mirror of
https://github.com/brl/mutter.git
synced 2024-11-29 19:40:43 -05:00
ab76584965
Store a back pointer of the layout manager inside the container using the GObject instance data. This introduces a change in the implementation of ClutterLayoutManager, though it's still binary compatible.
344 lines
13 KiB
C
344 lines
13 KiB
C
/*
|
|
* Clutter.
|
|
*
|
|
* An OpenGL based 'interactive canvas' library.
|
|
*
|
|
* Authored By Matthew Allum <mallum@openedhand.com>
|
|
*
|
|
* Copyright (C) 2006 OpenedHand
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*
|
|
*/
|
|
|
|
#ifndef __CLUTTER_PRIVATE_H__
|
|
#define __CLUTTER_PRIVATE_H__
|
|
|
|
#include <stdlib.h>
|
|
#include <stdio.h>
|
|
#include <string.h>
|
|
|
|
#include <math.h>
|
|
|
|
#include <glib.h>
|
|
|
|
#include "pango/cogl-pango.h"
|
|
|
|
#include "clutter-backend.h"
|
|
#include "clutter-device-manager.h"
|
|
#include "clutter-effect.h"
|
|
#include "clutter-event.h"
|
|
#include "clutter-feature.h"
|
|
#include "clutter-id-pool.h"
|
|
#include "clutter-layout-manager.h"
|
|
#include "clutter-master-clock.h"
|
|
#include "clutter-stage-manager.h"
|
|
#include "clutter-stage-window.h"
|
|
#include "clutter-stage.h"
|
|
#include "clutter-timeline.h"
|
|
|
|
G_BEGIN_DECLS
|
|
|
|
typedef struct _ClutterMainContext ClutterMainContext;
|
|
|
|
typedef enum {
|
|
CLUTTER_ACTOR_UNUSED_FLAG = 0,
|
|
|
|
CLUTTER_ACTOR_IN_DESTRUCTION = 1 << 0,
|
|
CLUTTER_ACTOR_IS_TOPLEVEL = 1 << 1,
|
|
CLUTTER_ACTOR_IN_REPARENT = 1 << 2,
|
|
|
|
/* Used by the stage to indicate GL viewport / perspective etc needs
|
|
* (re)setting.
|
|
*/
|
|
CLUTTER_ACTOR_SYNC_MATRICES = 1 << 3,
|
|
|
|
/* Used to avoid recursion */
|
|
CLUTTER_ACTOR_IN_PAINT = 1 << 4,
|
|
|
|
/* Used to avoid recursion */
|
|
CLUTTER_ACTOR_IN_RELAYOUT = 1 << 5,
|
|
|
|
/* Used by the stage if resizing is an asynchronous operation (like on
|
|
* X11) to delay queueing relayouts until we got a notification from the
|
|
* event handling
|
|
*/
|
|
CLUTTER_STAGE_IN_RESIZE = 1 << 6,
|
|
|
|
/* a flag for internal children of Containers */
|
|
CLUTTER_ACTOR_INTERNAL_CHILD = 1 << 7
|
|
} ClutterPrivateFlags;
|
|
|
|
struct _ClutterInputDevice
|
|
{
|
|
GObject parent_instance;
|
|
|
|
gint id;
|
|
|
|
ClutterInputDeviceType device_type;
|
|
|
|
gchar *device_name;
|
|
|
|
/* the actor underneath the pointer */
|
|
ClutterActor *cursor_actor;
|
|
|
|
/* the actor that has a grab in place for the device */
|
|
ClutterActor *pointer_grab_actor;
|
|
|
|
/* the current click count */
|
|
gint click_count;
|
|
|
|
/* the stage the device is on */
|
|
ClutterStage *stage;
|
|
|
|
/* the current state */
|
|
gint current_x;
|
|
gint current_y;
|
|
guint32 current_time;
|
|
gint current_button_number;
|
|
ClutterModifierType current_state;
|
|
|
|
/* the previous state, used for click count generation */
|
|
gint previous_x;
|
|
gint previous_y;
|
|
guint32 previous_time;
|
|
gint previous_button_number;
|
|
ClutterModifierType previous_state;
|
|
};
|
|
|
|
struct _ClutterStageManager
|
|
{
|
|
GObject parent_instance;
|
|
|
|
GSList *stages;
|
|
};
|
|
|
|
struct _ClutterMainContext
|
|
{
|
|
ClutterBackend *backend; /* holds a pointer to the windowing
|
|
system backend */
|
|
GQueue *events_queue; /* the main event queue */
|
|
|
|
guint is_initialized : 1;
|
|
guint motion_events_per_actor : 1;/* set for enter/leave events */
|
|
guint defer_display_setup : 1;
|
|
guint options_parsed : 1;
|
|
|
|
GTimer *timer; /* Used for debugging scheduler */
|
|
|
|
ClutterPickMode pick_mode; /* Indicates pick render mode */
|
|
|
|
gint num_reactives; /* Num of reactive actors */
|
|
|
|
ClutterIDPool *id_pool; /* mapping between reused integer ids
|
|
* and actors
|
|
*/
|
|
guint frame_rate; /* Default FPS */
