mutter/src/wayland/meta-wayland-shell-surface.c
Robert Mader bba8f6c53e wayland/actor-surface: Turn get_geometry_scale() into a vfunc
This allows us to implement more sophisticated logic for the different
cases. For DnD surfaces, use the geometry scale of the monitor where
the pointer is, instead of incorrectly assuming '1' as it was before.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/780
2019-09-27 15:48:36 +00:00

235 lines
7.9 KiB
C

/*
* Copyright (C) 2012,2013 Intel Corporation
* Copyright (C) 2013-2017 Red Hat, Inc.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
*/
#include "config.h"
#include "wayland/meta-wayland-shell-surface.h"
#include "compositor/meta-surface-actor-wayland.h"
#include "wayland/meta-wayland-actor-surface.h"
#include "wayland/meta-wayland-buffer.h"
#include "wayland/meta-wayland-subsurface.h"
#include "wayland/meta-wayland-surface.h"
#include "wayland/meta-window-wayland.h"
G_DEFINE_ABSTRACT_TYPE (MetaWaylandShellSurface,
meta_wayland_shell_surface,
META_TYPE_WAYLAND_ACTOR_SURFACE)
void
meta_wayland_shell_surface_calculate_geometry (MetaWaylandShellSurface *shell_surface,
MetaRectangle *out_geometry)
{
MetaWaylandSurfaceRole *surface_role =
META_WAYLAND_SURFACE_ROLE (shell_surface);
MetaWaylandSurface *surface =
meta_wayland_surface_role_get_surface (surface_role);
MetaRectangle geometry;
GNode *n;
geometry = (MetaRectangle) {
.width = meta_wayland_surface_get_width (surface),
.height = meta_wayland_surface_get_height (surface),
};
for (n = g_node_first_child (surface->subsurface_branch_node);
n;
n = g_node_next_sibling (n))
{
MetaWaylandSurface *subsurface_surface = n->data;
MetaWaylandSubsurface *subsurface;
if (G_NODE_IS_LEAF (n))
continue;
subsurface = META_WAYLAND_SUBSURFACE (subsurface_surface->role);
meta_wayland_subsurface_union_geometry (subsurface,
0, 0,
&geometry);
}
*out_geometry = geometry;
}
void
meta_wayland_shell_surface_determine_geometry (MetaWaylandShellSurface *shell_surface,
MetaRectangle *set_geometry,
MetaRectangle *out_geometry)
{
MetaRectangle bounding_geometry = { 0 };
MetaRectangle intersected_geometry = { 0 };
meta_wayland_shell_surface_calculate_geometry (shell_surface,
&bounding_geometry);
meta_rectangle_intersect (set_geometry, &bounding_geometry,
&intersected_geometry);
*out_geometry = intersected_geometry;
}
void
meta_wayland_shell_surface_set_window (MetaWaylandShellSurface *shell_surface,
MetaWindow *window)
{
MetaWaylandSurfaceRole *surface_role =
META_WAYLAND_SURFACE_ROLE (shell_surface);
MetaWaylandSurface *surface =
meta_wayland_surface_role_get_surface (surface_role);
meta_wayland_surface_set_window (surface, window);
meta_window_update_monitor (window, META_WINDOW_UPDATE_MONITOR_FLAGS_NONE);
}
void
meta_wayland_shell_surface_configure (MetaWaylandShellSurface *shell_surface,
int new_x,
int new_y,
int new_width,
int new_height,
MetaWaylandSerial *sent_serial)
{
MetaWaylandShellSurfaceClass *shell_surface_class =
META_WAYLAND_SHELL_SURFACE_GET_CLASS (shell_surface);
shell_surface_class->configure (shell_surface,
new_x,
new_y,
new_width,
new_height,
sent_serial);
}
void
meta_wayland_shell_surface_ping (MetaWaylandShellSurface *shell_surface,
uint32_t serial)
{
MetaWaylandShellSurfaceClass *shell_surface_class =
