mutter/src/compositor/meta-dnd.c
Bilal Elmoussaoui fb4161853f cleanup: Make GDK dependency specific to X11
This way, the dependencies on GTK/GDK could be completely dropped if
built with Wayland only.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2407>
2022-12-22 15:09:03 +01:00

367 lines
10 KiB
C

/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/*
* Copyright (C) 2016 Hyungwon Hwang
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, see <http://www.gnu.org/licenses/>.
*
*/
#include "config.h"
#include "compositor/meta-dnd-private.h"
#include "meta/meta-backend.h"
#include "compositor/compositor-private.h"
#include "core/display-private.h"
#include "backends/meta-dnd-private.h"
#include "backends/x11/meta-backend-x11.h"
#include "backends/x11/meta-clutter-backend-x11.h"
#include "backends/x11/meta-stage-x11.h"
#include "x11/meta-x11-display-private.h"
struct _MetaDndClass
{
GObjectClass parent_class;
};
#ifdef HAVE_WAYLAND
#include "wayland/meta-wayland-private.h"
#include "wayland/meta-wayland-data-device.h"
#endif
typedef struct _MetaDndPrivate MetaDndPrivate;
struct _MetaDndPrivate
{
MetaBackend *backend;
#ifdef HAVE_WAYLAND
gboolean dnd_during_modal;
#endif
};
struct _MetaDnd
{
GObject parent;
};
G_DEFINE_TYPE_WITH_PRIVATE (MetaDnd, meta_dnd, G_TYPE_OBJECT);
enum
{
ENTER,
POSITION_CHANGE,
LEAVE,
LAST_SIGNAL
};
static guint signals[LAST_SIGNAL] = { 0 };
static void
meta_dnd_class_init (MetaDndClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
signals[ENTER] =
g_signal_new ("dnd-enter",
G_TYPE_FROM_CLASS (object_class),
G_SIGNAL_RUN_LAST,
0,
NULL, NULL, NULL,
G_TYPE_NONE, 0);
signals[POSITION_CHANGE] =
g_signal_new ("dnd-position-change",
G_TYPE_FROM_CLASS (object_class),
G_SIGNAL_RUN_LAST,
0,
NULL, NULL, NULL,
G_TYPE_NONE, 2, G_TYPE_INT, G_TYPE_INT);
signals[LEAVE] =
g_signal_new ("dnd-leave",
G_TYPE_FROM_CLASS (object_class),
G_SIGNAL_RUN_LAST,
0,
NULL, NULL, NULL,
G_TYPE_NONE, 0);
}
static void
meta_dnd_init (MetaDnd *dnd)
{
}
MetaDnd *
meta_dnd_new (MetaBackend *backend)
{
MetaDnd *dnd;
MetaDndPrivate *priv;
dnd = g_object_new (META_TYPE_DND, NULL);
priv = meta_dnd_get_instance_private (dnd);
priv->backend = backend;
return dnd;
}
MetaBackend *
meta_dnd_get_backend (MetaDnd *dnd)
{
MetaDndPrivate *priv = meta_dnd_get_instance_private (dnd);
return priv->backend;
}
void
meta_dnd_init_xdnd (MetaX11Display *x11_display)
{
MetaDisplay *display = meta_x11_display_get_display (x11_display);
MetaContext *context = meta_display_get_context (display);
MetaBackend *backend = meta_context_get_backend (context);
Display *xdisplay = x11_display->xdisplay;
Window xwindow, overlay_xwindow;
long xdnd_version = 5;
overlay_xwindow = x11_display->composite_overlay_window;
xwindow = meta_backend_x11_get_xwindow (META_BACKEND_X11 (backend));
XChangeProperty (xdisplay, xwindow,
XInternAtom (xdisplay, "XdndAware", False), XA_ATOM,
32, PropModeReplace,
(const unsigned char *) &xdnd_version, 1);
XChangeProperty (xdisplay, overlay_xwindow,
XInternAtom (xdisplay, "XdndProxy", False), XA_WINDOW,
32, PropModeReplace, (const unsigned char *) &xwindow, 1);
/*
* XdndProxy is additionally set on the proxy window as verification that the
* XdndProxy property on the target window isn't a left-over
*/
XChangeProperty (xdisplay, xwindow,
XInternAtom (xdisplay, "XdndProxy", False), XA_WINDOW,
32, PropModeReplace, (const unsigned char *) &xwindow, 1);
}
static void
meta_dnd_notify_dnd_enter (MetaDnd *dnd)
{
g_signal_emit (dnd, signals[ENTER], 0);
}
static void
meta_dnd_notify_dnd_position_change (MetaDnd *dnd,
int x,
int y)
{
g_signal_emit (dnd, signals[POSITION_CHANGE], 0, x, y);
}
static void
meta_dnd_notify_dnd_leave (MetaDnd *dnd)
{
g_signal_emit (dnd, signals[LEAVE], 0);
}
/*
* Process Xdnd events
*
* We pass the position and leave events to the plugin via a signal
* where the actual drag & drop handling happens.
