mutter/src/compositor/compositor.c
Owen W. Taylor 83f8bfd2ca Reduce overpaint in the window group
When we are painting a stack of 5-10 maximized windows, the
standard bottom-to-top method of drawing every actor results
in a tremendous amount of overdraw and can easily max out
the available memory bandwidth on a low-end* graphics chipset.
It's even worse if window textures are being accessed over
the AGP bus.

When we have opaque windows, we can go ahead and compute visibility
ourselves (in classic X-server fashion) and use that information to
restrict drawing obscured actors.

* Add MutterWindowGroup - a ClutterGroup subclass with logic
  for figuring out obscured regions.

* Add mutter_window_get_obscured_region() to get the region
  obscured by that window.

* Add mutter_shaped_texture_set_clip_region() to hint
  a clip region to the painting code; this is set based on
  the computed visible region of MutterWindowGroup.

* Add tidy_texture_frame_set_needs_paint() to hint that the
  paint can be skipped entirely; this is used when we detect
  that the window shadow is entirely obscured.

http://bugzilla.gnome.org/show_bug.cgi?id=587344
2009-07-09 16:56:01 +01:00

954 lines
26 KiB
C

/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
#include <config.h>
#include <clutter/x11/clutter-x11.h>
#include "screen.h"
#include "errors.h"
#include "window.h"
#include "compositor-private.h"
#include "compositor-mutter.h"
#include "xprops.h"
#include "prefs.h"
#include "mutter-window-private.h"
#include "mutter-window-group.h"
#include "../core/window-private.h" /* to check window->hidden */
#include "../core/display-private.h" /* for meta_display_lookup_x_window() */
#include <X11/extensions/shape.h>
#include <X11/extensions/Xcomposite.h>
/* #define DEBUG_TRACE g_print */
#define DEBUG_TRACE(X)
static inline gboolean
composite_at_least_version (MetaDisplay *display, int maj, int min)
{
static int major = -1;
static int minor = -1;
if (major == -1)
meta_display_get_compositor_version (display, &major, &minor);
return (major > maj || (major == maj && minor >= min));
}
static MutterWindow*
find_window_for_screen (MetaScreen *screen, Window xwindow)
{
MetaCompScreen *info = meta_screen_get_compositor_data (screen);
if (info == NULL)
return NULL;
return g_hash_table_lookup (info->windows_by_xid,
(gpointer) xwindow);
}
static MutterWindow *
find_window_in_display (MetaDisplay *display, Window xwindow)
{
GSList *index;
MetaWindow *window = meta_display_lookup_x_window (display, xwindow);
if (window)
{
void *priv = meta_window_get_compositor_private (window);
if (priv)
return priv;
}
for (index = meta_display_get_screens (display);
index;
index = index->next)
{
MutterWindow *cw = find_window_for_screen (index->data, xwindow);
if (cw != NULL)
return cw;
}
return NULL;
}
static MutterWindow *
find_window_for_child_window_in_display (MetaDisplay *display, Window xwindow)
{
Window ignored1, *ignored2, parent;
guint ignored_children;
XQueryTree (meta_display_get_xdisplay (display), xwindow, &ignored1,
&parent, &ignored2, &ignored_children);
if (parent != None)
return find_window_in_display (display, parent);
return NULL;
}
static void sync_actor_stacking (GList *windows);
static void
mutter_finish_workspace_switch (MetaCompScreen *info)
{
GList *l;
/* Finish hiding and showing actors for the new workspace */
for (l = info->windows; l; l = l->next)
mutter_window_sync_visibility (l->data);
/*
* Fix up stacking order in case the plugin messed it up.
