mirror of
https://github.com/brl/mutter.git
synced 2024-12-04 13:50:41 -05:00
9c7afe0c5b
Timelines no longer work in terms of a frame rate and a number of frames but instead just have a duration in milliseconds. This better matches the working of the master clock where if any timelines are running it will redraw as fast as possible rather than limiting to the lowest rated timeline. Most applications will just create animations and expect them to finish in a certain amount of time without caring about how many frames are drawn. If a frame is going to be drawn it might as well update all of the animations to some fraction of the total animation rather than rounding to the nearest whole frame. The 'frame_num' parameter of the new-frame signal is now 'msecs' which is a number of milliseconds progressed along the timeline. Applications should use clutter_timeline_get_progress instead of the frame number. Markers can now only be attached at a time value. The position is stored in milliseconds rather than at a frame number. test-timeline-smoothness and test-timeline-dup-frames have been removed because they no longer make sense.
368 lines
10 KiB
C
368 lines
10 KiB
C
#include <stdio.h>
|
|
#include <stdlib.h>
|
|
#include <string.h>
|
|
#include <clutter/clutter.h>
|
|
|
|
#include "test-conform-common.h"
|
|
|
|
/* This test runs three timelines at 30 fps with 10 frames. Some of
|
|
the timelines have markers. Once the timelines are run it then
|
|
checks that all of the frames were hit, all of the markers were hit
|
|
and that the completed signal was fired. The timelines are then run
|
|
again but this time with a timeout source that introduces a
|
|
delay. This should cause some frames to be skipped. The test is run
|
|
again but only the markers and the completed signal is checked
|
|
for. */
|
|
|
|
#define FRAME_COUNT 10
|
|
#define FPS 30
|
|
|
|
typedef struct _TimelineData TimelineData;
|
|
|
|
struct _TimelineData
|
|
{
|
|
int timeline_num;
|
|
|
|
guint frame_hit_count[FRAME_COUNT + 1];
|
|
GSList *markers_hit;
|
|
guint completed_count;
|
|
};
|
|
|
|
static void
|
|
timeline_data_init (TimelineData *data, int timeline_num)
|
|
{
|
|
memset (data, 0, sizeof (TimelineData));
|
|
data->timeline_num = timeline_num;
|
|
}
|
|
|
|
static void
|
|
timeline_data_destroy (TimelineData *data)
|
|
{
|
|
g_slist_foreach (data->markers_hit, (GFunc) g_free, NULL);
|
|
g_slist_free (data->markers_hit);
|
|
}
|
|
|
|
static void
|
|
timeline_complete_cb (ClutterTimeline *timeline,
|
|
TimelineData *data)
|
|
{
|
|
if (g_test_verbose ())
|
|
g_print ("%i: Completed\n", data->timeline_num);
|
|
|
|
data->completed_count++;
|
|
}
|
|
|
|
static void
|
|
timeline_new_frame_cb (ClutterTimeline *timeline,
|
|
gint msec,
|
|
TimelineData *data)
|
|
{
|
|
/* Calculate an approximate frame number from the duration with
|
|
rounding */
|
|
int frame_no = ((msec * FRAME_COUNT + (FRAME_COUNT * 1000 / FPS) / 2)