META_WAYLAND_SHELL_SURFACE_GET_CLASS (shell_surface);
shell_surface_class->ping (shell_surface, serial);
}
void
meta_wayland_shell_surface_close (MetaWaylandShellSurface *shell_surface)
{
MetaWaylandShellSurfaceClass *shell_surface_class =
META_WAYLAND_SHELL_SURFACE_GET_CLASS (shell_surface);
shell_surface_class->close (shell_surface);
}
void
meta_wayland_shell_surface_managed (MetaWaylandShellSurface *shell_surface,
MetaWindow *window)
{
MetaWaylandShellSurfaceClass *shell_surface_class =
META_WAYLAND_SHELL_SURFACE_GET_CLASS (shell_surface);
shell_surface_class->managed (shell_surface, window);
}
static void
meta_wayland_shell_surface_surface_commit (MetaWaylandSurfaceRole *surface_role,
MetaWaylandPendingState *pending)
{
MetaWaylandActorSurface *actor_surface =
META_WAYLAND_ACTOR_SURFACE (surface_role);
MetaWaylandSurface *surface =
meta_wayland_surface_role_get_surface (surface_role);
MetaWaylandSurfaceRoleClass *surface_role_class;
MetaWindow *window;
MetaWaylandBuffer *buffer;
double geometry_scale;
surface_role_class =
META_WAYLAND_SURFACE_ROLE_CLASS (meta_wayland_shell_surface_parent_class);
surface_role_class->commit (surface_role, pending);
buffer = surface->buffer_ref.buffer;
if (!buffer)
return;
window = surface->window;
if (!window)
return;
geometry_scale = meta_wayland_actor_surface_get_geometry_scale (actor_surface);
window->buffer_rect.width =
meta_wayland_surface_get_width (surface) * geometry_scale;
window->buffer_rect.height =
meta_wayland_surface_get_height (surface) * geometry_scale;
}
static double
meta_wayland_shell_surface_get_geometry_scale (MetaWaylandActorSurface *actor_surface)
{
MetaWaylandSurfaceRole *surface_role =
META_WAYLAND_SURFACE_ROLE (actor_surface);
MetaWaylandSurface *surface =
meta_wayland_surface_role_get_surface (surface_role);
MetaWindow *toplevel_window;
toplevel_window = meta_wayland_surface_get_toplevel_window (surface);
if (meta_is_stage_views_scaled () || !toplevel_window)
return 1;
else
return meta_window_wayland_get_geometry_scale (toplevel_window);
}
static void
meta_wayland_shell_surface_sync_actor_state (MetaWaylandActorSurface *actor_surface)
{
MetaWaylandSurfaceRole *surface_role =
META_WAYLAND_SURFACE_ROLE (actor_surface);
MetaWaylandSurface *surface =
meta_wayland_surface_role_get_surface (surface_role);
MetaWaylandActorSurfaceClass *actor_surface_class =
META_WAYLAND_ACTOR_SURFACE_CLASS (meta_wayland_shell_surface_parent_class);
MetaWaylandSurface *toplevel_surface;
toplevel_surface = meta_wayland_surface_get_toplevel (surface);
if (toplevel_surface && toplevel_surface->window)
actor_surface_class->sync_actor_state (actor_surface);
}
static void
meta_wayland_shell_surface_init (MetaWaylandShellSurface *role)
{
}
static void
meta_wayland_shell_surface_class_init (MetaWaylandShellSurfaceClass *klass)
{
MetaWaylandSurfaceRoleClass *surface_role_class =
META_WAYLAND_SURFACE_ROLE_CLASS (klass);
MetaWaylandActorSurfaceClass *actor_surface_class =
META_WAYLAND_ACTOR_SURFACE_CLASS (klass);
surface_role_class->commit = meta_wayland_shell_surface_surface_commit;
actor_surface_class->get_geometry_scale =
meta_wayland_shell_surface_get_geometry_scale;
actor_surface_class->sync_actor_state =
meta_wayland_shell_surface_sync_actor_state;
}