))
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#define CLUTTER_IS_LAYOUT_MANAGER(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_LAYOUT_MANAGER))
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#define CLUTTER_LAYOUT_MANAGER_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_LAYOUT_MANAGER, ClutterLayoutManagerClass))
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#define CLUTTER_IS_LAYOUT_MANAGER_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_LAYOUT_MANAGER))
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#define CLUTTER_LAYOUT_MANAGER_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_LAYOUT_MANAGER, ClutterLayoutManagerClass))
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typedef struct _ClutterLayoutManager ClutterLayoutManager;
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typedef struct _ClutterLayoutManagerClass ClutterLayoutManagerClass;
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/**
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* ClutterLayoutManager:
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*
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* The #ClutterLayoutManager structure contains only private data
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* and should be accessed using the provided API
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*
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* Since: 1.2
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*/
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struct _ClutterLayoutManager
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{
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/*< private >*/
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GInitiallyUnowned parent_instance;
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/* padding for future expansion */
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gpointer dummy;
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};
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/**
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* ClutterLayoutManagerClass:
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* @get_preferred_width: virtual function; override to provide a preferred
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* width for the layout manager. See also the get_preferred_width()
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* virtual function in #ClutterActor
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* @get_preferred_height: virtual function; override to provide a preferred
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* height for the layout manager. See also the get_preferred_height()
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* virtual function in #ClutterActor
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* @allocate: virtual function; override to allocate the children of the
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* layout manager. See also the allocate() virtual function in
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* #ClutterActor
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* @set_container: virtual function; override to set a back pointer
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* on the #ClutterContainer using the layout manager. The implementation
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* should not take a reference on the container, but just take a weak
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* reference, to avoid potential leaks due to reference cycles
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* @get_child_meta_type: virtual function; override to return the #GType
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* of the #ClutterLayoutMeta sub-class used by the #ClutterLayoutManager
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* @create_child_meta: virtual function; override to create a
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* #ClutterLayoutMeta instance associated to a #ClutterContainer and a
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* child #ClutterActor, used to maintain layout manager specific properties
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* @layout_changed: class handler for the #ClutterLayoutManager::layout-changed
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* signal
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*
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* The #ClutterLayoutManagerClass structure contains only private
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* data and should be accessed using the provided API
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*
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* Since: 1.2
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*/
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struct _ClutterLayoutManagerClass
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{
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/*< private >*/
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GInitiallyUnownedClass parent_class;
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/*< public >*/
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void (* get_preferred_width) (ClutterLayoutManager *manager,
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ClutterContainer *container,
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gfloat for_height,
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gfloat *minimum_width_p,
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gfloat *natural_width_p);
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void (* get_preferred_height) (ClutterLayoutManager *manager,
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ClutterContainer *container,
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gfloat for_width,
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gfloat *minimum_height_p,
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gfloat *natural_height_p);
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void (* allocate) (ClutterLayoutManager *manager,
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ClutterContainer *container,
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const ClutterActorBox *allocation,
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ClutterAllocationFlags flags);
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void (* set_container) (ClutterLayoutManager *manager,
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ClutterContainer *container);
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GType (* get_child_meta_type) (ClutterLayoutManager *manager);
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ClutterLayoutMeta *(* create_child_meta) (ClutterLayoutManager *manager,
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ClutterContainer *container,
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ClutterActor *actor);
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void (* layout_changed) (ClutterLayoutManager *manager);
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/*< private >*/
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/* padding for future expansion */
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void (* _clutter_padding_1) (void);
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void (* _clutter_padding_2) (void);
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void (* _clutter_padding_3) (void);
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void (* _clutter_padding_4) (void);
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void (* _clutter_padding_5) (void);
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void (* _clutter_padding_6) (void);
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void (* _clutter_padding_7) (void);
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void (* _clutter_padding_8) (void);
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};
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GType clutter_layout_manager_get_type (void) G_GNUC_CONST;
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void clutter_layout_manager_get_preferred_width (ClutterLayoutManager *manager,
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ClutterContainer *container,
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gfloat for_height,
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gfloat *min_width_p,
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gfloat *nat_width_p);
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void clutter_layout_manager_get_preferred_height (ClutterLayoutManager *manager,
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ClutterContainer *container,
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gfloat for_width,
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gfloat *min_height_p,
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gfloat *nat_height_p);
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void clutter_layout_manager_allocate (ClutterLayoutManager *manager,
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ClutterContainer *container,
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const ClutterActorBox *allocation,
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ClutterAllocationFlags flags);
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void clutter_layout_manager_set_container (ClutterLayoutManager *manager,
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ClutterContainer *container);
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void clutter_layout_manager_layout_changed (ClutterLayoutManager *manager);
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GParamSpec * clutter_layout_manager_find_child_property (ClutterLayoutManager *manager,
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const gchar *name);
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GParamSpec ** clutter_layout_manager_list_child_properties (ClutterLayoutManager *manager,
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guint *n_pspecs);
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ClutterLayoutMeta *clutter_layout_manager_get_child_meta (ClutterLayoutManager *manager,
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ClutterContainer *container,
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ClutterActor *actor);
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void clutter_layout_manager_child_set (ClutterLayoutManager *manager,
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ClutterContainer *container,
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ClutterActor *actor,
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const gchar *first_property,
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...) G_GNUC_NULL_TERMINATED;
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void clutter_layout_manager_child_get (ClutterLayoutManager *manager,
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ClutterContainer *container,
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ClutterActor *actor,
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const gchar *first_property,
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...) G_GNUC_NULL_TERMINATED;
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void clutter_layout_manager_child_set_property (ClutterLayoutManager *manager,
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ClutterContainer *container,
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ClutterActor *actor,
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const gchar *property_name,
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const GValue *value);
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void clutter_layout_manager_child_get_property (ClutterLayoutManager *manager,
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ClutterContainer *container,
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ClutterActor *actor,
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const gchar *property_name,
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GValue *value);
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G_END_DECLS
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#endif /* __CLUTTER_LAYOUT_MANAGER_H__ */
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