|
|
/ (FRAME_COUNT * 1000 / FPS));
|
|
|
|
if (g_test_verbose ())
|
|
g_print ("%i: Doing frame %d, delta = %i\n",
|
|
data->timeline_num, frame_no,
|
|
clutter_timeline_get_delta (timeline));
|
|
|
|
g_assert (frame_no >= 0 && frame_no <= FRAME_COUNT);
|
|
|
|
data->frame_hit_count[frame_no]++;
|
|
}
|
|
|
|
static void
|
|
timeline_marker_reached_cb (ClutterTimeline *timeline,
|
|
const gchar *marker_name,
|
|
guint frame_num,
|
|
TimelineData *data)
|
|
{
|
|
if (g_test_verbose ())
|
|
g_print ("%i: Marker '%s' (%d) reached, delta = %i\n",
|
|
data->timeline_num, marker_name, frame_num,
|
|
clutter_timeline_get_delta (timeline));
|
|
data->markers_hit = g_slist_prepend (data->markers_hit,
|
|
g_strdup (marker_name));
|
|
}
|
|
|
|
static gboolean
|
|
check_timeline (ClutterTimeline *timeline,
|
|
TimelineData *data,
|
|
gboolean check_missed_frames)
|
|
{
|
|
gchar **markers;
|
|
gsize n_markers;
|
|
guint *marker_reached_count;
|
|
gboolean succeeded = TRUE;
|
|
GSList *node;
|
|
int i;
|
|
int missed_frame_count = 0;
|
|
int frame_offset;
|
|
|
|
if (clutter_timeline_get_direction (timeline) == CLUTTER_TIMELINE_BACKWARD)
|
|
frame_offset = 0;
|
|
else
|
|
frame_offset = 1;
|
|
|
|
markers = clutter_timeline_list_markers (timeline, -1, &n_markers);
|
|
marker_reached_count = g_new0 (guint, n_markers);
|
|
|
|
for (node = data->markers_hit; node; node = node->next)
|
|
{
|
|
for (i = 0; i < n_markers; i++)
|
|
if (!strcmp (node->data, markers[i]))
|
|
break;
|
|
|
|
if (i < n_markers)
|
|
marker_reached_count[i]++;
|
|
else
|
|
{
|
|
if (g_test_verbose ())
|
|
g_print ("FAIL: unknown marker '%s' hit for %i\n",
|
|
(char *) node->data, data->timeline_num);
|
|
succeeded = FALSE;
|
|
}
|
|
}
|
|
|
|
for (i = 0; i < n_markers; i++)
|
|
if (marker_reached_count[i] != 1)
|
|
{
|
|
if (g_test_verbose ())
|
|
g_print ("FAIL: marker '%s' hit %i times for %i\n",
|
|
markers[i], marker_reached_count[i], data->timeline_num);
|
|
succeeded = FALSE;
|
|
}
|
|
|
|
if (check_missed_frames)
|
|
{
|
|
for (i = 0; i < FRAME_COUNT; i++)
|
|
if (data->frame_hit_count[i + frame_offset] < 1)
|
|
missed_frame_count++;
|
|
|
|
if (missed_frame_count)
|
|
{
|
|
if (g_test_verbose ())
|
|
g_print ("FAIL: missed %i frame%s for %i\n",
|
|
missed_frame_count, missed_frame_count == 1 ? "" : "s",
|
|
data->timeline_num);
|
|
succeeded = FALSE;
|
|
}
|
|
}
|
|
|
|
if (data->completed_count != 1)
|
|
{
|
|
if (g_test_verbose ())
|
|
g_print ("FAIL: timeline %i completed %i times\n",
|
|
data->timeline_num, data->completed_count);
|
|
succeeded = FALSE;
|
|
}
|
|
|
|
g_strfreev (markers);
|
|
g_free (marker_reached_count);
|
|
|
|
return succeeded;
|
|
}
|
|
|
|
static gboolean
|
|
timeout_cb (gpointer data G_GNUC_UNUSED)
|
|
{
|
|
clutter_main_quit ();
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
static gboolean
|
|
delay_cb (gpointer data)
|
|
{
|
|
/* Waste a bit of time so that it will skip frames */
