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104 lines
2.8 KiB
C
104 lines
2.8 KiB
C
/*
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* Cogl
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*
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* A Low Level GPU Graphics and Utilities API
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*
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* Copyright (C) 2010 Intel Corporation.
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use, copy,
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* modify, merge, publish, distribute, sublicense, and/or sell copies
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* of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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*
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*
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* Authors:
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* Robert Bragg <robert@linux.intel.com>
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*/
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#if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION)
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#error "Only <cogl/cogl.h> can be included directly."
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#endif
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#ifndef __COGL_INDEX_BUFFER_H__
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#define __COGL_INDEX_BUFFER_H__
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#include <cogl/cogl-context.h>
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#include <glib-object.h>
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COGL_BEGIN_DECLS
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/**
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* SECTION:cogl-index-buffer
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* @short_description: Functions for creating and manipulating vertex
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* indices.
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*
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* FIXME
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*/
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#define COGL_INDEX_BUFFER(buffer) ((CoglIndexBuffer*) buffer)
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typedef struct _CoglIndexBuffer CoglIndexBuffer;
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/**
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* cogl_index_buffer_get_gtype:
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*
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* Returns: a #GType that can be used with the GLib type system.
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*/
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GType cogl_index_buffer_get_gtype (void);
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/**
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* cogl_index_buffer_new:
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* @context: A #CoglContext
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* @bytes: The number of bytes to allocate for vertex attribute data.
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*
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* Declares a new #CoglIndexBuffer of @size bytes to contain vertex
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* indices. Once declared, data can be set using
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* cogl_buffer_set_data() or by mapping it into the application's
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* address space using cogl_buffer_map().
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*
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* Return value: (transfer full): A newly allocated #CoglIndexBuffer
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*
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* Since: 1.4
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* Stability: Unstable
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*/
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CoglIndexBuffer *
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cogl_index_buffer_new (CoglContext *context,
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size_t bytes);
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/**
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* cogl_is_index_buffer:
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* @object: A #CoglObject
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*
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* Gets whether the given object references a #CoglIndexBuffer.
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*
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* Returns: %TRUE if the @object references a #CoglIndexBuffer,
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* %FALSE otherwise
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*
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* Since: 1.4
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* Stability: Unstable
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*/
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CoglBool
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cogl_is_index_buffer (void *object);
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COGL_END_DECLS
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#endif /* __COGL_INDEX_BUFFER_H__ */
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