mirror of
https://github.com/brl/mutter.git
synced 2024-11-23 00:20:42 -05:00
40b43fd64a
If the EGL context is already created then we shouldn't try to create another one. This was causing problems where one context would be created from calling _clutter_feature_init and the other was created from _clutter_backend_get_features. Cogl would set up its state using the first context and then assume the state was still valid when the second context became used so blending was not working correctly. http://bugzilla.openedhand.com/show_bug.cgi?id=2020
471 lines
13 KiB
C
471 lines
13 KiB
C
#ifdef HAVE_CONFIG_H
|
|
#include "config.h"
|
|
#endif
|
|
|
|
#include <sys/types.h>
|
|
#include <sys/stat.h>
|
|
#include <fcntl.h>
|
|
|
|
#include <errno.h>
|
|
|
|
#include "clutter-backend-egl.h"
|
|
#include "clutter-stage-egl.h"
|
|
|
|
#include "../clutter-private.h"
|
|
#include "../clutter-main.h"
|
|
#include "../clutter-debug.h"
|
|
|
|
static ClutterBackendEGL *backend_singleton = NULL;
|
|
|
|
static const gchar *clutter_fb_device = NULL;
|
|
|
|
G_DEFINE_TYPE (ClutterBackendEGL, clutter_backend_egl, CLUTTER_TYPE_BACKEND);
|
|
|
|
static void
|
|
clutter_backend_at_exit (void)
|
|
{
|
|
if (backend_singleton)
|
|
g_object_run_dispose (G_OBJECT (backend_singleton));
|
|
}
|
|
|
|
static gboolean
|
|
clutter_backend_egl_pre_parse (ClutterBackend *backend,
|
|
GError **error)
|
|
{
|
|
const gchar *env_string;
|
|
|
|
env_string = g_getenv ("CLUTTER_FB_DEVICE");
|
|
if (env_string != NULL && env_string[0] != '\0')
|
|
clutter_fb_device = g_strdup (env_string);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static gboolean
|
|
clutter_backend_egl_post_parse (ClutterBackend *backend,
|
|
GError **error)
|
|
{
|
|
ClutterBackendEGL *backend_egl = CLUTTER_BACKEND_EGL(backend);
|
|
EGLBoolean status;
|
|
|
|
backend_egl->edpy = eglGetDisplay (EGL_DEFAULT_DISPLAY);
|
|
|
|
status = eglInitialize (backend_egl->edpy,
|
|
&backend_egl->egl_version_major,
|
|
&backend_egl->egl_version_minor);
|
|
|
|
g_atexit (clutter_backend_at_exit);
|
|
|
|
if (status != EGL_TRUE)
|
|
{
|
|
g_set_error (error, CLUTTER_INIT_ERROR,
|
|
CLUTTER_INIT_ERROR_BACKEND,
|
|
"Unable to Initialize EGL");
|
|
return FALSE;
|
|
}
|
|
|
|
CLUTTER_NOTE (BACKEND, "EGL Reports version %i.%i",
|
|
backend_egl->egl_version_major,
|
|
backend_egl->egl_version_minor);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static void
|
|
clutter_backend_egl_ensure_context (ClutterBackend *backend,
|
|
ClutterStage *stage)
|
|
{
|
|
/* not doing anything since we only have one context and
|
|
* it is permanently made current
|
|
*/
|
|
}
|
|
|
|
static gboolean
|
|
clutter_backend_egl_create_context (ClutterBackend *backend,
|
|
GError **error)
|
|
{
|
|
ClutterBackendEGL *backend_egl = CLUTTER_BACKEND_EGL (backend);
|
|
EGLConfig configs[2];
|
|
EGLint config_count;
|
|
EGLBoolean status;
|
|
EGLint cfg_attribs[] = {
|
|
EGL_BUFFER_SIZE, EGL_DONT_CARE,
|
|
EGL_RED_SIZE, 5,
|
|
EGL_GREEN_SIZE, 6,
|
|
EGL_BLUE_SIZE, 5,
|
|
EGL_DEPTH_SIZE, 16,
|
|
EGL_ALPHA_SIZE, EGL_DONT_CARE,
|
|
EGL_STENCIL_SIZE, 2,
|
|
#ifdef HAVE_COGL_GLES2
|
|
EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
|
|
