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93d7454b37
* clutter/clutter-event.c: Pop and peek the event queue from the tail - it's a queue, not a stack.
130 lines
4.7 KiB
C
130 lines
4.7 KiB
C
/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Authored By Matthew Allum <mallum@openedhand.com>
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*
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* Copyright (C) 2006 OpenedHand
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#ifndef _HAVE_CLUTTER_PRIVATE_H
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#define _HAVE_CLUTTER_PRIVATE_H
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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#include <unistd.h>
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#include <math.h>
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#include <glib.h>
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#include <pango/pangoft2.h>
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#include "clutter-event.h"
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#include "clutter-backend.h"
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#include "clutter-stage.h"
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G_BEGIN_DECLS
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typedef struct _ClutterMainContext ClutterMainContext;
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struct _ClutterMainContext
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{
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/* holds a pointer to the stage */
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ClutterBackend *backend;
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PangoFT2FontMap *font_map;
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GMutex *gl_lock;
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guint update_idle;
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guint main_loop_level;
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GSList *main_loops;
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guint is_initialized : 1;
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};
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#define CLUTTER_CONTEXT() (clutter_context_get_default ())
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ClutterMainContext *clutter_context_get_default (void);
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const gchar *clutter_vblank_method (void);
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typedef enum {
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CLUTTER_ACTOR_UNUSED_FLAG = 0,
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CLUTTER_ACTOR_IN_DESTRUCTION = 1 << 0,
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CLUTTER_ACTOR_IS_TOPLEVEL = 1 << 1,
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CLUTTER_ACTOR_IN_REPARENT = 1 << 2
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} ClutterPrivateFlags;
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#define CLUTTER_PRIVATE_FLAGS(a) (CLUTTER_ACTOR ((a))->private_flags)
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#define CLUTTER_SET_PRIVATE_FLAGS(a,f) G_STMT_START{ (CLUTTER_PRIVATE_FLAGS (a) |= (f)); }G_STMT_END
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#define CLUTTER_UNSET_PRIVATE_FLAGS(a,f) G_STMT_START{ (CLUTTER_PRIVATE_FLAGS (a) &= ~(f)); }G_STMT_END
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#define CLUTTER_PARAM_READABLE \
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G_PARAM_READABLE | G_PARAM_STATIC_NAME | G_PARAM_STATIC_NICK | G_PARAM_STATIC_BLURB
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#define CLUTTER_PARAM_WRITABLE \
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G_PARAM_WRITABLE | G_PARAM_STATIC_NAME | G_PARAM_STATIC_NICK | G_PARAM_STATIC_BLURB
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#define CLUTTER_PARAM_READWRITE \
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G_PARAM_READABLE | G_PARAM_WRITABLE | G_PARAM_STATIC_NAME | G_PARAM_STATIC_NICK |G_PARAM_STATIC_BLURB
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GType _clutter_backend_impl_get_type (void);
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/* backend-specific private functions */
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void _clutter_events_init (ClutterBackend *backend);
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void _clutter_events_uninit (ClutterBackend *backend);
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void _clutter_events_queue (ClutterBackend *backend);
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void _clutter_event_queue_push (ClutterBackend *backend,
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ClutterEvent *event);
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ClutterEvent *_clutter_event_queue_pop (ClutterBackend *backend);
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ClutterEvent *_clutter_event_queue_peek (ClutterBackend *backend);
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gboolean _clutter_event_queue_check_pending (ClutterBackend *backend);
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/* signal accumulators */
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gboolean _clutter_boolean_accumulator (GSignalInvocationHint *ihint,
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GValue *return_accu,
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const GValue *handler_return,
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gpointer dummy);
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typedef void (* ClutterEventFunc) (ClutterEvent *event,
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gpointer data);
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/* the event dispatcher function */
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extern ClutterEventFunc _clutter_event_func;
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extern gpointer _clutter_event_data;
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extern GDestroyNotify _clutter_event_destroy;
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void _clutter_set_events_handler (ClutterEventFunc func,
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gpointer data,
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GDestroyNotify destroy);
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void _clutter_event_button_generate (ClutterBackend *backend,
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ClutterEvent *event);
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void _clutter_synthetise_click (ClutterBackend *backend,
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ClutterEvent *event,
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gint n_clicks);
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void _clutter_synthetise_stage_state (ClutterBackend *backend,
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ClutterEvent *event,
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ClutterStageState set_flags,
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ClutterStageState unset_flags);
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G_END_DECLS
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#endif /* _HAVE_CLUTTER_PRIVATE_H */
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