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2b81d90dd7
The G_CONST_RETURN define in GLib is, and has always been, a bit fuzzy. We always used it to conform to the platform, at least for public-facing API. At first I assumed it has something to do with brain-damaged compilers or with weird platforms where const was not really supported; sadly, it's something much, much worse: it's a define that can be toggled at compile-time to remove const from the signature of public API. This is a truly terrifying feature that I assume was added in the past century, and whose inception clearly had something to do with massive doses of absynthe and opium — because any other explanation would make the existence of such a feature even worse than assuming drugs had anything to do with it. Anyway, and pleasing the gods, this dubious feature is being removed/deprecated in GLib; see bug: https://bugzilla.gnome.org/show_bug.cgi?id=644611 Before deprecation, though, we should just remove its usage from the whole API. We should especially remove its usage from Cally's internals, since there it never made sense in the first place.
262 lines
9.9 KiB
C
262 lines
9.9 KiB
C
/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Authored By: Matthew Allum <mallum@openedhand.com>
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* Emmanuele Bassi <ebassi@linux.intel.com>
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*
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* Copyright (C) 2006, 2007, 2008 OpenedHand
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* Copyright (C) 2009 Intel Corp.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
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#error "Only <clutter/clutter.h> can be included directly."
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#endif
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#ifndef __CLUTTER_COLOR_H__
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#define __CLUTTER_COLOR_H__
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#include <clutter/clutter-types.h>
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G_BEGIN_DECLS
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#define CLUTTER_TYPE_COLOR (clutter_color_get_type ())
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/**
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* ClutterColor:
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* @red: red component, between 0 and 255
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* @green: green component, between 0 and 255
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* @blue: blue component, between 0 and 255
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* @alpha: alpha component, between 0 and 255
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*
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* Color representation.
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*/
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struct _ClutterColor
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{
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/*< public >*/
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guint8 red;
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guint8 green;
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guint8 blue;
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guint8 alpha;
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};
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GType clutter_color_get_type (void) G_GNUC_CONST;
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ClutterColor *clutter_color_new (guint8 red,
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guint8 green,
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guint8 blue,
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guint8 alpha);
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ClutterColor *clutter_color_copy (const ClutterColor *color);
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void clutter_color_free (ClutterColor *color);
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void clutter_color_add (const ClutterColor *a,
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const ClutterColor *b,
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ClutterColor *result);
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void clutter_color_subtract (const ClutterColor *a,
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const ClutterColor *b,
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ClutterColor *result);
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void clutter_color_lighten (const ClutterColor *color,
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ClutterColor *result);
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void clutter_color_darken (const ClutterColor *color,
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ClutterColor *result);
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void clutter_color_shade (const ClutterColor *color,
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gdouble factor,
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ClutterColor *result);
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gchar * clutter_color_to_string (const ClutterColor *color);
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gboolean clutter_color_from_string (ClutterColor *color,
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const gchar *str);
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void clutter_color_to_hls (const ClutterColor *color,
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gfloat *hue,
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gfloat *luminance,
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gfloat *saturation);
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void clutter_color_from_hls (ClutterColor *color,
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gfloat hue,
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gfloat luminance,
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gfloat saturation);
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guint32 clutter_color_to_pixel (const ClutterColor *color);
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void clutter_color_from_pixel (ClutterColor *color,
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guint32 pixel);
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guint clutter_color_hash (gconstpointer v);
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gboolean clutter_color_equal (gconstpointer v1,
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gconstpointer v2);
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void clutter_color_interpolate (const ClutterColor *initial,
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const ClutterColor *final,
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gdouble progress,
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ClutterColor *result);
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#define CLUTTER_TYPE_PARAM_COLOR (clutter_param_color_get_type ())
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#define CLUTTER_PARAM_SPEC_COLOR(pspec) (G_TYPE_CHECK_INSTANCE_CAST ((pspec), CLUTTER_TYPE_PARAM_COLOR, ClutterParamSpecColor))
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#define CLUTTER_IS_PARAM_SPEC_COLOR(pspec) (G_TYPE_CHECK_INSTANCE_TYPE ((pspec), CLUTTER_TYPE_PARAM_COLOR))
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/**
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* CLUTTER_VALUE_HOLDS_COLOR:
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* @x: a #GValue
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*
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* Evaluates to %TRUE if @x holds a #ClutterColor<!-- -->.
