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ff62040252
The size of the pixmap is passed by the ::size-changed signal, so we can remove the unused w, h variables and avoid a compiler warning.
106 lines
2.9 KiB
C
106 lines
2.9 KiB
C
#include <stdlib.h>
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#include <gmodule.h>
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#include <clutter/clutter.h>
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static void size_change_cb (ClutterTexture *texture,
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gint width,
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gint height,
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gpointer user_data)
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{
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clutter_actor_set_size (user_data, width, height);
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}
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const gchar *path = "redhand.png";
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static gboolean task (gpointer foo)
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{
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ClutterTimeline *timeline;
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ClutterAlpha *alpha;
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ClutterBehaviour *depth_behavior;
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ClutterActor *image[4];
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ClutterActor *clone[4];
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ClutterActor *stage;
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gint i;
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stage = clutter_stage_get_default ();
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#if 0
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for (i=0;i<4;i++)
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image[i] = g_object_new (CLUTTER_TYPE_TEXTURE,
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"filename", path,
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"load-async", TRUE,
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NULL);
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#else
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/*for (i=0;i<4;i++)*/
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image[0] = g_object_new (CLUTTER_TYPE_TEXTURE,
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"filename", path,
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NULL);
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image[1] = g_object_new (CLUTTER_TYPE_TEXTURE,
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"filename", path,
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"load-data-async", TRUE,
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NULL);
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image[2] = g_object_new (CLUTTER_TYPE_TEXTURE,
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"filename", path,
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"load-async", TRUE,
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NULL);
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#endif
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for (i=0;i<3;i++)
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{
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clutter_container_add (CLUTTER_CONTAINER (stage), image[i], NULL);
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}
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for (i=0;i<3;i++)
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{
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clutter_actor_set_position (image[i], 50+i*100, 0+i*50);
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clone[i]=clutter_clone_new (image[i]);
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g_signal_connect (image[i], "size-change",
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G_CALLBACK (size_change_cb), clone[i]);
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clutter_container_add (CLUTTER_CONTAINER (stage), clone[i], NULL);
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clutter_actor_set_position (clone[i], 50+i*100, 150+i*50+100);
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}
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for (i=0; i<3; i++)
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{
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timeline = clutter_timeline_new (60*5, 60);
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alpha = clutter_alpha_new_full (timeline, CLUTTER_LINEAR);
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depth_behavior = clutter_behaviour_depth_new (alpha, -2500, 0);
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clutter_behaviour_apply (depth_behavior, image[i]);
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clutter_timeline_start (timeline);
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}
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return FALSE;
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}
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G_MODULE_EXPORT gint
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test_texture_async_main (int argc, char *argv[])
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{
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ClutterActor *stage;
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ClutterColor stage_color = { 0x12, 0x34, 0x56, 0xff };
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GError *error;
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clutter_init (&argc, &argv);
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g_thread_init (NULL);
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stage = clutter_stage_get_default ();
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clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color);
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clutter_actor_show (stage);
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g_signal_connect (stage,
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"button-press-event", G_CALLBACK (clutter_main_quit),
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NULL);
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error = NULL;
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path = argv[1]?argv[1]:"redhand.png";
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g_timeout_add (500, task, NULL);
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clutter_main ();
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/*g_object_unref (depth_behavior);
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g_object_unref (timeline);*/
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return EXIT_SUCCESS;
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}
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