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02b69e4d76
GCC has some optimization for the inclusion guard, but they only work if the check is the outermost one. We're fairly inconsistent because of historical reasons, so we should ensure that we follow the same pattern in every public header.
95 lines
2.9 KiB
C
95 lines
2.9 KiB
C
/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Copyright (C) 2008 Intel Corporation.
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*
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* Authored By: Robert Bragg <robert@linux.intel.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __CLUTTER_CLONE_H__
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#define __CLUTTER_CLONE_H__
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#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
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#error "Only <clutter/clutter.h> can be included directly."
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#endif
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#include <clutter/clutter-actor.h>
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G_BEGIN_DECLS
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#define CLUTTER_TYPE_CLONE (clutter_clone_get_type())
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#define CLUTTER_CLONE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_CLONE, ClutterClone))
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#define CLUTTER_CLONE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_CLONE, ClutterCloneClass))
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#define CLUTTER_IS_CLONE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_CLONE))
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#define CLUTTER_IS_CLONE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_CLONE))
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#define CLUTTER_CLONE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_CLONE, ClutterCloneClass))
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typedef struct _ClutterClone ClutterClone;
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typedef struct _ClutterCloneClass ClutterCloneClass;
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typedef struct _ClutterClonePrivate ClutterClonePrivate;
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/**
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* ClutterClone:
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*
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* The #ClutterClone structure contains only private data
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* and should be accessed using the provided API
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*
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* Since: 1.0
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*/
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struct _ClutterClone
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{
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/*< private >*/
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ClutterActor parent_instance;
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ClutterClonePrivate *priv;
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};
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/**
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* ClutterCloneClass:
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*
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* The #ClutterCloneClass structure contains only private data
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*
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* Since: 1.0
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*/
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struct _ClutterCloneClass
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{
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/*< private >*/
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ClutterActorClass parent_class;
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/* padding for future expansion */
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void (*_clutter_actor_clone1) (void);
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void (*_clutter_actor_clone2) (void);
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void (*_clutter_actor_clone3) (void);
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void (*_clutter_actor_clone4) (void);
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};
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CLUTTER_AVAILABLE_IN_1_0
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GType clutter_clone_get_type (void) G_GNUC_CONST;
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CLUTTER_AVAILABLE_IN_1_0
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ClutterActor * clutter_clone_new (ClutterActor *source);
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CLUTTER_AVAILABLE_IN_1_0
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void clutter_clone_set_source (ClutterClone *self,
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ClutterActor *source);
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CLUTTER_AVAILABLE_IN_1_0
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ClutterActor * clutter_clone_get_source (ClutterClone *self);
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G_END_DECLS
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#endif /* __CLUTTER_CLONE_H__ */
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