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*
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* Since: 1.0
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*/
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#define CLUTTER_VALUE_HOLDS_COLOR(x) (G_VALUE_HOLDS ((x), CLUTTER_TYPE_COLOR))
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typedef struct _ClutterParamSpecColor ClutterParamSpecColor;
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/**
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* ClutterParamSpecColor: (skip)
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* @default_value: default color value
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*
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* A #GParamSpec subclass for defining properties holding
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* a #ClutterColor.
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*
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* Since: 1.0
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*/
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struct _ClutterParamSpecColor
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{
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/*< private >*/
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GParamSpec parent_instance;
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/*< public >*/
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ClutterColor *default_value;
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};
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void clutter_value_set_color (GValue *value,
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const ClutterColor *color);
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const ClutterColor * clutter_value_get_color (const GValue *value);
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GType clutter_param_color_get_type (void) G_GNUC_CONST;
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GParamSpec *clutter_param_spec_color (const gchar *name,
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const gchar *nick,
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const gchar *blurb,
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const ClutterColor *default_value,
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GParamFlags flags);
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/**
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* ClutterStaticColor:
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* @CLUTTER_COLOR_WHITE: White color (ffffffff)
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* @CLUTTER_COLOR_BLACK: Black color (000000ff)
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* @CLUTTER_COLOR_RED: Red color (ff0000ff)
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* @CLUTTER_COLOR_DARK_RED: Dark red color (800000ff)
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* @CLUTTER_COLOR_GREEN: Green color (00ff00ff)
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* @CLUTTER_COLOR_DARK_GREEN: Dark green color (008000ff)
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* @CLUTTER_COLOR_BLUE: Blue color (0000ffff)
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* @CLUTTER_COLOR_DARK_BLUE: Dark blue color (000080ff)
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* @CLUTTER_COLOR_CYAN: Cyan color (00ffffff)
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* @CLUTTER_COLOR_DARK_CYAN: Dark cyan color (008080ff)
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* @CLUTTER_COLOR_MAGENTA: Magenta color (ff00ffff)
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* @CLUTTER_COLOR_DARK_MAGENTA: Dark magenta color (800080ff)
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* @CLUTTER_COLOR_YELLOW: Yellow color (ffff00ff)
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* @CLUTTER_COLOR_DARK_YELLOW: Dark yellow color (808000ff)
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* @CLUTTER_COLOR_GRAY: Gray color (a0a0a4ff)
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* @CLUTTER_COLOR_DARK_GRAY: Dark Gray color (808080ff)
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* @CLUTTER_COLOR_LIGHT_GRAY: Light gray color (c0c0c0ff)
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* @CLUTTER_COLOR_BUTTER: Butter color (edd400ff)
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* @CLUTTER_COLOR_BUTTER_LIGHT: Light butter color (fce94fff)
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* @CLUTTER_COLOR_BUTTER_DARK: Dark butter color (c4a000ff)
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* @CLUTTER_COLOR_ORANGE: Orange color (f57900ff)
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* @CLUTTER_COLOR_ORANGE_LIGHT: Light orange color (fcaf3fff)
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* @CLUTTER_COLOR_ORANGE_DARK: Dark orange color (ce5c00ff)
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* @CLUTTER_COLOR_CHOCOLATE: Chocolate color (c17d11ff)
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* @CLUTTER_COLOR_CHOCOLATE_LIGHT: Light chocolate color (e9b96eff)
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* @CLUTTER_COLOR_CHOCOLATE_DARK: Dark chocolate color (8f5902ff)
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* @CLUTTER_COLOR_CHAMELEON: Chameleon color (73d216ff)
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* @CLUTTER_COLOR_CHAMELEON_LIGHT: Light chameleon color (8ae234ff)
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* @CLUTTER_COLOR_CHAMELEON_DARK: Dark chameleon color (4e9a06ff)
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* @CLUTTER_COLOR_SKY_BLUE: Sky color (3465a4ff)
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* @CLUTTER_COLOR_SKY_BLUE_LIGHT: Light sky color (729fcfff)
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* @CLUTTER_COLOR_SKY_BLUE_DARK: Dark sky color (204a87ff)
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* @CLUTTER_COLOR_PLUM: Plum color (75507bff)