*/
sync_actor_stacking (info->windows);
/* printf ("... FINISHED DESKTOP SWITCH\n"); */
}
void
mutter_switch_workspace_completed (MetaScreen *screen)
{
MetaCompScreen *info = meta_screen_get_compositor_data (screen);
/* FIXME -- must redo stacking order */
info->switch_workspace_in_progress--;
if (info->switch_workspace_in_progress < 0)
{
g_warning ("Error in workspace_switch accounting!");
info->switch_workspace_in_progress = 0;
}
if (!info->switch_workspace_in_progress)
mutter_finish_workspace_switch (info);
}
void
meta_compositor_destroy (MetaCompositor *compositor)
{
clutter_threads_remove_repaint_func (compositor->repaint_func_id);
}
static void
add_win (MetaWindow *window)
{
MetaScreen *screen = meta_window_get_screen (window);
MetaCompScreen *info = meta_screen_get_compositor_data (screen);
g_return_if_fail (info != NULL);
mutter_window_new (window);
sync_actor_stacking (info->windows);
}
static void
process_damage (MetaCompositor *compositor,
XDamageNotifyEvent *event)
{
MutterWindow *cw = find_window_in_display (compositor->display, event->drawable);
if (cw == NULL)
return;
mutter_window_process_damage (cw, event);
}
#ifdef HAVE_SHAPE
static void
process_shape (MetaCompositor *compositor,
XShapeEvent *event)
{
MutterWindow *cw = find_window_in_display (compositor->display,
event->window);
if (cw == NULL)
return;
if (event->kind == ShapeBounding)
{
mutter_window_update_shape (cw, event->shaped);
}
}
#endif
static void
process_property_notify (MetaCompositor *compositor,
XPropertyEvent *event)
{
MetaDisplay *display = compositor->display;
/* Check for the opacity changing */
if (event->atom == compositor->atom_net_wm_window_opacity)
{
MutterWindow *cw = find_window_in_display (display, event->window);
if (!cw)
{
/* Applications can set this for their toplevel windows, so
* this must be propagated to the window managed by the compositor
*/
cw = find_window_for_child_window_in_display (display,
event->window);
}
if (!cw)
{
DEBUG_TRACE ("process_property_notify: opacity, early exit\n");
return;
}
mutter_window_update_opacity (cw);
}
else if (event->atom == meta_display_get_atom (display,
META_ATOM__NET_WM_WINDOW_TYPE))
{
MutterWindow *cw = find_window_in_display (display, event->window);
if (!cw)
{
DEBUG_TRACE ("process_property_notify: net_wm_type, early exit\n");
return;
}
mutter_window_update_window_type (cw);
DEBUG_TRACE ("process_property_notify: net_wm_type\n");
return;
}
DEBUG_TRACE ("process_property_notify: unknown\n");
}
static Window
get_output_window (MetaScreen *screen)
{
MetaDisplay *display = meta_screen_get_display (screen);
Display *xdisplay = meta_display_get_xdisplay (display);
Window output, xroot;
XWindowAttributes attr;
long event_mask;
xroot = meta_screen_get_xroot (screen);
event_mask = FocusChangeMask |
ExposureMask |
EnterWindowMask | LeaveWindowMask |
PointerMotionMask |
PropertyChangeMask |
ButtonPressMask | ButtonReleaseMask |
KeyPressMask | KeyReleaseMask;
output = XCompositeGetOverlayWindow (xdisplay, xroot);
if (XGetWindowAttributes (xdisplay, output, &attr))
{
event_mask |= attr.your_event_mask;
}
XSelectInput (xdisplay, output, event_mask);
return output;
}
ClutterActor *
mutter_get_stage_for_screen (MetaScreen *screen)
{
MetaCompScreen *info = meta_screen_get_compositor_data (screen);
if (!info)
return NULL;
return info->stage;
}
ClutterActor *
mutter_get_overlay_group_for_screen (MetaScreen *screen)
{
MetaCompScreen *info = meta_screen_get_compositor_data (screen);
if (!info)
return NULL;
return info->overlay_group;
}
ClutterActor *
mutter_get_window_group_for_screen (MetaScreen *screen)
{
MetaCompScreen *info = meta_screen_get_compositor_data (screen);
if (!info)
return NULL;
return info->window_group;
}
GList *
mutter_get_windows (MetaScreen *screen)
{
MetaCompScreen *info = meta_screen_get_compositor_data (screen);
if (!info)
return NULL;
return info->windows;
}
static void
do_set_stage_input_region (MetaScreen *screen,
XserverRegion region)
{
MetaCompScreen *info = meta_screen_get_compositor_data (screen);
MetaDisplay *display = meta_screen_get_display (screen);
Display *xdpy = meta_display_get_xdisplay (display);
Window xstage = clutter_x11_get_stage_window (CLUTTER_STAGE (info->stage));
XFixesSetWindowShapeRegion (xdpy, xstage, ShapeInput, 0, 0, region);
XFixesSetWindowShapeRegion (xdpy, info->output, ShapeInput, 0, 0, region);
}
void