|
|
|
|
ClutterActor *pointer_grab_actor; /* The actor having the pointer grab
|
|
* (or NULL if there is no pointer grab
|
|
*/
|
|
ClutterActor *keyboard_grab_actor; /* The actor having the pointer grab
|
|
* (or NULL if there is no pointer
|
|
* grab)
|
|
*/
|
|
GSList *shaders; /* stack of overridden shaders */
|
|
|
|
ClutterActor *motion_last_actor;
|
|
|
|
/* fb bit masks for col<->id mapping in picking */
|
|
gint fb_r_mask, fb_g_mask, fb_b_mask;
|
|
gint fb_r_mask_used, fb_g_mask_used, fb_b_mask_used;
|
|
|
|
PangoContext *pango_context; /* Global Pango context */
|
|
CoglPangoFontMap *font_map; /* Global font map */
|
|
|
|
ClutterEvent *current_event;
|
|
guint32 last_event_time;
|
|
|
|
gulong redraw_count;
|
|
|
|
GList *repaint_funcs;
|
|
};
|
|
|
|
#define CLUTTER_CONTEXT() (_clutter_context_get_default ())
|
|
ClutterMainContext *_clutter_context_get_default (void);
|
|
gboolean _clutter_context_is_initialized (void);
|
|
PangoContext *_clutter_context_create_pango_context (ClutterMainContext *self);
|
|
PangoContext *_clutter_context_get_pango_context (ClutterMainContext *self);
|
|
|
|
#define CLUTTER_PRIVATE_FLAGS(a) (((ClutterActor *) (a))->private_flags)
|
|
#define CLUTTER_SET_PRIVATE_FLAGS(a,f) (CLUTTER_PRIVATE_FLAGS (a) |= (f))
|
|
#define CLUTTER_UNSET_PRIVATE_FLAGS(a,f) (CLUTTER_PRIVATE_FLAGS (a) &= ~(f))
|
|
|
|
#define CLUTTER_PARAM_READABLE \
|
|
G_PARAM_READABLE | G_PARAM_STATIC_NAME | G_PARAM_STATIC_NICK | G_PARAM_STATIC_BLURB
|
|
#define CLUTTER_PARAM_WRITABLE \
|
|
G_PARAM_WRITABLE | G_PARAM_STATIC_NAME | G_PARAM_STATIC_NICK | G_PARAM_STATIC_BLURB
|
|
#define CLUTTER_PARAM_READWRITE \
|
|
G_PARAM_READABLE | G_PARAM_WRITABLE | G_PARAM_STATIC_NAME | G_PARAM_STATIC_NICK |G_PARAM_STATIC_BLURB
|
|
|
|
#define I_(str) (g_intern_static_string ((str)))
|
|
|
|
/* device manager */
|
|
void _clutter_device_manager_add_device (ClutterDeviceManager *device_manager,
|
|
ClutterInputDevice *device);
|
|
void _clutter_device_manager_remove_device (ClutterDeviceManager *device_manager,
|
|
ClutterInputDevice *device);
|
|
void _clutter_device_manager_update_devices (ClutterDeviceManager *device_manager);
|
|
|
|
/* input device */
|
|
void _clutter_input_device_set_coords (ClutterInputDevice *device,
|
|
gint x,
|
|
gint y);
|
|
void _clutter_input_device_set_state (ClutterInputDevice *device,
|
|
ClutterModifierType state);
|
|
void _clutter_input_device_set_time (ClutterInputDevice *device,
|
|
guint32 time_);
|
|
void _clutter_input_device_set_stage (ClutterInputDevice *device,
|
|
ClutterStage *stage);
|
|
void _clutter_input_device_set_actor (ClutterInputDevice *device,
|
|
ClutterActor *actor);
|
|
ClutterActor *_clutter_input_device_update (ClutterInputDevice *device);
|
|
|
|
/* stage manager */
|
|
void _clutter_stage_manager_add_stage (ClutterStageManager *stage_manager,
|
|
ClutterStage *stage);
|
|
void _clutter_stage_manager_remove_stage (ClutterStageManager *stage_manager,
|
|
ClutterStage *stage);
|
|
void _clutter_stage_manager_set_default_stage (ClutterStageManager *stage_manager,
|
|
ClutterStage *stage);
|
|
|
|
/* stage */
|
|
void _clutter_stage_set_window (ClutterStage *stage,
|
|
ClutterStageWindow *stage_window);
|
|
ClutterStageWindow *_clutter_stage_get_window (ClutterStage *stage);
|
|
ClutterStageWindow *_clutter_stage_get_default_window (void);
|
|
void _clutter_stage_maybe_setup_viewport (ClutterStage *stage);
|
|
void _clutter_stage_maybe_relayout (ClutterActor *stage);
|
|
gboolean _clutter_stage_needs_update (ClutterStage *stage);
|
|
gboolean _clutter_stage_do_update (ClutterStage *stage);
|
|
|
|
|
|
void _clutter_stage_queue_event (ClutterStage *stage,
|
|
ClutterEvent *event);
|
|
gboolean _clutter_stage_has_queued_events (ClutterStage *stage);