|
|
g_usleep (G_USEC_PER_SEC * 66 / 1000);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
typedef struct _FrameCounter FrameCounter;
|
|
|
|
struct _FrameCounter
|
|
{
|
|
GTimeVal prev_tick;
|
|
gulong msecs_delta;
|
|
|
|
GSList *timelines;
|
|
};
|
|
|
|
static gboolean
|
|
frame_tick (gpointer data)
|
|
{
|
|
FrameCounter *counter = data;
|
|
GTimeVal cur_tick = { 0, };
|
|
GSList *l;
|
|
gulong msecs;
|
|
|
|
g_get_current_time (&cur_tick);
|
|
|
|
if (counter->prev_tick.tv_sec == 0)
|
|
counter->prev_tick = cur_tick;
|
|
|
|
msecs = (cur_tick.tv_sec - counter->prev_tick.tv_sec) * 1000
|
|
+ (cur_tick.tv_usec - counter->prev_tick.tv_usec) / 1000;
|
|
|
|
for (l = counter->timelines; l != NULL; l = l->next)
|
|
{
|
|
ClutterTimeline *timeline = l->data;
|
|
|
|
if (clutter_timeline_is_playing (timeline))
|
|
clutter_timeline_advance_delta (timeline, msecs);
|
|
}
|
|
|
|
counter->msecs_delta = msecs;
|
|
counter->prev_tick = cur_tick;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
void
|
|
test_timeline (TestConformSimpleFixture *fixture,
|
|
gconstpointer data)
|
|
{
|
|
FrameCounter *counter;
|
|
ClutterTimeline *timeline_1;
|
|
TimelineData data_1;
|
|
ClutterTimeline *timeline_2;
|
|
TimelineData data_2;
|
|
ClutterTimeline *timeline_3;
|
|
TimelineData data_3;
|
|
gchar **markers;
|
|
gsize n_markers;
|
|
guint delay_tag;
|
|
guint source_id;
|
|
|
|
counter = g_new0 (FrameCounter, 1);
|
|
|
|
source_id = clutter_threads_add_frame_source (FPS, frame_tick, counter);
|
|
|
|
timeline_data_init (&data_1, 1);
|
|
timeline_1 = clutter_timeline_new (FRAME_COUNT * 1000 / FPS);
|
|
clutter_timeline_add_marker_at_time (timeline_1, "foo", 5 * 1000 / FPS);
|
|
clutter_timeline_add_marker_at_time (timeline_1, "bar", 5 * 1000 / FPS);
|
|
clutter_timeline_add_marker_at_time (timeline_1, "baz", 5 * 1000 / FPS);
|
|
clutter_timeline_add_marker_at_time (timeline_1, "near-end-marker",
|
|
9 * 1000 / FPS);
|
|
clutter_timeline_add_marker_at_time (timeline_1, "end-marker",
|
|
10 * 1000 / FPS);
|
|
markers = clutter_timeline_list_markers (timeline_1, 5 * 1000 / FPS,
|
|
&n_markers);
|
|
g_assert (markers != NULL);
|
|
g_assert (n_markers == 3);
|
|
g_strfreev (markers);
|
|
|
|
counter->timelines = g_slist_prepend (counter->timelines, timeline_1);
|
|
|
|
timeline_data_init (&data_2, 2);
|
|
timeline_2 = clutter_timeline_clone (timeline_1);
|
|
clutter_timeline_add_marker_at_time (timeline_2, "bar", 2 * 1000 / FPS);
|
|
markers = clutter_timeline_list_markers (timeline_2, -1, &n_markers);
|
|
g_assert (markers != NULL);
|
|
g_assert (n_markers == 1);
|
|
g_assert (strcmp (markers[0], "bar") == 0);
|
|
g_strfreev (markers);
|
|
|
|
counter->timelines = g_slist_prepend (counter->timelines, timeline_2);
|
|
|
|
timeline_data_init (&data_3, 3);
|
|
timeline_3 = clutter_timeline_clone (timeline_1);
|
|
clutter_timeline_set_direction (timeline_3, CLUTTER_TIMELINE_BACKWARD);
|
|
