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CoglFrameInfo is a frame info container associated with a single onscreen framebuffer. The clutter stage will eventually support drawing a stage frame with multiple onscreen framebuffers, thus needs its own frame info container. This patch introduces a new stage signal 'presented' and a accompaning ClutterFrameInfo and adapts the stage windows and past onscreen frame callbacks users to use the signal and new info container. https://bugzilla.gnome.org/show_bug.cgi?id=768976
46 lines
1.3 KiB
C
46 lines
1.3 KiB
C
/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Copyright (C) 2016 Red Hat Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef __CLUTTER_MUTTER_H__
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#define __CLUTTER_MUTTER_H__
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#define __CLUTTER_H_INSIDE__
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#include "clutter-backend.h"
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#include "clutter-macros.h"
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#include "clutter-stage-view.h"
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#include "cogl/clutter-stage-cogl.h"
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#include "x11/clutter-stage-x11.h"
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CLUTTER_AVAILABLE_IN_MUTTER
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void clutter_set_custom_backend_func (ClutterBackend *(* func) (void));
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CLUTTER_AVAILABLE_IN_MUTTER
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gboolean _clutter_get_sync_to_vblank (void);
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CLUTTER_AVAILABLE_IN_MUTTER
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int64_t clutter_stage_get_frame_counter (ClutterStage *stage);
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#undef __CLUTTER_H_INSIDE__
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#endif /* __CLUTTER_MUTTER_H__ */
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