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b85f2e907a
This adds a test similar to the test-read-texture-formats test but that updates data on a 1x1 pixel RGBA texture instead. On GLES2 this should end up testing all of the convesion code because in that case GL only supports reading back RGBA data. Reviewed-by: Robert Bragg <robert@linux.intel.com>
108 lines
3.2 KiB
C
108 lines
3.2 KiB
C
#include "config.h"
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#include <cogl/cogl.h>
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#include <glib.h>
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#include <locale.h>
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#include <stdlib.h>
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#include <string.h>
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#include "test-utils.h"
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static TestUtilsSharedState *shared_state = NULL;
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/* A bit of sugar for adding new conformance tests */
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#define ADD_TEST(FUNC, REQUIREMENTS) G_STMT_START { \
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extern void FUNC (TestUtilsGTestFixture *, void *); \
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if (strcmp (#FUNC, argv[1]) == 0) \
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{ \
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test_utils_init (shared_state, REQUIREMENTS); \
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FUNC (NULL, shared_state); \
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test_utils_fini (shared_state); \
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exit (0); \
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} \
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} G_STMT_END
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#define UNPORTED_TEST(FUNC)
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int
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main (int argc, char **argv)
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{
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int i;
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if (argc != 2)
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{
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g_printerr ("usage %s UNIT_TEST\n", argv[0]);
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exit (1);
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}
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/* Just for convenience in case people try passing the wrapper
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* filenames for the UNIT_TEST argument we normalize '-' characters
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* to '_' characters... */
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for (i = 0; argv[1][i]; i++)
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{
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if (argv[1][i] == '-')
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argv[1][i] = '_';
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}
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/* Initialise the state you need to share with everything.
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*/
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shared_state = g_new0 (TestUtilsSharedState, 1);
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shared_state->argc_addr = &argc;
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shared_state->argv_addr = &argv;
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/* This file is run through a sed script during the make step so the
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* lines containing the tests need to be formatted on a single line
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* each.
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*/
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UNPORTED_TEST (test_cogl_object);
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UNPORTED_TEST (test_cogl_fixed);
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UNPORTED_TEST (test_cogl_materials);
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ADD_TEST (test_cogl_pipeline_user_matrix, 0);
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ADD_TEST (test_cogl_blend_strings, 0);
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UNPORTED_TEST (test_cogl_premult);
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UNPORTED_TEST (test_cogl_readpixels);
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ADD_TEST (test_cogl_path, 0);
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ADD_TEST (test_cogl_depth_test, 0);
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ADD_TEST (test_cogl_color_mask, 0);
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ADD_TEST (test_cogl_backface_culling, TEST_REQUIREMENT_NPOT);
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ADD_TEST (test_cogl_sparse_pipeline, 0);
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UNPORTED_TEST (test_cogl_npot_texture);
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UNPORTED_TEST (test_cogl_multitexture);
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UNPORTED_TEST (test_cogl_texture_mipmaps);
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ADD_TEST (test_cogl_sub_texture, TEST_REQUIREMENT_GL);
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UNPORTED_TEST (test_cogl_pixel_array);
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UNPORTED_TEST (test_cogl_texture_rectangle);
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ADD_TEST (test_cogl_texture_3d, 0);
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ADD_TEST (test_cogl_wrap_modes, 0);
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UNPORTED_TEST (test_cogl_texture_pixmap_x11);
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UNPORTED_TEST (test_cogl_texture_get_set_data);
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UNPORTED_TEST (test_cogl_atlas_migration);
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ADD_TEST (test_cogl_read_texture_formats, 0);
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ADD_TEST (test_cogl_write_texture_formats, 0);
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UNPORTED_TEST (test_cogl_vertex_buffer_contiguous);
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UNPORTED_TEST (test_cogl_vertex_buffer_interleved);
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UNPORTED_TEST (test_cogl_vertex_buffer_mutability);
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ADD_TEST (test_cogl_primitive, 0);
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ADD_TEST (test_cogl_just_vertex_shader, 0);
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ADD_TEST (test_cogl_pipeline_uniforms, 0);
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ADD_TEST (test_cogl_snippets, 0);
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ADD_TEST (test_cogl_custom_attributes, 0);
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ADD_TEST (test_cogl_bitmask, 0);
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ADD_TEST (test_cogl_offscreen, 0);
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UNPORTED_TEST (test_cogl_viewport);
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g_printerr ("Unknown test name \"%s\"\n", argv[1]);
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return 1;
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}
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