mirror of
https://github.com/brl/mutter.git
synced 2024-12-12 06:10:17 +00:00
fabed98362
* clutter/sdl/clutter-backend-sdl.c: (clutter_backend_sdl_dispose): Destroy the timer that we created... (clutter_backend_sdl_init): ... here. * clutter/sdl/clutter-backend-sdl.h: Add a GTimer for time-based operations, like the event time. * clutter/sdl/clutter-event-sdl.c: (get_backend_time): Get the elapsed milliseconds for the SDL backend. (_clutter_events_init): Start the timer provided by the backend... (_clutter_events_uninit): ... and the stop it. (key_event_translate), (event_translate): Use the backend time to fill out the time field of the event structures. This fixes the motion notification throttling on the SDL backend.
378 lines
10 KiB
C
378 lines
10 KiB
C
/* Clutter.
|
|
* An OpenGL based 'interactive canvas' library.
|
|
* Authored By Matthew Allum <mallum@openedhand.com>
|
|
* Copyright (C) 2006-2007 OpenedHand
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library; if not, write to the
|
|
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
|
|
* Boston, MA 02111-1307, USA.
|
|
*/
|
|
|
|
#ifdef HAVE_CONFIG_H
|
|
#include "config.h"
|
|
#endif
|
|
|
|
#include "clutter-stage-sdl.h"
|
|
#include "clutter-backend-sdl.h"
|
|
#include "clutter-sdl.h"
|
|
|
|
#include "../clutter-backend.h"
|
|
#include "../clutter-event.h"
|
|
#include "../clutter-private.h"
|
|
#include "../clutter-debug.h"
|
|
#include "../clutter-main.h"
|
|
#include "../clutter-keysyms.h"
|
|
|
|
#include <string.h>
|
|
#include <glib.h>
|
|
|
|
typedef struct _ClutterEventSource ClutterEventSource;
|
|
|
|
struct _ClutterEventSource
|
|
{
|
|
GSource source;
|
|
|
|
ClutterBackend *backend;
|
|
};
|
|
|
|
static gboolean clutter_event_prepare (GSource *source,
|
|
gint *timeout);
|
|
static gboolean clutter_event_check (GSource *source);
|
|
static gboolean clutter_event_dispatch (GSource *source,
|
|
GSourceFunc callback,
|
|
gpointer user_data);
|
|
|
|
static GList *event_sources = NULL;
|
|
|
|
static GSourceFuncs event_funcs = {
|
|
clutter_event_prepare,
|
|
clutter_event_check,
|
|
clutter_event_dispatch,
|
|
NULL
|
|
};
|
|
|
|
static guint32
|
|
get_backend_time (void)
|
|
{
|
|
ClutterBackendSDL *backend_sdl;
|
|
gdouble elapsed;
|
|
|
|
backend_sdl = CLUTTER_BACKEND_SDL (clutter_get_default_backend ());
|
|
|
|
elapsed = g_timer_elapsed (backend_sdl->timer, NULL);
|
|
|
|
return (elapsed * 1000.0);
|
|
}
|
|
|
|
static GSource *
|
|
clutter_event_source_new (ClutterBackend *backend)
|
|
{
|
|
GSource *source = g_source_new (&event_funcs, sizeof (ClutterEventSource));
|
|
ClutterEventSource *event_source = (ClutterEventSource *) source;
|
|
|
|
event_source->backend = backend;
|
|
|
|
return source;
|
|
}
|
|
|
|
void
|
|
_clutter_events_init (ClutterBackend *backend)
|
|
{
|
|
GSource *source;
|
|
ClutterEventSource *event_source;
|
|
ClutterBackendSDL *backend_sdl = CLUTTER_BACKEND_SDL (backend);
|
|
|
|
CLUTTER_NOTE (EVENT, "Starting timer");
|
|
g_assert (backend_sdl->timer != NULL);
|
|
g_timer_start (backend_sdl->timer);
|
|
|
|
CLUTTER_NOTE (EVENT, "Creating event source");
|
|
source = backend_sdl->event_source = clutter_event_source_new (backend);
|
|
event_source = (ClutterEventSource *) source;
|
|
g_source_set_priority (source, CLUTTER_PRIORITY_EVENTS);
|
|
|
|
event_sources = g_list_prepend (event_sources, event_source);
|
|
|
|
g_source_set_can_recurse (source, TRUE);
|
|
g_source_attach (source, NULL);
|
|
}
|
|
|
|
void
|
|
_clutter_events_uninit (ClutterBackend *backend)
|
|
{
|
|