mutter_set_stage_input_region (MetaScreen *screen,
XserverRegion region)
{
MetaCompScreen *info = meta_screen_get_compositor_data (screen);
MetaDisplay *display = meta_screen_get_display (screen);
Display *xdpy = meta_display_get_xdisplay (display);
if (info->stage && info->output)
{
do_set_stage_input_region (screen, region);
}
else
{
/* Reset info->pending_input_region if one existed before and set the new
* one to use it later. */
if (info->pending_input_region)
{
XFixesDestroyRegion (xdpy, info->pending_input_region);
info->pending_input_region = None;
}
if (region != None)
{
info->pending_input_region = XFixesCreateRegion (xdpy, NULL, 0);
XFixesCopyRegion (xdpy, info->pending_input_region, region);
}
}
}
void
mutter_empty_stage_input_region (MetaScreen *screen)
{
/* Using a static region here is a bit hacky, but Metacity never opens more than
* one XDisplay, so it works fine. */
static XserverRegion region = None;
if (region == None)
{
MetaDisplay *display = meta_screen_get_display (screen);
Display *xdpy = meta_display_get_xdisplay (display);
region = XFixesCreateRegion (xdpy, NULL, 0);
}
mutter_set_stage_input_region (screen, region);
}
void
meta_compositor_manage_screen (MetaCompositor *compositor,
MetaScreen *screen)
{
MetaCompScreen *info;
MetaDisplay *display = meta_screen_get_display (screen);
Display *xdisplay = meta_display_get_xdisplay (display);
int screen_number = meta_screen_get_screen_number (screen);
Window xroot = meta_screen_get_xroot (screen);
Window xwin;
gint width, height;
XWindowAttributes attr;
long event_mask;
/* Check if the screen is already managed */
if (meta_screen_get_compositor_data (screen))
return;
meta_error_trap_push_with_return (display);
XCompositeRedirectSubwindows (xdisplay, xroot, CompositeRedirectManual);
XSync (xdisplay, FALSE);
if (meta_error_trap_pop_with_return (display, FALSE))
{
g_warning ("Another compositing manager is running on screen %i",
screen_number);
return;
}
info = g_new0 (MetaCompScreen, 1);
/*
* We use an empty input region for Clutter as a default because that allows
* the user to interact with all the windows displayed on the screen.
* We have to initialize info->pending_input_region to an empty region explicitly,
* because None value is used to mean that the whole screen is an input region.
*/
info->pending_input_region = XFixesCreateRegion (xdisplay, NULL, 0);
info->screen = screen;
meta_screen_set_compositor_data (screen, info);
info->output = None;
info->windows = NULL;
info->windows_by_xid = g_hash_table_new (g_direct_hash, g_direct_equal);
meta_screen_set_cm_selection (screen);
info->stage = clutter_stage_get_default ();
meta_screen_get_size (screen, &width, &height);
clutter_actor_set_size (info->stage, width, height);
xwin = clutter_x11_get_stage_window (CLUTTER_STAGE (info->stage));
event_mask = FocusChangeMask |
ExposureMask |
EnterWindowMask | LeaveWindowMask |
PointerMotionMask |
PropertyChangeMask |
ButtonPressMask | ButtonReleaseMask |
KeyPressMask | KeyReleaseMask |
StructureNotifyMask;
if (XGetWindowAttributes (xdisplay, xwin, &attr))
{
event_mask |= attr.your_event_mask;
}
XSelectInput (xdisplay, xwin, event_mask);
info->window_group = mutter_window_group_new (screen);
info->overlay_group = clutter_group_new ();
info->hidden_group = clutter_group_new ();
clutter_container_add (CLUTTER_CONTAINER (info->stage),
info->window_group,
info->overlay_group,
info->hidden_group,
NULL);
clutter_actor_hide (info->hidden_group);
info->plugin_mgr =
mutter_plugin_manager_new (screen);
if (!mutter_plugin_manager_load (info->plugin_mgr))
g_critical ("failed to load plugins");
if (!mutter_plugin_manager_initialize (info->plugin_mgr))
g_critical ("failed to initialize plugins");
/*
* Delay the creation of the overlay window as long as we can, to avoid
* blanking out the screen. This means that during the plugin loading, the
* overlay window is not accessible; if the plugin needs to access it
* directly, it should hook into the "show" signal on stage, and do
* its stuff there.
*/
info->output = get_output_window (screen);
XReparentWindow (xdisplay, xwin, info->output, 0, 0);
/* Make sure there isn't any left-over output shape on the
* overlay window by setting the whole screen to be an
* output region.
*
* Note: there doesn't seem to be any real chance of that
* because the X server will destroy the overlay window
* when the last client using it exits.