#else /* HAVE_COGL_GLES2 */
|
|
EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
|
|
#endif /* HAVE_COGL_GLES2 */
|
|
EGL_NONE
|
|
};
|
|
|
|
if (backend_egl->egl_context)
|
|
return TRUE;
|
|
|
|
status = eglGetConfigs (backend_egl->edpy,
|
|
configs,
|
|
2,
|
|
&config_count);
|
|
|
|
if (status != EGL_TRUE)
|
|
{
|
|
g_set_error (error, CLUTTER_INIT_ERROR,
|
|
CLUTTER_INIT_ERROR_BACKEND,
|
|
"No EGL configurations found");
|
|
return FALSE;
|
|
}
|
|
|
|
status = eglChooseConfig (backend_egl->edpy,
|
|
cfg_attribs,
|
|
configs,
|
|
G_N_ELEMENTS (configs),
|
|
&config_count);
|
|
|
|
if (status != EGL_TRUE)
|
|
{
|
|
g_set_error (error, CLUTTER_INIT_ERROR,
|
|
CLUTTER_INIT_ERROR_BACKEND,
|
|
"Unable to select a valid EGL configuration");
|
|
return FALSE;
|
|
}
|
|
|
|
CLUTTER_NOTE (BACKEND, "Got %i configs", config_count);
|
|
|
|
if (G_UNLIKELY (backend_egl->egl_surface != EGL_NO_SURFACE))
|
|
{
|
|
eglDestroySurface (backend_egl->edpy, backend_egl->egl_surface);
|
|
backend_egl->egl_surface = EGL_NO_SURFACE;
|
|
}
|
|
|
|
if (G_UNLIKELY (backend_egl->egl_context != NULL))
|
|
{
|
|
eglDestroyContext (backend_egl->edpy, backend_egl->egl_context);
|
|
backend_egl->egl_context = NULL;
|
|
}
|
|
|
|
if (clutter_fb_device != NULL)
|
|
{
|
|
int fd = open (clutter_fb_device, O_RDWR);
|
|
|
|
if (fd < 0)
|
|
{
|
|
int errno_save = errno;
|
|
|
|
g_set_error (error, CLUTTER_INIT_ERROR,
|
|
CLUTTER_INIT_ERROR_BACKEND,
|
|
"Unable to open the framebuffer device '%s': %s",
|
|
clutter_fb_device,
|
|
g_strerror (errno_save));
|
|
|
|
return FALSE;
|
|
}
|
|
else
|
|
backend_egl->fb_device_id = fd;
|
|
|
|
backend_egl->egl_surface =
|
|
eglCreateWindowSurface (backend_egl->edpy,
|
|
configs[0],
|
|
(NativeWindowType) backend_egl->fb_device_id,
|
|
NULL);
|
|
}
|
|
else
|
|
{
|
|
backend_egl->egl_surface =
|
|
eglCreateWindowSurface (backend_egl->edpy,
|
|
configs[0],
|
|
NULL,
|
|
NULL);
|
|
}
|
|
|
|
if (backend_egl->egl_surface == EGL_NO_SURFACE)
|
|
{
|
|
g_set_error (error, CLUTTER_INIT_ERROR,
|
|
CLUTTER_INIT_ERROR_BACKEND,
|
|
"Unable to create EGL window surface");
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
#ifdef HAVE_COGL_GLES2
|
|
{
|
|
static const EGLint attribs[3] = {
|
|
EGL_CONTEXT_CLIENT_VERSION, 2,
|
|
EGL_NONE
|
|
};
|
|
|
|
backend_egl->egl_context = eglCreateContext (backend_egl->edpy,
|
|
configs[0],
|
|
EGL_NO_CONTEXT,
|
|
attribs);
|
|
}
|
|
#else
|
|
/* Seems some GLES implementations 1.x do not like attribs... */
|
|
backend_egl->egl_context = eglCreateContext (backend_egl->edpy,
|
|
configs[0],
|
|
EGL_NO_CONTEXT,
|
|
NULL);
|
|
#endif
|
|
|
|
if (backend_egl->egl_context == EGL_NO_CONTEXT)
|
|
{
|
|
g_set_error (error, CLUTTER_INIT_ERROR,
|
|
CLUTTER_INIT_ERROR_BACKEND,
|
|
"Unable to create a suitable EGL context");
|
|
return FALSE;
|
|
}
|
|
|
|
CLUTTER_NOTE (GL, "Created EGL Context");
|
|
|
|
CLUTTER_NOTE (BACKEND, "Setting context");
|
|
|
|
/* eglnative can have only one stage, so we store the EGL surface
|
|
* in the backend itself, instead of the StageWindow implementation,
|
|
* and we make it current immediately to make sure the Cogl and
|
|
* Clutter can query the EGL context for features.