ClutterBackendSDL *backend_sdl = CLUTTER_BACKEND_SDL (backend);
|
|
|
|
if (backend_sdl->event_source)
|
|
{
|
|
CLUTTER_NOTE (EVENT, "Stopping the timer");
|
|
g_timer_stop (backend_sdl->timer);
|
|
|
|
CLUTTER_NOTE (EVENT, "Destroying the event source");
|
|
event_sources = g_list_remove (event_sources,
|
|
backend_sdl->event_source);
|
|
|
|
g_source_destroy (backend_sdl->event_source);
|
|
g_source_unref (backend_sdl->event_source);
|
|
backend_sdl->event_source = NULL;
|
|
}
|
|
}
|
|
|
|
static gboolean
|
|
clutter_event_prepare (GSource *source,
|
|
gint *timeout)
|
|
{
|
|
SDL_Event events;
|
|
int num_events;
|
|
gboolean retval;
|
|
|
|
clutter_threads_enter ();
|
|
|
|
num_events = SDL_PeepEvents(&events, 1, SDL_PEEKEVENT, SDL_ALLEVENTS);
|
|
|
|
if (num_events == 1)
|
|
{
|
|
clutter_threads_leave ();
|
|
|
|
*timeout = 0;
|
|
return TRUE;
|
|
}
|
|
|
|
if (num_events == -1)
|
|
g_warning("Error polling SDL: %s", SDL_GetError());
|
|
|
|
*timeout = 50;
|
|
|
|
retval = clutter_events_pending ();
|
|
|
|
clutter_threads_leave ();
|
|
|
|
return retval;
|
|
}
|
|
|
|
static gboolean
|
|
clutter_event_check (GSource *source)
|
|
{
|
|
SDL_Event events;
|
|
int num_events;
|
|
gboolean retval;
|
|
|
|
clutter_threads_enter ();
|
|
|
|
/* Pump SDL */
|
|
SDL_PumpEvents();
|
|
|
|
num_events = SDL_PeepEvents(&events, 1, SDL_PEEKEVENT, SDL_ALLEVENTS);
|
|
|
|
if (num_events == -1)
|
|
g_warning("Error polling SDL: %s", SDL_GetError());
|
|
|
|
retval = (num_events == 1 || clutter_events_pending ());
|
|
|
|
clutter_threads_leave ();
|
|
|
|
return retval;
|
|
}
|
|
|
|
static void
|
|
key_event_translate (ClutterEvent *event,
|
|
SDL_Event *sdl_event)
|
|
{
|
|
event->key.time = get_backend_time ();
|
|
|
|
/* FIXME: This is just a quick hack to make SDL keys roughly work.
|
|
* Fixing it properly is left as a exercise to someone who enjoys
|
|
* battleing the SDL API.
|
|
*
|
|
* We probably need to use sdl_event->key.keysym.unicode to do lookups
|
|
* and I have no idea how to get shifted keysyms. It looks quite easy
|
|
* if you drop into xlib but that then avoids the whole point of using
|
|
* SDL in the first place (More portability than just GLX)
|
|
*/
|
|
|
|
switch (sdl_event->key.keysym.sym)
|
|
{
|
|
case SDLK_UP: event->key.keyval = CLUTTER_Up; break;
|
|
case SDLK_DOWN: event->key.keyval = CLUTTER_Down; break;
|
|
case SDLK_LEFT: event->key.keyval = CLUTTER_Left; break;
|
|
case SDLK_RIGHT: event->key.keyval = CLUTTER_Right; break;
|
|
case SDLK_HOME: event->key.keyval = CLUTTER_Home; break;
|
|
case SDLK_END: event->key.keyval = CLUTTER_End; break;
|
|
case SDLK_PAGEUP: event->key.keyval = CLUTTER_Page_Up; break;
|
|
case SDLK_PAGEDOWN: event->key.keyval = CLUTTER_Page_Down; break;
|
|
case SDLK_BACKSPACE: event->key.keyval = CLUTTER_BackSpace; break;
|
|
case SDLK_DELETE: event->key.keyval = CLUTTER_Delete; break;
|
|
default:
|
|
event->key.keyval = sdl_event->key.keysym.sym;
|
|
}
|
|
|
|
event->key.hardware_keycode = sdl_event->key.keysym.scancode;
|
|
|
|
if (sdl_event->key.keysym.mod & KMOD_CTRL)
|
|
event->key.modifier_state
|
|
= event->key.modifier_state & CLUTTER_CONTROL_MASK;
|
|
|
|
if (sdl_event->key.keysym.mod & KMOD_SHIFT)
|
|
event->key.modifier_state
|
|
= event->key.modifier_state & CLUTTER_SHIFT_MASK;
|
|
}
|
|
|
|
static gboolean
|
|
event_translate (ClutterBackend *backend,
|
|
ClutterEvent *event,
|
|
SDL_Event *sdl_event)
|
|
{
|
|
ClutterBackendSDL *backend_sdl;
|
|
gboolean res;
|
|
|
|
backend_sdl = CLUTTER_BACKEND_SDL (clutter_get_default_backend ());
|
|
|
|
res = TRUE;
|
|
|
|