*/
XFixesSetWindowShapeRegion (xdisplay, info->output, ShapeBounding, 0, 0, None);
do_set_stage_input_region (screen, info->pending_input_region);
if (info->pending_input_region != None)
{
XFixesDestroyRegion (xdisplay, info->pending_input_region);
info->pending_input_region = None;
}
clutter_actor_show (info->overlay_group);
clutter_actor_show (info->stage);
}
void
meta_compositor_unmanage_screen (MetaCompositor *compositor,
MetaScreen *screen)
{
}
void
meta_compositor_add_window (MetaCompositor *compositor,
MetaWindow *window)
{
MetaScreen *screen = meta_window_get_screen (window);
MetaDisplay *display = meta_screen_get_display (screen);
DEBUG_TRACE ("meta_compositor_add_window\n");
meta_error_trap_push (display);
add_win (window);
meta_error_trap_pop (display, FALSE);
}
void
meta_compositor_remove_window (MetaCompositor *compositor,
MetaWindow *window)
{
MutterWindow *cw = NULL;
DEBUG_TRACE ("meta_compositor_remove_window\n");
cw = MUTTER_WINDOW (meta_window_get_compositor_private (window));
if (!cw)
return;
mutter_window_destroy (cw);
}
void
meta_compositor_set_updates (MetaCompositor *compositor,
MetaWindow *window,
gboolean updates)
{
}
gboolean
meta_compositor_process_event (MetaCompositor *compositor,
XEvent *event,
MetaWindow *window)
{
if (window)
{
MetaCompScreen *info;
MetaScreen *screen;
screen = meta_window_get_screen (window);
info = meta_screen_get_compositor_data (screen);
if (mutter_plugin_manager_xevent_filter (info->plugin_mgr, event))
{
DEBUG_TRACE ("meta_compositor_process_event (filtered,window==NULL)\n");
return TRUE;
}
}
else
{
GSList *l;
l = meta_display_get_screens (compositor->display);
while (l)
{
MetaScreen *screen = l->data;
MetaCompScreen *info;
info = meta_screen_get_compositor_data (screen);
if (mutter_plugin_manager_xevent_filter (info->plugin_mgr, event))
{
DEBUG_TRACE ("meta_compositor_process_event (filtered,window==NULL)\n");
return TRUE;
}
l = l->next;
}
}
/*
* This trap is so that none of the compositor functions cause
* X errors. This is really a hack, but I'm afraid I don't understand
* enough about Metacity/X to know how else you are supposed to do it
*/
meta_error_trap_push (compositor->display);
switch (event->type)
{
case PropertyNotify:
process_property_notify (compositor, (XPropertyEvent *) event);
break;
default:
if (event->type == meta_display_get_damage_event_base (compositor->display) + XDamageNotify)
{
DEBUG_TRACE ("meta_compositor_process_event (process_damage)\n");
process_damage (compositor, (XDamageNotifyEvent *) event);
}
#ifdef HAVE_SHAPE
else if (event->type == meta_display_get_shape_event_base (compositor->display) + ShapeNotify)
{
DEBUG_TRACE ("meta_compositor_process_event (process_shape)\n");
process_shape (compositor, (XShapeEvent *) event);
}
#endif /* HAVE_SHAPE */
break;
}
meta_error_trap_pop (compositor->display, FALSE);
/* Clutter needs to know about MapNotify events otherwise it will
think the stage is invisible */
if (event->type == MapNotify)
clutter_x11_handle_event (event);
/* The above handling is basically just "observing" the events, so we return
* FALSE to indicate that the event should not be filtered out; if we have
* GTK+ windows in the same process, GTK+ needs the ConfigureNotify event, for example.
