mirror of
https://github.com/brl/mutter.git
synced 2024-11-22 16:10:41 -05:00
304 lines
5.9 KiB
C
304 lines
5.9 KiB
C
#include "cltr-list.h"
|
|
#include "cltr-private.h"
|
|
|
|
#define ANIM_FPS 200
|
|
#define FPS_TO_TIMEOUT(t) (1000/(t))
|
|
|
|
typedef struct CltrListCell
|
|
{
|
|
CltrRect rect;
|
|
Pixbuf *pixb;
|
|
CltrTexture *texture;
|
|
|
|
} CltrListCell;
|
|
|
|
struct CltrList
|
|
{
|
|
CltrWidget widget;
|
|
GList *cells, *active_cell;
|
|
int active_cell_y;
|
|
int cell_height;
|
|
int cell_width;
|
|
|
|
CltrListState state;
|
|
int scroll_dir;
|
|
};
|
|
|
|
static void
|
|
cltr_list_show(CltrWidget *widget);
|
|
|
|
static gboolean
|
|
cltr_list_handle_xevent (CltrWidget *widget, XEvent *xev);
|
|
|
|
static void
|
|
cltr_list_paint(CltrWidget *widget);
|
|
|
|
static float
|
|
distfunc(CltrList *list, int d)
|
|
{
|
|
int maxdist = list->widget.height;
|
|
|
|
d = (maxdist-ABS(d)) ;
|
|
return ( exp( (float)d/maxdist * 2.0 ) / exp(2.0) );
|
|
}
|
|
|
|
CltrListCell*
|
|
cltr_list_cell_new(CltrList *list)
|
|
{
|
|
CltrListCell *cell = NULL;
|
|
ClutterFont *font;
|
|
gchar buf[24];
|
|
PixbufPixel pixel = { 255, 20, 20, 255 }, font_pixel = { 255, 255, 255, 200 };
|
|
|
|
font = font_new ("Sans Bold 96");
|
|
|
|
cell = g_malloc0(sizeof(CltrListCell));
|
|
|
|
cell->pixb = pixbuf_new(list->cell_width, list->cell_height);
|
|
|
|
pixbuf_fill_rect(cell->pixb, 0, 0, -1, -1, &pixel);
|
|
|
|
g_snprintf(&buf[0], 24, "%i %i %i", rand()%10, rand()%10, rand()%10);
|
|
|
|
|
|
|
|
font_draw(font, cell->pixb, buf, 10, 10, &font_pixel);
|
|
|
|
cell->texture = cltr_texture_new(cell->pixb);
|
|
|
|
return cell;
|
|
}
|
|
|
|
CltrWidget*
|
|
cltr_list_new(int width,
|
|
int height,
|
|
int cell_width,
|
|
int cell_height)
|
|
{
|
|
CltrList *list;
|
|
|
|
list = g_malloc0(sizeof(CltrList));
|
|
|
|
list->widget.width = width;
|
|
list->widget.height = height;
|
|
|
|
list->widget.show = cltr_list_show;
|
|
list->widget.paint = cltr_list_paint;
|
|
|
|
list->cell_height = cell_height; /* maximum */
|
|
list->cell_width = cell_width; /* maximum */
|
|
|
|
list->widget.xevent_handler = cltr_list_handle_xevent;
|
|
|
|
return CLTR_WIDGET(list);
|
|
}
|
|
|
|
static void
|
|
cltr_list_show(CltrWidget *widget)
|
|
{
|
|
CltrList *list = CLTR_LIST(widget);
|
|
|
|
int n_items = 50, i;
|
|
|
|
list->active_cell_y = 100;
|
|
|
|
for (i=0; i<n_items; i++)
|
|
{
|
|
list->cells = g_list_append(list->cells, cltr_list_cell_new(list));
|
|
}
|
|
|
|
list->active_cell = g_list_first(list->cells);
|
|
|
|
cltr_widget_queue_paint(widget);
|
|
}
|
|
|
|
static gboolean
|
|
cltr_list_handle_xevent (CltrWidget *widget, XEvent *xev)
|
|
{
|
|
CltrList *list = CLTR_LIST(widget);
|
|
|
|
switch (xev->type)
|
|
{
|
|
case KeyPress:
|
|
{
|
|
KeySym kc;
|
|
|
|
kc = XKeycodeToKeysym(xev->xkey.display, xev->xkey.keycode, 0);
|
|
|
|
switch (kc)
|
|
{
|
|
case XK_Up:
|
|
case XK_KP_Up:
|
|
cltr_list_scroll_up(list);
|
|
break;
|
|
case XK_Down:
|
|
case XK_KP_Down:
|
|
cltr_list_scroll_down(list);
|
|
break;
|
|
case XK_Return:
|
|
CLTR_DBG("Return");
|
|
break;
|
|
case XK_Left:
|
|
case XK_KP_Left:
|
|
case XK_Right:
|
|
case XK_KP_Right:
|
|
default:
|
|
CLTR_DBG("unhandled keysym");
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static void
