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62844d5f04
Bug 1014 - Clutter Animation API Improvements * clutter/Makefile.am: * clutter/clutter.h: Update the build * clutter/clutter-types.h: Add AnimationMode, an enumeration for easing functions. * clutter/clutter-alpha.[ch]: Add the :mode property to control the function bound to an Alpha instance using an enumeration value. Also add six new alpha functions: - ease-in, ease-out, ease-in-out - sine-in, sine-out, sine-in-out * clutter/clutter-deprecated.h: Deprecate the #defines for the alpha functions. They will be replaced by entries in the ClutterAnimationMode. * clutter/clutter-interval.[ch]: Add ClutterInterval, an object for defining, validating and computing an interval between two values. * clutter/clutter-animation.[ch]: Add ClutterAnimation, an object responsible for animation the properties of a single actor along an interval of values. ClutterAnimation memory management is automatic. A simple wrapper method for ClutterActor is provided: clutter_actor_animate() which will create, or update, an animation for the passed actor. * clutter/clutter-debug.h: * clutter/clutter-main.c: Add a new 'animation' debug note. * clutter/clutter-script.c: Clean up the alpha functions whitelist, and add the new functions. * doc/reference/clutter/Makefile.am: * doc/reference/clutter/clutter-sections.txt: Update the API reference. * doc/reference/clutter/clutter-animation.xml: Renamed to doc/reference/clutter/clutter-animation-tutorial.xml to avoid clashes with the ClutterAnimation section. * doc/reference/clutter/clutter-docs.sgml: Renamed to doc/reference/clutter/clutter-docs.xml, as it was an XML file and not a SGML file. * tests/Makefile.am: * tests/interactive/Makefile.am: * tests/interactive/test-animation.c: * tests/interactive/test-easing.c: Add two tests for the new simple animation API and the easing functions. * tests/interactive/test-actors.c: * tests/interactive/test-behave.c: * tests/interactive/test-depth.c: * tests/interactive/test-effects.c: * tests/interactive/test-layout.c: * tests/interactive/test-multistage.c: * tests/interactive/test-paint-wrapper.c: * tests/interactive/test-rotate.c: * tests/interactive/test-scale.c: * tests/interactive/test-texture-quality.c: * tests/interactive/test-threads.c: * tests/interactive/test-viewport.c: Update interactive tests to the deprecations and new alpha API.
150 lines
7.2 KiB
C
150 lines
7.2 KiB
C
/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Copyright (C) 2008 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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* Author:
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* Emmanuele Bassi <ebassi@linux.intel.com>
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*/
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#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
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#error "Only <clutter/clutter.h> can be included directly."
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#endif
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#ifndef __CLUTTER_ANIMATION_H__
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#define __CLUTTER_ANIMATION_H__
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#include <clutter/clutter-actor.h>
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#include <clutter/clutter-alpha.h>
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#include <clutter/clutter-interval.h>
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#include <clutter/clutter-timeline.h>
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#include <clutter/clutter-types.h>
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G_BEGIN_DECLS
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#define CLUTTER_TYPE_ANIMATION (clutter_animation_get_type ())
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#define CLUTTER_ANIMATION(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_ANIMATION, ClutterAnimation))
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#define CLUTTER_IS_ANIMATION(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_ANIMATION))
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#define CLUTTER_ANIMATION_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_ANIMATION, ClutterAnimationClass))
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#define CLUTTER_IS_ANIMATION_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_ANIMATION))
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#define CLUTTER_ANIMATION_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_ANIMATION, ClutterAnimationClass))
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typedef struct _ClutterAnimation ClutterAnimation;
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typedef struct _ClutterAnimationPrivate ClutterAnimationPrivate;
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typedef struct _ClutterAnimationClass ClutterAnimationClass;
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/**
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* ClutterAnimation:
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*
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* The #ClutterAnimation structure contains only private data and should
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* be accessed using the provided functions.
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*
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* Since: 1.0
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*/
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struct _ClutterAnimation
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{
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/*< private >*/
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GInitiallyUnowned parent_instance;
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ClutterAnimationPrivate *priv;
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};
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/**
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* ClutterAnimationClass:
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* @completed: class handler for the #ClutterAnimation::completed signal
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*
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* The #ClutterAnimationClass structure contains only private data and
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* should be accessed using the provided functions.
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*
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* Since: 1.0
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*/
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struct _ClutterAnimationClass
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{
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/*< private >*/
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GInitiallyUnownedClass parent_class;
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/*< public >*/
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void (* completed) (ClutterAnimation *animation);
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/*< private >*/
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/* padding for future expansion */
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void (*_clutter_reserved1) (void);
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void (*_clutter_reserved2) (void);
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void (*_clutter_reserved3) (void);
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void (*_clutter_reserved4) (void);
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void (*_clutter_reserved5) (void);
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void (*_clutter_reserved6) (void);
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void (*_clutter_reserved7) (void);
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void (*_clutter_reserved8) (void);
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};
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GType clutter_animation_get_type (void) G_GNUC_CONST;
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ClutterAnimation * clutter_animation_new (void);
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void clutter_animation_set_actor (ClutterAnimation *animation,
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ClutterActor *actor);
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ClutterActor * clutter_animation_get_actor (ClutterAnimation *animation);
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void clutter_animation_set_mode (ClutterAnimation *animation,
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ClutterAnimationMode mode);
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ClutterAnimationMode clutter_animation_get_mode (ClutterAnimation *animation);
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void clutter_animation_set_duration (ClutterAnimation *animation,
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gint msecs);
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guint clutter_animation_get_duration (ClutterAnimation *animation);
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void clutter_animation_set_loop (ClutterAnimation *animation,
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gboolean loop);
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gboolean clutter_animation_get_loop (ClutterAnimation *animation);
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void clutter_animation_set_timeline (ClutterAnimation *animation,
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ClutterTimeline *timeline);
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ClutterTimeline * clutter_animation_get_timeline (ClutterAnimation *animation);
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void clutter_animation_set_alpha (ClutterAnimation *animation,
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ClutterAlpha *alpha);
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ClutterAlpha * clutter_animation_get_alpha (ClutterAnimation *animation);
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void clutter_animation_bind_property (ClutterAnimation *animation,
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const gchar *property_name,
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ClutterInterval *interval);
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gboolean clutter_animation_has_property (ClutterAnimation *animation,
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const gchar *property_name);
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void clutter_animation_update_property (ClutterAnimation *animation,
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const gchar *property_name,
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ClutterInterval *interval);
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void clutter_animation_unbind_property (ClutterAnimation *animation,
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const gchar *property_name);
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ClutterInterval *clutter_animation_get_interval (ClutterAnimation *animation,
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const gchar *property_name);
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ClutterAnimation * clutter_actor_animate (ClutterActor *actor,
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ClutterAnimationMode mode,
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guint duration,
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const gchar *first_property_name,
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...) G_GNUC_NULL_TERMINATED;
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ClutterAnimation * clutter_actor_animate_with_timeline (ClutterActor *actor,
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ClutterAnimationMode mode,
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ClutterTimeline *timeline,
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const gchar *first_property_name,
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...) G_GNUC_NULL_TERMINATED;
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ClutterAnimation * clutter_actor_animate_with_alpha (ClutterActor *actor,
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ClutterAlpha *alpha,
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const gchar *first_property_name,
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...) G_GNUC_NULL_TERMINATED;
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G_END_DECLS
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#endif /* __CLUTTER_ANIMATION_H__ */
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