*/
return FALSE;
}
void
meta_compositor_show_window (MetaCompositor *compositor,
MetaWindow *window,
MetaCompEffect effect)
{
MutterWindow *cw = MUTTER_WINDOW (meta_window_get_compositor_private (window));
DEBUG_TRACE ("meta_compositor_show_window\n");
if (!cw)
return;
mutter_window_show (cw, effect);
}
void
meta_compositor_hide_window (MetaCompositor *compositor,
MetaWindow *window,
MetaCompEffect effect)
{
MutterWindow *cw = MUTTER_WINDOW (meta_window_get_compositor_private (window));
DEBUG_TRACE ("meta_compositor_hide_window\n");
if (!cw)
return;
mutter_window_hide (cw, effect);
}
void
meta_compositor_maximize_window (MetaCompositor *compositor,
MetaWindow *window,
MetaRectangle *old_rect,
MetaRectangle *new_rect)
{
MutterWindow *cw = MUTTER_WINDOW (meta_window_get_compositor_private (window));
DEBUG_TRACE ("meta_compositor_maximize_window\n");
if (!cw)
return;
mutter_window_maximize (cw, old_rect, new_rect);
}
void
meta_compositor_unmaximize_window (MetaCompositor *compositor,
MetaWindow *window,
MetaRectangle *old_rect,
MetaRectangle *new_rect)
{
MutterWindow *cw = MUTTER_WINDOW (meta_window_get_compositor_private (window));
DEBUG_TRACE ("meta_compositor_unmaximize_window\n");
if (!cw)
return;
mutter_window_unmaximize (cw, old_rect, new_rect);
}
void
meta_compositor_update_workspace_geometry (MetaCompositor *compositor,
MetaWorkspace *workspace)
{
#if 0
/* FIXME -- should do away with this function in favour of MetaWorkspace
* signal.
*/
MetaScreen *screen = meta_workspace_get_screen (workspace);
MetaCompScreen *info;
MutterPluginManager *mgr;
DEBUG_TRACE ("meta_compositor_update_workspace_geometry\n");
info = meta_screen_get_compositor_data (screen);
mgr = info->plugin_mgr;
if (!mgr || !workspace)
return;
mutter_plugin_manager_update_workspace (mgr, workspace);
#endif
}
void
meta_compositor_switch_workspace (MetaCompositor *compositor,
MetaScreen *screen,
MetaWorkspace *from,
MetaWorkspace *to,
MetaMotionDirection direction)
{
MetaCompScreen *info;
gint to_indx, from_indx;
info = meta_screen_get_compositor_data (screen);
to_indx = meta_workspace_index (to);
from_indx = meta_workspace_index (from);
DEBUG_TRACE ("meta_compositor_switch_workspace\n");
if (!info) /* During startup before manage_screen() */
return;
info->switch_workspace_in_progress++;
if (!info->plugin_mgr ||
!mutter_plugin_manager_switch_workspace (info->plugin_mgr,
(const GList **)&info->windows,
from_indx,
to_indx,
direction))
{
info->switch_workspace_in_progress--;
/* We have to explicitely call this to fix up stacking order of the
* actors; this is because the abs stacking position of actors does not
* necessarily change during the window hiding/unhiding, only their
* relative position toward the destkop window.
*/
mutter_finish_workspace_switch (info);
}
}
static void
sync_actor_stacking (GList *windows)
{
GList *tmp;
/* NB: The first entry in the list is stacked the lowest */
for (tmp = g_list_last (windows); tmp != NULL; tmp = tmp->prev)
{
MutterWindow *cw = tmp->data;
clutter_actor_lower_bottom (CLUTTER_ACTOR (cw));
}
}
void
meta_compositor_sync_stack (MetaCompositor *compositor,
MetaScreen *screen,
GList *stack)
{
GList *old_stack;
MetaCompScreen *info = meta_screen_get_compositor_data (screen);
DEBUG_TRACE ("meta_compositor_sync_stack\n");
/* This is painful because hidden windows that we are in the process
* of animating out of existence. They'll be at the bottom of the
* stack of X windows, but we want to leave them in their old position
* until the animation effect finishes.
*/
/* Sources: first window is the highest */
stack = g_list_copy (stack); /* The new stack of MetaWindow */
old_stack = g_list_reverse (info->windows); /* The old stack of MutterWindow */
info->windows = NULL;
while (TRUE)
{
MutterWindow *old_actor = NULL, *stack_actor = NULL, *actor;
MetaWindow *old_window = NULL, *stack_window = NULL, *window;
/* Find the remaining top actor in our existing stack (ignoring
* windows that have been hidden and are no longer animating) */
while (old_stack)
{
old_actor = old_stack->data;
old_window = mutter_window_get_meta_window (old_actor);
if (old_window->hidden &&
!mutter_window_effect_in_progress (old_actor))
old_stack = g_list_delete_link (old_stack, old_stack);
else
break;
}
/* And the remaining top actor in the new stack */
while (stack)
{
stack_window = stack->data;
stack_actor = MUTTER_WINDOW (meta_window_get_compositor_private (stack_window));
if (!stack_actor)
{
meta_verbose ("Failed to find corresponding MutterWindow "
"for window %s\n", meta_window_get_description (stack_window));
stack = g_list_delete_link (stack, stack);
}
else
break;
}
if (!old_actor && !stack_actor) /* Nothing more to stack */
break;
/* We usually prefer the window in the new stack, but if if we
* found a hidden window in the process of being animated out
* of existence in the old stack we use that instead. We've
* filtered out non-animating hidden windows above.