switch (sdl_event->type)
|
|
{
|
|
case SDL_KEYDOWN:
|
|
event->type = CLUTTER_KEY_PRESS;
|
|
key_event_translate (event, sdl_event);
|
|
break;
|
|
|
|
case SDL_KEYUP:
|
|
event->type = CLUTTER_KEY_RELEASE;
|
|
key_event_translate (event, sdl_event);
|
|
break;
|
|
|
|
case SDL_MOUSEBUTTONDOWN:
|
|
switch (sdl_event->button.button)
|
|
{
|
|
case 4: /* up */
|
|
case 5: /* down */
|
|
case 6: /* left */
|
|
case 7: /* right */
|
|
event->scroll.type = event->type = CLUTTER_SCROLL;
|
|
|
|
if (sdl_event->button.button == 4)
|
|
event->scroll.direction = CLUTTER_SCROLL_UP;
|
|
else if (sdl_event->button.button == 5)
|
|
event->scroll.direction = CLUTTER_SCROLL_DOWN;
|
|
else if (sdl_event->button.button == 6)
|
|
event->scroll.direction = CLUTTER_SCROLL_LEFT;
|
|
else
|
|
event->scroll.direction = CLUTTER_SCROLL_RIGHT;
|
|
|
|
event->scroll.time = get_backend_time ();
|
|
event->scroll.x = sdl_event->button.x;
|
|
event->scroll.y = sdl_event->button.y;
|
|
event->scroll.modifier_state = sdl_event->button.state;
|
|
|
|
break;
|
|
|
|
default:
|
|
event->button.type = event->type = CLUTTER_BUTTON_PRESS;
|
|
event->button.time = get_backend_time ();
|
|
event->button.x = sdl_event->button.x;
|
|
event->button.y = sdl_event->button.y;
|
|
event->button.modifier_state = sdl_event->button.state;
|
|
event->button.button = sdl_event->button.button;
|
|
break;
|
|
}
|
|
break;
|
|
|
|
case SDL_MOUSEBUTTONUP:
|
|
/* scroll events don't have a corresponding release */
|
|
if (sdl_event->button.button == 4 ||
|
|
sdl_event->button.button == 5 ||
|
|
sdl_event->button.button == 6 ||
|
|
sdl_event->button.button == 7)
|
|
{
|
|
res = FALSE;
|
|
break;
|
|
}
|
|
|
|
event->button.type = event->type = CLUTTER_BUTTON_RELEASE;
|
|
event->button.time = get_backend_time ();
|
|
event->button.x = sdl_event->button.x;
|
|
event->button.y = sdl_event->button.y;
|
|
event->button.modifier_state = sdl_event->button.state;
|
|
event->button.button = sdl_event->button.button;
|
|
break;
|
|
|
|
case SDL_MOUSEMOTION:
|
|
event->motion.type = event->type = CLUTTER_MOTION;
|
|
event->motion.time = get_backend_time ();
|
|
event->motion.x = sdl_event->motion.x;
|
|
event->motion.y = sdl_event->motion.y;
|
|
event->motion.modifier_state = sdl_event->motion.state;
|
|
break;
|
|
|
|
default:
|
|
res = FALSE;
|
|
break;
|
|
}
|
|
|
|
return res;
|
|
}
|
|
|
|
|
|
static gboolean
|
|
clutter_event_dispatch (GSource *source,
|
|
GSourceFunc callback,
|
|
gpointer user_data)
|
|
{
|
|
SDL_Event sdl_event;
|
|
ClutterEvent *event = NULL;
|
|
ClutterBackend *backend = ((ClutterEventSource *) source)->backend;
|
|
ClutterMainContext *clutter_context;
|
|
|
|
clutter_threads_enter ();
|
|
|
|
clutter_context = clutter_context_get_default ();
|
|
|
|
while (SDL_PollEvent(&sdl_event))
|
|
{
|
|
/* FIXME: essentially translate events and push them onto the queue
|
|
* below will then pop them out via _clutter_events_queue.
|
|
*/
|
|
if (sdl_event.type == SDL_QUIT)
|
|
{
|
|
SDL_Quit();
|
|
exit(0);
|
|
}
|
|
else
|
|
{
|
|
event = clutter_event_new (CLUTTER_NOTHING);
|
|
|
|
event->any.stage = CLUTTER_STAGE (clutter_stage_get_default ());
|
|
|
|
if (event_translate (backend, event, &sdl_event))
|
|
{
|
|
/* push directly here to avoid copy of queue_put */
|
|
g_queue_push_head (clutter_context->events_queue, event);
|
|
}
|
|
else
|
|
clutter_event_free (event);
|
|
}
|
|
}
|
|
|
|
event = clutter_event_get ();
|
|
|
|
if (event)
|
|
{
|
|
clutter_do_event(event);
|
|
clutter_event_free (event);
|
|
}
|
|
|
|
clutter_threads_leave ();
|
|
|
|
return TRUE;
|
|
}
|