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4543ed6ac3
Previously the WGL winsys was expecting the application to send all windows messages to Cogl via the cogl_win32_renderer_handle_event function. When using a GLib main loop we can make this work transparently to the application with a GSource for the magic G_WIN32_MSG_HANDLE file descriptor. That causes the GMainLoop to wake up whenever a message is available. This patch makes the WGL winsys add that magic value as a source fd. This will only have any meaning if the application is using glib, but it shouldn't matter because the cogl_poll_renderer_get_info function is documented to only work on Unix-based winsys's anyway. This patch is an API break because by default Cogl will now start stealing all of the Windows messages. Something like Clutter that wants to handle its own event retrieval would now need to call cogl_win32_renderer_set_event_retrieval_enabled to stop Cogl from stealing the events. Reviewed-by: Robert Bragg <robert@linux.intel.com> (cherry picked from commit 99a7f84d7149f24f3e86c5d3562f9f2632ff6df8)
116 lines
3.1 KiB
C
116 lines
3.1 KiB
C
/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2011 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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*/
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#ifndef __COGL_RENDERER_PRIVATE_H
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#define __COGL_RENDERER_PRIVATE_H
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#include <gmodule.h>
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#include "cogl-object-private.h"
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#include "cogl-winsys-private.h"
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#include "cogl-driver.h"
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#include "cogl-texture-driver.h"
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#include "cogl-context.h"
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#include "cogl-closure-list-private.h"
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#ifdef COGL_HAS_XLIB_SUPPORT
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#include <X11/Xlib.h>
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#endif
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#if defined (COGL_HAS_EGL_PLATFORM_WAYLAND_SUPPORT)
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#include <wayland-client.h>
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#endif
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struct _CoglRenderer
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{
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CoglObject _parent;
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CoglBool connected;
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CoglDriver driver_override;
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const CoglDriverVtable *driver_vtable;
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const CoglTextureDriver *texture_driver;
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const CoglWinsysVtable *winsys_vtable;
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CoglWinsysID winsys_id_override;
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GList *constraints;
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GArray *poll_fds;
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int poll_fds_age;
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GList *poll_sources;
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CoglClosureList idle_closures;
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GList *outputs;
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#ifdef COGL_HAS_XLIB_SUPPORT
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Display *foreign_xdpy;
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CoglBool xlib_enable_event_retrieval;
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#endif
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#ifdef COGL_HAS_WIN32_SUPPORT
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CoglBool win32_enable_event_retrieval;
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#endif
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CoglDriver driver;
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#ifndef HAVE_DIRECTLY_LINKED_GL_LIBRARY
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GModule *libgl_module;
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#endif
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#if defined (COGL_HAS_EGL_PLATFORM_WAYLAND_SUPPORT)
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struct wl_display *foreign_wayland_display;
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struct wl_compositor *foreign_wayland_compositor;
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struct wl_shell *foreign_wayland_shell;
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#endif
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#ifdef COGL_HAS_SDL_SUPPORT
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CoglBool sdl_event_type_set;
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uint32_t sdl_event_type;
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#endif
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/* List of callback functions that will be given every native event */
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GSList *event_filters;
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void *winsys;
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};
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typedef CoglFilterReturn (* CoglNativeFilterFunc) (void *native_event,
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void *data);
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CoglFilterReturn
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_cogl_renderer_handle_native_event (CoglRenderer *renderer,
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void *event);
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void
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_cogl_renderer_add_native_filter (CoglRenderer *renderer,
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CoglNativeFilterFunc func,
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void *data);
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void
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_cogl_renderer_remove_native_filter (CoglRenderer *renderer,
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CoglNativeFilterFunc func,
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void *data);
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void *
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_cogl_renderer_get_proc_address (CoglRenderer *renderer,
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const char *name,
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CoglBool in_core);
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#endif /* __COGL_RENDERER_PRIVATE_H */
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