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![Adam Jackson](/assets/img/avatar_default.png)
Just pass it in to the vertex shader like in GLES, it's one less thing to vary between drivers. mutter is, shall we say, not a heavy user of point primitives, so any performance impact (it might be measurable, who knows) is not an issue. Again, the feature flag remains to be cleaned up in a future commit. https://gitlab.gnome.org/GNOME/mutter/merge_requests/995