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* @CLUTTER_COLOR_PLUM_LIGHT: Light plum color (ad7fa8ff)
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* @CLUTTER_COLOR_PLUM_DARK: Dark plum color (5c3566ff)
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* @CLUTTER_COLOR_SCARLET_RED: Scarlet red color (cc0000ff)
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* @CLUTTER_COLOR_SCARLET_RED_LIGHT: Light scarlet red color (ef2929ff)
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* @CLUTTER_COLOR_SCARLET_RED_DARK: Dark scarlet red color (a40000ff)
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* @CLUTTER_COLOR_ALUMINIUM_1: Aluminium, first variant (eeeeecff)
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* @CLUTTER_COLOR_ALUMINIUM_2: Aluminium, second variant (d3d7cfff)
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* @CLUTTER_COLOR_ALUMINIUM_3: Aluminium, third variant (babdb6ff)
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* @CLUTTER_COLOR_ALUMINIUM_4: Aluminium, fourth variant (888a85ff)
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* @CLUTTER_COLOR_ALUMINIUM_5: Aluminium, fifth variant (555753ff)
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* @CLUTTER_COLOR_ALUMINIUM_6: Aluminium, sixth variant (2e3436ff)
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* @CLUTTER_COLOR_TRANSPARENT: Transparent color (00000000)
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*
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* Named colors, for accessing global colors defined by Clutter
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*
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* Since: 1.6
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*/
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typedef enum { /*< prefix=CLUTTER_COLOR >*/
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/* CGA/EGA-like palette */
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CLUTTER_COLOR_WHITE = 0,
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CLUTTER_COLOR_BLACK,
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CLUTTER_COLOR_RED,
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CLUTTER_COLOR_DARK_RED,
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CLUTTER_COLOR_GREEN,
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CLUTTER_COLOR_DARK_GREEN,
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CLUTTER_COLOR_BLUE,
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CLUTTER_COLOR_DARK_BLUE,
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CLUTTER_COLOR_CYAN,
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CLUTTER_COLOR_DARK_CYAN,
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CLUTTER_COLOR_MAGENTA,
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CLUTTER_COLOR_DARK_MAGENTA,
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CLUTTER_COLOR_YELLOW,
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CLUTTER_COLOR_DARK_YELLOW,
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CLUTTER_COLOR_GRAY,
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CLUTTER_COLOR_DARK_GRAY,
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CLUTTER_COLOR_LIGHT_GRAY,
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/* Tango icon palette */
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CLUTTER_COLOR_BUTTER,
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CLUTTER_COLOR_BUTTER_LIGHT,
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CLUTTER_COLOR_BUTTER_DARK,
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CLUTTER_COLOR_ORANGE,
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CLUTTER_COLOR_ORANGE_LIGHT,
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CLUTTER_COLOR_ORANGE_DARK,
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CLUTTER_COLOR_CHOCOLATE,
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CLUTTER_COLOR_CHOCOLATE_LIGHT,
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CLUTTER_COLOR_CHOCOLATE_DARK,
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CLUTTER_COLOR_CHAMELEON,
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CLUTTER_COLOR_CHAMELEON_LIGHT,
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CLUTTER_COLOR_CHAMELEON_DARK,
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CLUTTER_COLOR_SKY_BLUE,
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CLUTTER_COLOR_SKY_BLUE_LIGHT,
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CLUTTER_COLOR_SKY_BLUE_DARK,
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CLUTTER_COLOR_PLUM,
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CLUTTER_COLOR_PLUM_LIGHT,
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CLUTTER_COLOR_PLUM_DARK,
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CLUTTER_COLOR_SCARLET_RED,
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CLUTTER_COLOR_SCARLET_RED_LIGHT,
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CLUTTER_COLOR_SCARLET_RED_DARK,
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CLUTTER_COLOR_ALUMINIUM_1,
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CLUTTER_COLOR_ALUMINIUM_2,
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CLUTTER_COLOR_ALUMINIUM_3,
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CLUTTER_COLOR_ALUMINIUM_4,
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CLUTTER_COLOR_ALUMINIUM_5,
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CLUTTER_COLOR_ALUMINIUM_6,
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/* Fully transparent black */
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CLUTTER_COLOR_TRANSPARENT
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} ClutterStaticColor;
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const ClutterColor *clutter_color_get_static (ClutterStaticColor color);
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G_END_DECLS
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#endif /* __CLUTTER_COLOR_H__ */
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