|
|
cltr_list_animate(CltrList *list)
|
|
{
|
|
GList *cell_item = NULL;
|
|
CltrListCell *next_active = NULL, *cell_top = NULL;
|
|
|
|
cell_top = (CltrListCell *)g_list_nth_data(list->cells, 0);
|
|
|
|
if (list->state == CLTR_LIST_STATE_SCROLL_UP)
|
|
{
|
|
cell_item = g_list_previous(list->active_cell);
|
|
|
|
if (!cell_item)
|
|
{
|
|
list->state = CLTR_LIST_STATE_BROWSE;
|
|
return;
|
|
}
|
|
|
|
next_active = (CltrListCell *)cell_item->data;
|
|
|
|
if (next_active->rect.y < list->active_cell_y)
|
|
{
|
|
cell_top->rect.y += 2;
|
|
}
|
|
else
|
|
{
|
|
list->active_cell = cell_item;
|
|
list->state = CLTR_LIST_STATE_BROWSE;
|
|
}
|
|
}
|
|
else if (list->state == CLTR_LIST_STATE_SCROLL_DOWN)
|
|
{
|
|
cell_item = g_list_next(list->active_cell);
|
|
|
|
if (!cell_item)
|
|
{
|
|
list->state = CLTR_LIST_STATE_BROWSE;
|
|
return;
|
|
}
|
|
|
|
next_active = (CltrListCell *)cell_item->data;
|
|
|
|
if (next_active->rect.y > list->active_cell_y)
|
|
{
|
|
cell_top->rect.y -= 2;
|
|
}
|
|
else
|
|
{
|
|
list->active_cell = cell_item;
|
|
list->state = CLTR_LIST_STATE_BROWSE;
|
|
}
|
|
}
|
|
}
|
|
|
|
gboolean
|
|
cltr_list_timeout_cb(gpointer data)
|
|
{
|
|
CltrList *list = (CltrList *)data;
|
|
|
|
cltr_list_animate(list);
|
|
|
|
cltr_widget_queue_paint(CLTR_WIDGET(list));
|
|
|
|
switch(list->state)
|
|
{
|
|
case CLTR_LIST_STATE_SCROLL_UP:
|
|
case CLTR_LIST_STATE_SCROLL_DOWN:
|
|
return TRUE;
|
|
case CLTR_LIST_STATE_LOADING:
|
|
case CLTR_LIST_STATE_LOAD_COMPLETE:
|
|
case CLTR_LIST_STATE_BROWSE:
|
|
default:
|
|
return FALSE;
|
|
}
|
|
}
|
|
|
|
static void
|
|
cltr_list_paint(CltrWidget *widget)
|
|
{
|
|
GList *cell_item = NULL;
|
|
CltrList *list = CLTR_LIST(widget);
|
|
CltrListCell *cell = NULL;
|
|
|
|
int last;
|
|
|
|
cell_item = g_list_first(list->cells);
|
|
cell = (CltrListCell *)cell_item->data;
|
|
last = cell->rect.y;
|
|
|
|
glPushMatrix();
|
|
|
|
glEnable(GL_TEXTURE_2D);
|
|
|
|
glEnable(GL_BLEND);
|
|
|
|
while (cell_item)
|
|
{
|
|
cell = (CltrListCell *)cell_item->data;
|
|
|
|
cell->rect.y = last;
|
|
|
|
if (cell->rect.y + cell->rect.height >= 0)
|
|
{
|
|
cell->rect.width = list->cell_width * distfunc(list, cell->rect.y - list->active_cell_y);
|
|
cell->rect.height = list->cell_height * distfunc(list, cell->rect.y - list->active_cell_y);
|
|
|
|
/* cell->rect.x = (list->widget.width - cell->rect.width) / 6; */
|
|
cell->rect.x = 0;
|
|
}
|
|
|
|
last = cell->rect.y + cell->rect.height;
|
|
|
|
if (last > 0 && cell->rect.y < list->widget.width) /* crappy clip */
|
|
{
|
|
cltr_texture_render_to_gl_quad(cell->texture,
|
|
cltr_rect_x1(cell->rect),
|
|
cltr_rect_y1(cell->rect),
|
|
cltr_rect_x2(cell->rect),
|
|
cltr_rect_y2(cell->rect));
|
|
}
|
|
|
|
cell_item = g_list_next(cell_item);
|
|
}
|
|
|
|
glDisable(GL_BLEND);
|
|
|
|
glDisable(GL_TEXTURE_2D);
|
|
|
|
glPopMatrix();
|
|
}
|
|
|
|
|
|
void
|
|
cltr_list_scroll_down(CltrList *list)
|
|
{
|
|
list->state = CLTR_LIST_STATE_SCROLL_DOWN;
|
|
|
|
g_timeout_add(FPS_TO_TIMEOUT(ANIM_FPS),
|
|
cltr_list_timeout_cb, list);
|
|
}
|
|
|
|
void
|
|
cltr_list_scroll_up(CltrList *list)
|
|
{
|
|
list->state = CLTR_LIST_STATE_SCROLL_UP;
|
|
|
|
g_timeout_add(FPS_TO_TIMEOUT(ANIM_FPS),
|
|
cltr_list_timeout_cb, list);
|
|
}
|