mutter/clutter/cogl/gl
Emmanuele Bassi e565c1f1db [build] Encode the target into the backend library
The libclutter-cogl internal object should be the only dependency
for Clutter, since we are already copying it inside clutter/cogl
for the introspection scanner. For this reason, the backend-specific,
real internal object should be built with the backend encoded into
the file name, like libclutter-common. This makes the build output
a little bit more clear: instead of having two:

  LINK libclutter-cogl-common.la
  ...
  LINK libclutter-cogl.la
  LINK libclutter-cogl.la

We'll have:

  LINK libclutter-cogl-common.la
  ...
  LINK libclutter-cogl-gl.la
  LINK libclutter-cogl.la

Same applies for the GLES backend.
2009-05-29 12:50:48 +01:00
..
cogl-context.c [cogl] Remove cogl_{create,destroy}_context from the public API 2009-05-28 02:43:35 +01:00
cogl-context.h [cogl-material] Support string based blending and layer combine descriptions 2009-05-28 02:43:28 +01:00
cogl-defines.h.in [cogl-material] Support string based blending and layer combine descriptions 2009-05-28 02:43:28 +01:00
cogl-fbo.c [cogl-offscreen] Cleans up the cogl offscreen API and adds documentation 2009-05-02 04:12:26 +01:00
cogl-fbo.h
cogl-primitives.c [material] Reduce the material API in preperation for releasing Clutter 1.0 2009-05-28 02:43:34 +01:00
cogl-program.c [cogl] Remove the COGL{enum,int,uint} typedefs 2009-05-12 14:53:44 +01:00
cogl-program.h
cogl-shader-private.h
cogl-shader.c [cogl] Remove the COGL{enum,int,uint} typedefs 2009-05-12 14:53:44 +01:00
cogl-texture-private.h [cogl] Remove the COGL{enum,int,uint} typedefs 2009-05-12 14:53:44 +01:00
cogl-texture.c [cogl] Remove max_waste argument from Texture ctors 2009-05-23 19:35:19 +01:00
cogl.c [cogl-material] Support string based blending and layer combine descriptions 2009-05-28 02:43:28 +01:00
Makefile.am [build] Encode the target into the backend library 2009-05-29 12:50:48 +01:00