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The default value of the ClutterShaderEffect:shader-type property is CLUTTER_FRAGMENT_SHADER. However, because the struct field is not actually initialized to it, it ends up assuming the value 0, which is CLUTTER_VERTEX_SHADER. Properly initialize ClutterShaderEffect's shader_type to CLUTTER_FRAGMENT_SHADER. https://gitlab.gnome.org/GNOME/mutter/merge_requests/846 |
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