|
|
*/
|
|
status = eglMakeCurrent (backend_egl->edpy,
|
|
backend_egl->egl_surface,
|
|
backend_egl->egl_surface,
|
|
backend_egl->egl_context);
|
|
|
|
eglQuerySurface (backend_egl->edpy,
|
|
backend_egl->egl_surface,
|
|
EGL_WIDTH,
|
|
&backend_egl->surface_width);
|
|
|
|
eglQuerySurface (backend_egl->edpy,
|
|
backend_egl->egl_surface,
|
|
EGL_HEIGHT,
|
|
&backend_egl->surface_height);
|
|
|
|
CLUTTER_NOTE (BACKEND, "EGL surface is %ix%i",
|
|
backend_egl->surface_width,
|
|
backend_egl->surface_height);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static void
|
|
clutter_backend_egl_redraw (ClutterBackend *backend,
|
|
ClutterStage *stage)
|
|
{
|
|
ClutterBackendEGL *backend_egl = CLUTTER_BACKEND_EGL (backend);
|
|
ClutterStageEGL *stage_egl;
|
|
ClutterStageWindow *impl;
|
|
|
|
impl = _clutter_stage_get_window (stage);
|
|
if (impl == NULL)
|
|
return;
|
|
|
|
g_assert (CLUTTER_IS_STAGE_EGL (impl));
|
|
stage_egl = CLUTTER_STAGE_EGL (impl);
|
|
|
|
eglWaitNative (EGL_CORE_NATIVE_ENGINE);
|
|
clutter_actor_paint (CLUTTER_ACTOR (stage_egl->wrapper));
|
|
cogl_flush ();
|
|
|
|
eglWaitGL();
|
|
eglSwapBuffers (backend_egl->edpy, backend_egl->egl_surface);
|
|
}
|
|
|
|
static ClutterStageWindow *
|
|
clutter_backend_egl_create_stage (ClutterBackend *backend,
|
|
ClutterStage *wrapper,
|
|
GError **error)
|
|
{
|
|
ClutterBackendEGL *backend_egl = CLUTTER_BACKEND_EGL (backend);
|
|
ClutterStageEGL *stage_egl;
|
|
ClutterStageWindow *stage;
|
|
|
|
if (G_UNLIKELY (backend_egl->stage != NULL))
|
|
{
|
|
g_set_error (error, CLUTTER_INIT_ERROR,
|
|
CLUTTER_INIT_ERROR_BACKEND,
|
|
"The EGL native backend does not support multiple stages");
|
|
return backend_egl->stage;
|
|
}
|
|
|
|
stage = g_object_new (CLUTTER_TYPE_STAGE_EGL, NULL);
|
|
|
|
stage_egl = CLUTTER_STAGE_EGL (stage);
|
|
stage_egl->backend = backend_egl;
|
|
stage_egl->wrapper = wrapper;
|
|
|
|
backend_egl->stage = stage;
|
|
|
|
return stage;
|
|
}
|
|
|
|
static void
|
|
clutter_backend_egl_init_events (ClutterBackend *backend)
|
|
{
|
|
_clutter_events_egl_init (CLUTTER_BACKEND_EGL (backend));
|
|
}
|
|
|
|
static const GOptionEntry entries[] =
|
|
{
|
|
{ NULL }
|
|
};
|
|
|
|
static void
|
|
clutter_backend_egl_finalize (GObject *gobject)
|
|
{
|
|
if (backend_singleton)
|
|
backend_singleton = NULL;
|
|
|
|
G_OBJECT_CLASS (clutter_backend_egl_parent_class)->finalize (gobject);
|
|
}
|
|
|
|
static void
|
|
clutter_backend_egl_dispose (GObject *gobject)
|
|
{
|
|
ClutterBackendEGL *backend_egl = CLUTTER_BACKEND_EGL (gobject);
|
|
ClutterStageEGL *stage_egl = CLUTTER_STAGE_EGL (backend_egl->stage);
|
|
|
|
_clutter_events_egl_uninit (backend_egl);
|
|
|
|
if (backend_egl->stage != NULL)
|
|
{
|
|
clutter_actor_destroy (CLUTTER_ACTOR (stage_egl->wrapper));
|
|
backend_egl->stage = NULL;
|
|
}
|
|
|
|
if (backend_egl->egl_surface != EGL_NO_SURFACE)
|
|
{
|
|
eglDestroySurface (backend_egl->edpy, backend_egl->egl_surface);
|
|
backend_egl->egl_surface = EGL_NO_SURFACE;
|
|
}
|
|
|
|
if (backend_egl->fb_device_id != -1)
|
|
{
|
|
close (backend_egl->fb_device_id);
|
|
backend_egl->fb_device_id = -1;
|
|
}
|
|
|
|
if (backend_egl->egl_context != NULL)
|
|
{
|
|
eglDestroyContext (backend_egl->edpy, backend_egl->egl_context);
|
|
backend_egl->egl_context = NULL;
|
|
}
|
|
|
|
if (backend_egl->edpy)
|
|
{
|
|
eglTerminate (backend_egl->edpy);
