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252 lines
8.1 KiB
C
252 lines
8.1 KiB
C
/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Copyright © 2009, 2010, 2011 Intel Corp.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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* Author: Emmanuele Bassi <ebassi@linux.intel.com>
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*/
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#ifndef CLUTTER_INPUT_DEVICE_PRIVATE_H
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#define CLUTTER_INPUT_DEVICE_PRIVATE_H
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#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
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#error "Only <clutter/clutter.h> can be included directly."
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#endif
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#include <clutter/clutter-input-device.h>
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G_BEGIN_DECLS
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typedef struct _ClutterAxisInfo
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{
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ClutterInputAxis axis;
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double min_axis;
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double max_axis;
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double min_value;
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double max_value;
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double resolution;
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} ClutterAxisInfo;
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typedef struct _ClutterKeyInfo
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{
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guint keyval;
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ClutterModifierType modifiers;
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} ClutterKeyInfo;
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typedef struct _ClutterScrollInfo
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{
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guint axis_id;
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ClutterScrollDirection direction;
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double increment;
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double last_value;
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guint last_value_valid : 1;
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} ClutterScrollInfo;
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typedef struct _ClutterTouchInfo
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{
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ClutterEventSequence *sequence;
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ClutterActor *actor;
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float current_x;
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float current_y;
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} ClutterTouchInfo;
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typedef struct _ClutterPtrA11yData
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{
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int n_btn_pressed;
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float current_x;
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float current_y;
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float dwell_x;
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float dwell_y;
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gboolean dwell_drag_started;
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gboolean dwell_gesture_started;
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guint dwell_timer;
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guint dwell_position_timer;
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guint secondary_click_timer;
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gboolean secondary_click_triggered;
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} ClutterPtrA11yData;
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struct _ClutterInputDevice
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{
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GObject parent_instance;
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int id;
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ClutterInputDeviceType device_type;
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ClutterInputMode device_mode;
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char *device_name;
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ClutterSeat *seat;
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ClutterBackend *backend;
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/* the associated device */
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ClutterInputDevice *associated;
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GList *physical_devices;
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/* the actor underneath the pointer */
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ClutterActor *cursor_actor;
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GHashTable *inv_touch_sequence_actors;
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/* the actor that has a grab in place for the device */
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ClutterActor *pointer_grab_actor;
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ClutterActor *keyboard_grab_actor;
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GHashTable *sequence_grab_actors;
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GHashTable *inv_sequence_grab_actors;
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/* the current click count */
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int click_count;
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/* the current state */
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float current_x;
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float current_y;
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int current_button_number;
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ClutterModifierType current_state;
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/* the current touch points states */
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GHashTable *touch_sequences_info;
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/* the previous state, used for click count generation */
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int previous_x;
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int previous_y;
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uint32_t previous_time;
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int previous_button_number;
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GArray *axes;
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guint n_keys;
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GArray *keys;
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GArray *scroll_info;
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char *vendor_id;
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char *product_id;
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char *node_path;
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GPtrArray *tools;
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int n_rings;
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int n_strips;
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int n_mode_groups;
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guint has_cursor : 1;
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guint is_enabled : 1;
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/* Accessiblity */
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ClutterVirtualInputDevice *accessibility_virtual_device;
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ClutterPtrA11yData *ptr_a11y_data;
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};
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CLUTTER_EXPORT
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void _clutter_input_device_set_associated_device (ClutterInputDevice *device,
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ClutterInputDevice *associated);
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CLUTTER_EXPORT
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void _clutter_input_device_add_physical_device (ClutterInputDevice *logical,
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ClutterInputDevice *physical);
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CLUTTER_EXPORT
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void _clutter_input_device_remove_physical_device (ClutterInputDevice *logical,
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ClutterInputDevice *physical);
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CLUTTER_EXPORT
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void clutter_input_device_update_from_tool (ClutterInputDevice *device,
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ClutterInputDeviceTool *tool);
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CLUTTER_EXPORT
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void _clutter_input_device_set_coords (ClutterInputDevice *device,
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ClutterEventSequence *sequence,
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gfloat x,
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gfloat y);
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CLUTTER_EXPORT
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void _clutter_input_device_set_state (ClutterInputDevice *device,
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ClutterModifierType state);
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CLUTTER_EXPORT
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ClutterActor * clutter_input_device_update (ClutterInputDevice *device,
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ClutterEventSequence *sequence,
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ClutterStage *stage,
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gboolean emit_crossing,
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uint32_t time_ms);
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CLUTTER_EXPORT
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void _clutter_input_device_add_event_sequence (ClutterInputDevice *device,
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ClutterEvent *event);
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CLUTTER_EXPORT
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void _clutter_input_device_remove_event_sequence (ClutterInputDevice *device,
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ClutterEvent *event);
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CLUTTER_EXPORT
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void _clutter_input_device_set_n_keys (ClutterInputDevice *device,
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guint n_keys);
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CLUTTER_EXPORT
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void clutter_input_device_set_key (ClutterInputDevice *device,
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guint index_,
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guint keyval,
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ClutterModifierType modifiers);
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CLUTTER_EXPORT
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gboolean _clutter_input_device_translate_axis (ClutterInputDevice *device,
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guint index_,
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gdouble value,
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gdouble *axis_value);
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CLUTTER_EXPORT
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guint _clutter_input_device_add_axis (ClutterInputDevice *device,
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ClutterInputAxis axis,
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gdouble minimum,
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gdouble maximum,
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gdouble resolution);
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CLUTTER_EXPORT
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void _clutter_input_device_reset_axes (ClutterInputDevice *device);
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CLUTTER_EXPORT
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void _clutter_input_device_add_scroll_info (ClutterInputDevice *device,
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guint index_,
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ClutterScrollDirection direction,
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gdouble increment);
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CLUTTER_EXPORT
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gboolean _clutter_input_device_get_scroll_delta (ClutterInputDevice *device,
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guint index_,
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gdouble value,
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ClutterScrollDirection *direction_p,
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gdouble *delta_p);
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CLUTTER_EXPORT
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void _clutter_input_device_reset_scroll_info (ClutterInputDevice *device);
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CLUTTER_EXPORT
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void clutter_input_device_add_tool (ClutterInputDevice *device,
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ClutterInputDeviceTool *tool);
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CLUTTER_EXPORT
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ClutterInputDeviceTool *
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clutter_input_device_lookup_tool (ClutterInputDevice *device,
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guint64 serial,
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ClutterInputDeviceToolType type);
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CLUTTER_EXPORT
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void clutter_input_device_update_from_event (ClutterInputDevice *device,
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ClutterEvent *event);
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CLUTTER_EXPORT
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gboolean clutter_input_device_keycode_to_evdev (ClutterInputDevice *device,
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guint hardware_keycode,
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guint *evdev_keycode);
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#endif /* CLUTTER_INPUT_DEVICE_PRIVATE_H */
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