*
* http://www.freedesktop.org/wiki/Specifications/XDND
*/
gboolean
meta_dnd_handle_xdnd_event (MetaBackend *backend,
MetaCompositorX11 *compositor_x11,
Display *xdisplay,
XEvent *xev)
{
MetaDnd *dnd = meta_backend_get_dnd (backend);
MetaCompositor *compositor = META_COMPOSITOR (compositor_x11);
Window output_window;
ClutterStage *stage;
if (xev->xany.type != ClientMessage)
return FALSE;
output_window = meta_compositor_x11_get_output_xwindow (compositor_x11);
stage = meta_compositor_get_stage (compositor);
if (xev->xany.window != output_window &&
xev->xany.window != meta_x11_get_stage_window (stage))
return FALSE;
if (xev->xclient.message_type == XInternAtom (xdisplay, "XdndPosition", TRUE))
{
XEvent xevent;
Window src = xev->xclient.data.l[0];
memset (&xevent, 0, sizeof(xevent));
xevent.xany.type = ClientMessage;
xevent.xany.display = xdisplay;
xevent.xclient.window = src;
xevent.xclient.message_type = XInternAtom (xdisplay, "XdndStatus", TRUE);
xevent.xclient.format = 32;
xevent.xclient.data.l[0] = output_window;
/* flags: bit 0: will we accept the drop? bit 1: do we want more position messages */
xevent.xclient.data.l[1] = 2;
xevent.xclient.data.l[4] = None;
XSendEvent (xdisplay, src, False, 0, &xevent);
meta_dnd_notify_dnd_position_change (dnd,
(int)(xev->xclient.data.l[2] >> 16),
(int)(xev->xclient.data.l[2] & 0xFFFF));
return TRUE;
}
else if (xev->xclient.message_type == XInternAtom (xdisplay, "XdndLeave", TRUE))
{
meta_dnd_notify_dnd_leave (dnd);
return TRUE;
}
else if (xev->xclient.message_type == XInternAtom (xdisplay, "XdndEnter", TRUE))
{
meta_dnd_notify_dnd_enter (dnd);
return TRUE;
}
return FALSE;
}
#ifdef HAVE_WAYLAND
static MetaWaylandDataDevice *
data_device_from_dnd (MetaDnd *dnd)
{
MetaBackend *backend = meta_dnd_get_backend (dnd);
MetaContext *context = meta_backend_get_context (backend);
MetaWaylandCompositor *compositor =
meta_context_get_wayland_compositor (context);
return &compositor->seat->data_device;
}
static void
meta_dnd_wayland_on_motion_event (MetaDnd *dnd,
const ClutterEvent *event)
{
MetaWaylandDragGrab *current_grab;
gfloat event_x, event_y;
MetaWaylandDataDevice *data_device = data_device_from_dnd (dnd);
g_return_if_fail (event != NULL);
clutter_event_get_coords (event, &event_x, &event_y);
meta_dnd_notify_dnd_position_change (dnd, (int)event_x, (int)event_y);
current_grab = meta_wayland_data_device_get_current_grab (data_device);
if (current_grab)
meta_wayland_drag_grab_update_feedback_actor (current_grab, event);
}
static void
meta_dnd_wayland_end_notify (MetaDnd *dnd)
{
MetaDndPrivate *priv = meta_dnd_get_instance_private (dnd);
MetaWaylandDataDevice *data_device = data_device_from_dnd (dnd);
meta_wayland_data_device_end_drag (data_device);
priv->dnd_during_modal = FALSE;
meta_dnd_notify_dnd_leave (dnd);
}
static void
meta_dnd_wayland_on_button_released (MetaDnd *dnd,
const ClutterEvent *event)
{
meta_dnd_wayland_end_notify (dnd);
}
static void
meta_dnd_wayland_on_key_pressed (MetaDnd *dnd,
const ClutterEvent *event)
{
guint key = clutter_event_get_key_symbol (event);
if (key != CLUTTER_KEY_Escape)
return;
meta_dnd_wayland_end_notify (dnd);
}
void
meta_dnd_wayland_maybe_handle_event (MetaDnd *dnd,
const ClutterEvent *event)
{
MetaWaylandDataDevice *data_device = data_device_from_dnd (dnd);
MetaDndPrivate *priv = meta_dnd_get_instance_private (dnd);
if (!meta_wayland_data_device_get_current_grab (data_device))
return;
g_warn_if_fail (priv->dnd_during_modal);
if (event->type == CLUTTER_MOTION)
meta_dnd_wayland_on_motion_event (dnd, event);
else if (event->type == CLUTTER_BUTTON_RELEASE)
meta_dnd_wayland_on_button_released (dnd, event);
else if (event->type == CLUTTER_KEY_PRESS)
meta_dnd_wayland_on_key_pressed (dnd, event);
}
void
meta_dnd_wayland_handle_begin_modal (MetaCompositor *compositor)
{
MetaDisplay *display = meta_compositor_get_display (compositor);
MetaContext *context = meta_display_get_context (display);
MetaWaylandCompositor *wayland_compositor =
meta_context_get_wayland_compositor (context);
MetaWaylandDataDevice *data_device = &wayland_compositor->seat->data_device;
MetaBackend *backend = meta_context_get_backend (context);
MetaDnd *dnd = meta_backend_get_dnd (backend);
MetaDndPrivate *priv = meta_dnd_get_instance_private (dnd);
if (!priv->dnd_during_modal &&
meta_wayland_data_device_get_current_grab (data_device))
{
priv->dnd_during_modal = TRUE;
meta_dnd_notify_dnd_enter (dnd);
}
}
void
meta_dnd_wayland_handle_end_modal (MetaCompositor *compositor)
{
MetaDisplay *display = meta_compositor_get_display (compositor);
MetaContext *context = meta_display_get_context (display);
MetaBackend *backend = meta_context_get_backend (context);
MetaDnd *dnd = meta_backend_get_dnd (backend);
MetaDndPrivate *priv = meta_dnd_get_instance_private (dnd);
if (!priv->dnd_during_modal)
return;
priv->dnd_during_modal = FALSE;
meta_dnd_notify_dnd_leave (dnd);
}
#endif