|
|
void _clutter_stage_process_queued_events (ClutterStage *stage);
|
|
void _clutter_stage_update_input_devices (ClutterStage *stage);
|
|
|
|
int _clutter_stage_get_pending_swaps (ClutterStage *stage);
|
|
|
|
gboolean _clutter_stage_has_full_redraw_queued (ClutterStage *stage);
|
|
|
|
|
|
/* vfuncs implemented by backend */
|
|
GType _clutter_backend_impl_get_type (void);
|
|
|
|
void _clutter_backend_redraw (ClutterBackend *backend,
|
|
ClutterStage *stage);
|
|
ClutterStageWindow *_clutter_backend_create_stage (ClutterBackend *backend,
|
|
ClutterStage *wrapper,
|
|
GError **error);
|
|
void _clutter_backend_ensure_context (ClutterBackend *backend,
|
|
ClutterStage *stage);
|
|
void _clutter_backend_ensure_context_internal
|
|
(ClutterBackend *backend,
|
|
ClutterStage *stage);
|
|
gboolean _clutter_backend_create_context (ClutterBackend *backend,
|
|
GError **error);
|
|
|
|
void _clutter_backend_add_options (ClutterBackend *backend,
|
|
GOptionGroup *group);
|
|
gboolean _clutter_backend_pre_parse (ClutterBackend *backend,
|
|
GError **error);
|
|
gboolean _clutter_backend_post_parse (ClutterBackend *backend,
|
|
GError **error);
|
|
void _clutter_backend_init_events (ClutterBackend *backend);
|
|
|
|
ClutterFeatureFlags _clutter_backend_get_features (ClutterBackend *backend);
|
|
|
|
gfloat _clutter_backend_get_units_per_em (ClutterBackend *backend,
|
|
PangoFontDescription *font_desc);
|
|
|
|
gboolean _clutter_feature_init (GError **error);
|
|
|
|
/* Reinjecting queued events for processing */
|
|
void _clutter_process_event (ClutterEvent *event);
|
|
|
|
/* Picking code */
|
|
ClutterActor *_clutter_do_pick (ClutterStage *stage,
|
|
gint x,
|
|
gint y,
|
|
ClutterPickMode mode);
|
|
|
|
/* the actual redraw */
|
|
void _clutter_do_redraw (ClutterStage *stage);
|
|
|
|
guint _clutter_pixel_to_id (guchar pixel[4]);
|
|
|
|
void _clutter_id_to_color (guint id, ClutterColor *col);
|
|
|
|
/* use this function as the accumulator if you have a signal with
|
|
* a G_TYPE_BOOLEAN return value; this will stop the emission as
|
|
* soon as one handler returns TRUE
|
|
*/
|
|
gboolean _clutter_boolean_handled_accumulator (GSignalInvocationHint *ihint,
|
|
GValue *return_accu,
|
|
const GValue *handler_return,
|
|
gpointer dummy);
|
|
|
|
void _clutter_actor_apply_modelview_transform_recursive (ClutterActor *self,
|
|
ClutterActor *ancestor);
|
|
|
|
void _clutter_actor_rerealize (ClutterActor *self,
|
|
ClutterCallback callback,
|
|
void *data);
|
|
|
|
void _clutter_actor_set_opacity_parent (ClutterActor *self,
|
|
ClutterActor *parent);
|
|
|
|
void _clutter_actor_set_enable_model_view_transform (ClutterActor *self,
|
|
gboolean enable);
|
|
|
|
void _clutter_actor_set_enable_paint_unmapped (ClutterActor *self,
|
|
gboolean enable);
|
|
|
|
void _clutter_actor_set_has_pointer (ClutterActor *self,
|
|
gboolean has_pointer);
|
|
|
|
void _clutter_actor_transform_and_project_box (ClutterActor *self,
|
|
const ClutterActorBox *box,
|
|
ClutterVertex verts[]);
|
|
|
|
void _clutter_actor_queue_redraw_with_clip (ClutterActor *self,
|
|
ClutterRedrawFlags flags,
|
|
ClutterActorBox *clip);
|
|
const ClutterActorBox *_clutter_actor_get_queue_redraw_clip (ClutterActor *self);
|
|
void _clutter_actor_set_queue_redraw_clip (ClutterActor *self,
|
|
const ClutterActorBox *clip);
|
|
|
|
void _clutter_run_repaint_functions (void);
|
|
|
|
gint32 _clutter_backend_get_units_serial (ClutterBackend *backend);
|
|
|
|
gboolean _clutter_effect_pre_paint (ClutterEffect *effect);
|
|
void _clutter_effect_post_paint (ClutterEffect *effect);
|
|
|
|
GType _clutter_layout_manager_get_child_meta_type (ClutterLayoutManager *manager);
|
|
|
|
G_END_DECLS
|
|
|
|
#endif /* _HAVE_CLUTTER_PRIVATE_H */
|