clutter_timeline_add_marker_at_time (timeline_3, "foo", 5 * 1000 / FPS);
|
|
clutter_timeline_add_marker_at_time (timeline_3, "baz", 8 * 1000 / FPS);
|
|
clutter_timeline_add_marker_at_time (timeline_3, "near-end-marker",
|
|
1 * 1000 / FPS);
|
|
clutter_timeline_add_marker_at_time (timeline_3, "end-marker",
|
|
0 * 1000 / FPS);
|
|
|
|
counter->timelines = g_slist_prepend (counter->timelines, timeline_3);
|
|
|
|
g_signal_connect (timeline_1,
|
|
"marker-reached", G_CALLBACK (timeline_marker_reached_cb),
|
|
&data_1);
|
|
g_signal_connect (timeline_1,
|
|
"new-frame", G_CALLBACK (timeline_new_frame_cb),
|
|
&data_1);
|
|
g_signal_connect (timeline_1,
|
|
"completed", G_CALLBACK (timeline_complete_cb),
|
|
&data_1);
|
|
|
|
g_signal_connect (timeline_2,
|
|
"marker-reached::bar",
|
|
G_CALLBACK (timeline_marker_reached_cb),
|
|
&data_2);
|
|
g_signal_connect (timeline_2,
|
|
"new-frame", G_CALLBACK (timeline_new_frame_cb),
|
|
&data_2);
|
|
g_signal_connect (timeline_2,
|
|
"completed", G_CALLBACK (timeline_complete_cb),
|
|
&data_2);
|
|
|
|
g_signal_connect (timeline_3,
|
|
"marker-reached", G_CALLBACK (timeline_marker_reached_cb),
|
|
&data_3);
|
|
g_signal_connect (timeline_3,
|
|
"new-frame", G_CALLBACK (timeline_new_frame_cb),
|
|
&data_3);
|
|
g_signal_connect (timeline_3,
|
|
"completed", G_CALLBACK (timeline_complete_cb),
|
|
&data_3);
|
|
|
|
if (g_test_verbose ())
|
|
g_print ("Without delay...\n");
|
|
|
|
clutter_timeline_start (timeline_1);
|
|
clutter_timeline_start (timeline_2);
|
|
clutter_timeline_start (timeline_3);
|
|
|
|
clutter_threads_add_timeout (2000, timeout_cb, NULL);
|
|
|
|
clutter_main ();
|
|
|
|
g_assert (check_timeline (timeline_1, &data_1, TRUE));
|
|
g_assert (check_timeline (timeline_2, &data_2, TRUE));
|
|
g_assert (check_timeline (timeline_3, &data_3, TRUE));
|
|
|
|
if (g_test_verbose ())
|
|
g_print ("With delay...\n");
|
|
|
|
timeline_data_destroy (&data_1);
|
|
timeline_data_init (&data_1, 1);
|
|
timeline_data_destroy (&data_2);
|
|
timeline_data_init (&data_2, 2);
|
|
timeline_data_destroy (&data_3);
|
|
timeline_data_init (&data_3, 3);
|
|
|
|
clutter_timeline_start (timeline_1);
|
|
clutter_timeline_start (timeline_2);
|
|
clutter_timeline_start (timeline_3);
|
|
|
|
clutter_threads_add_timeout (2000, timeout_cb, NULL);
|
|
delay_tag = clutter_threads_add_timeout (99, delay_cb, NULL);
|
|
|
|
clutter_main ();
|
|
|
|
g_assert (check_timeline (timeline_1, &data_1, FALSE));
|
|
g_assert (check_timeline (timeline_2, &data_2, FALSE));
|
|
g_assert (check_timeline (timeline_3, &data_3, FALSE));
|
|
|
|
g_object_unref (timeline_1);
|
|
g_object_unref (timeline_2);
|
|
g_object_unref (timeline_3);
|
|
|
|
timeline_data_destroy (&data_1);
|
|
timeline_data_destroy (&data_2);
|
|
timeline_data_destroy (&data_3);
|
|
|
|
g_source_remove (delay_tag);
|
|
|
|
g_source_remove (source_id);
|
|
|
|
g_slist_free (counter->timelines);
|
|
g_free (counter);
|
|
}
|