*/
if (old_actor &&
(!stack_actor || old_window->hidden))
{
actor = old_actor;
window = old_window;
}
else
{
actor = stack_actor;
window = stack_window;
}
/* OK, we know what actor we want next. Add it to our window
* list, and remove it from both source lists. (It will
* be at the front of at least one, hopefully it will be
* near the front of the other.)
*/
info->windows = g_list_prepend (info->windows, actor);
stack = g_list_remove (stack, window);
old_stack = g_list_remove (old_stack, actor);
}
sync_actor_stacking (info->windows);
}
void
meta_compositor_window_mapped (MetaCompositor *compositor,
MetaWindow *window)
{
MutterWindow *cw = MUTTER_WINDOW (meta_window_get_compositor_private (window));
DEBUG_TRACE ("meta_compositor_window_mapped\n");
if (!cw)
return;
mutter_window_mapped (cw);
}
void
meta_compositor_window_unmapped (MetaCompositor *compositor,
MetaWindow *window)
{
MutterWindow *cw = MUTTER_WINDOW (meta_window_get_compositor_private (window));
DEBUG_TRACE ("meta_compositor_window_unmapped\n");
if (!cw)
return;
mutter_window_unmapped (cw);
}
void
meta_compositor_sync_window_geometry (MetaCompositor *compositor,
MetaWindow *window)
{
MutterWindow *cw = MUTTER_WINDOW (meta_window_get_compositor_private (window));
MetaScreen *screen = meta_window_get_screen (window);
MetaCompScreen *info = meta_screen_get_compositor_data (screen);
DEBUG_TRACE ("meta_compositor_sync_window_geometry\n");
g_return_if_fail (info);
if (!cw)
return;
mutter_window_sync_actor_position (cw);
}
void
meta_compositor_sync_screen_size (MetaCompositor *compositor,
MetaScreen *screen,
guint width,
guint height)
{
MetaCompScreen *info = meta_screen_get_compositor_data (screen);
DEBUG_TRACE ("meta_compositor_sync_screen_size\n");
g_return_if_fail (info);
clutter_actor_set_size (info->stage, width, height);
meta_verbose ("Changed size for stage on screen %d to %dx%d\n",
meta_screen_get_screen_number (screen),
width, height);
}
static void
pre_paint_windows (MetaCompScreen *info)
{
GList *l;
for (l = info->windows; l; l = l->next)
mutter_window_pre_paint (l->data);
}
static gboolean
mutter_repaint_func (gpointer data)
{
MetaCompositor *compositor = data;
GSList *screens = meta_display_get_screens (compositor->display);
GSList *l;
for (l = screens; l; l = l->next)
{
MetaScreen *screen = l->data;
MetaCompScreen *info = meta_screen_get_compositor_data (screen);
if (!info)
continue;
pre_paint_windows (info);
}
return TRUE;
}
MetaCompositor *
meta_compositor_new (MetaDisplay *display)
{
char *atom_names[] = {
"_XROOTPMAP_ID",
"_XSETROOT_ID",
"_NET_WM_WINDOW_OPACITY",
};
Atom atoms[G_N_ELEMENTS(atom_names)];
MetaCompositor *compositor;
Display *xdisplay = meta_display_get_xdisplay (display);
if (!composite_at_least_version (display, 0, 3))
return NULL;
compositor = g_new0 (MetaCompositor, 1);
compositor->display = display;
if (g_getenv("MUTTER_DISABLE_MIPMAPS"))
compositor->no_mipmaps = TRUE;
meta_verbose ("Creating %d atoms\n", (int) G_N_ELEMENTS (atom_names));
XInternAtoms (xdisplay, atom_names, G_N_ELEMENTS (atom_names),
False, atoms);
compositor->atom_x_root_pixmap = atoms[0];
compositor->atom_x_set_root = atoms[1];
compositor->atom_net_wm_window_opacity = atoms[2];
compositor->repaint_func_id = clutter_threads_add_repaint_func (mutter_repaint_func,
compositor,
NULL);
return compositor;
}
Window
mutter_get_overlay_window (MetaScreen *screen)
{
MetaCompScreen *info = meta_screen_get_compositor_data (screen);
return info->output;
}