|
|
backend_egl->edpy = 0;
|
|
}
|
|
|
|
if (backend_egl->event_timer != NULL)
|
|
{
|
|
g_timer_destroy (backend_egl->event_timer);
|
|
backend_egl->event_timer = NULL;
|
|
}
|
|
|
|
G_OBJECT_CLASS (clutter_backend_egl_parent_class)->dispose (gobject);
|
|
}
|
|
|
|
static GObject *
|
|
clutter_backend_egl_constructor (GType gtype,
|
|
guint n_params,
|
|
GObjectConstructParam *params)
|
|
{
|
|
GObjectClass *parent_class;
|
|
GObject *retval;
|
|
|
|
if (!backend_singleton)
|
|
{
|
|
parent_class = G_OBJECT_CLASS (clutter_backend_egl_parent_class);
|
|
retval = parent_class->constructor (gtype, n_params, params);
|
|
|
|
backend_singleton = CLUTTER_BACKEND_EGL (retval);
|
|
|
|
return retval;
|
|
}
|
|
|
|
g_warning ("Attempting to create a new backend object. This should "
|
|
"never happen, so we return the singleton instance.");
|
|
|
|
return g_object_ref (backend_singleton);
|
|
}
|
|
|
|
static ClutterFeatureFlags
|
|
clutter_backend_egl_get_features (ClutterBackend *backend)
|
|
{
|
|
ClutterBackendEGL *backend_egl = CLUTTER_BACKEND_EGL (backend);
|
|
|
|
g_assert (backend_egl->egl_context != NULL);
|
|
|
|
CLUTTER_NOTE (BACKEND, "Checking features\n"
|
|
"GL_VENDOR: %s\n"
|
|
"GL_RENDERER: %s\n"
|
|
"GL_VERSION: %s\n"
|
|
"EGL_VENDOR: %s\n"
|
|
"EGL_VERSION: %s\n"
|
|
"EGL_EXTENSIONS: %s\n",
|
|
glGetString (GL_VENDOR),
|
|
glGetString (GL_RENDERER),
|
|
glGetString (GL_VERSION),
|
|
eglQueryString (backend_egl->edpy, EGL_VENDOR),
|
|
eglQueryString (backend_egl->edpy, EGL_VERSION),
|
|
eglQueryString (backend_egl->edpy, EGL_EXTENSIONS));
|
|
|
|
return CLUTTER_FEATURE_STAGE_STATIC;
|
|
}
|
|
|
|
static void
|
|
clutter_backend_egl_class_init (ClutterBackendEGLClass *klass)
|
|
{
|
|
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
|
|
ClutterBackendClass *backend_class = CLUTTER_BACKEND_CLASS (klass);
|
|
|
|
gobject_class->constructor = clutter_backend_egl_constructor;
|
|
gobject_class->dispose = clutter_backend_egl_dispose;
|
|
gobject_class->finalize = clutter_backend_egl_finalize;
|
|
|
|
backend_class->pre_parse = clutter_backend_egl_pre_parse;
|
|
backend_class->post_parse = clutter_backend_egl_post_parse;
|
|
backend_class->init_events = clutter_backend_egl_init_events;
|
|
backend_class->create_stage = clutter_backend_egl_create_stage;
|
|
backend_class->create_context = clutter_backend_egl_create_context;
|
|
backend_class->ensure_context = clutter_backend_egl_ensure_context;
|
|
backend_class->redraw = clutter_backend_egl_redraw;
|
|
backend_class->get_features = clutter_backend_egl_get_features;
|
|
}
|
|
|
|
static void
|
|
clutter_backend_egl_init (ClutterBackendEGL *backend_egl)
|
|
{
|
|
ClutterBackend *backend = CLUTTER_BACKEND (backend_egl);
|
|
|
|
clutter_backend_set_resolution (backend, 96.0);
|
|
clutter_backend_set_double_click_time (backend, 250);
|
|
clutter_backend_set_double_click_distance (backend, 5);
|
|
|
|
backend_egl->event_timer = g_timer_new ();
|
|
|
|
backend_egl->fb_device_id = -1;
|
|
}
|
|
|
|
GType
|
|
_clutter_backend_impl_get_type (void)
|
|
{
|
|
return clutter_backend_egl_get_type ();
|
|
}
|
|
|
|
/**
|
|
* clutter_egl_display:
|
|
*
|
|
* Retrieves the <structname>EGLDisplay</structname> used by Clutter
|
|
*
|
|
* Return value: the EGL display
|
|
*/
|
|
EGLDisplay
|
|
clutter_egl_display (void)
|
|
{
|
|
return backend_singleton->edpy;
|
|
}
|