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The current "create context/draw/destroy context" pattern presents various problems. The first issue is that it defers memory management to the caller of the create() or create_region() methods, which makes bookkeeping of the cairo_t* harder for language bindings and third party libraries. The second issue is that, while it's easier for draw-and-forget texturs, this API is needlessly complicated for contents that have to change programmatically - and it introduces constraints like calling the drawing code explicitly after a surface resize (e.g. inside an allocate() implementation). By using a signal-based approach we can make the CairoTexture actor behave like other actors, and like other libraries using Cairo as their 2D drawing API. The semantics of the newly-introduced ::draw signal are the same as the one used by GTK+: - the signal is emitted on invalidation; - the cairo_t* context is owned by the actor; - it is safe to have multiple callbacks attached to the same signal, to allow composition; - the cairo_t* is already clipped to the invalidated area, so that Cairo can discard geometry immediately before we upload the texture data. There are possible future improvements, like coalescing multiple invalidations inside regions, and performing clipped draws during the paint cycle; we could even perform clipped redraws if we know the extent of the invalidated area. |
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accessibility | ||
conform | ||
data | ||
interactive | ||
micro-bench | ||
performance | ||
Makefile.am | ||
README |
Outline of test categories: The conform/ tests should be non-interactive unit-tests that verify a single feature is behaving as documented. See conform/ADDING_NEW_TESTS for more details. The performance/ tests are performance tests, both focused tests testing single metrics and larger tests. These tests are used to report one or more performance markers for the build of Clutter. Each performance marker is picked up from the standard output of running the tests from strings having the form "\n@ marker-name: 42.23" where 'marker-name' and '42.23' are the key/value pairs of a single metric. Each test can provide multiple key/value pairs. Note that if framerate is the feedback metric the test should forcibly enable FPS debugging itself. The file test-common.h contains utility function helping to do fps reporting. The interactive/ tests are any tests whose status can not be determined without a user looking at some visual output, or providing some manual input etc. This covers most of the original Clutter tests. Ideally some of these tests will be migrated into the conformance/ directory so they can be used in automated nightly tests. The accessibility/ tests are tests created to test the accessibility support of clutter, testing some of the atk interfaces. The data/ directory contains optional data (like images and ClutterScript definitions) that can be referenced by a test. Other notes: • All tests should ideally include a detailed description in the source explaining exactly what the test is for, how the test was designed to work, and possibly a rationale for the approach taken for testing. • When running tests under Valgrind, you should follow the instructions available here: http://live.gnome.org/Valgrind and also use the suppression file available inside the data/ directory.