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Textures within a layer were compared for equality by comparing their texture handle. However this means that sub textures and atlas textures which may be internally using the same GL handle would not be batched together. Instead it now tries to determine the underlying GL handle using either the slice override or _cogl_texture_get_gl_texture and then compares those. |
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cogl | ||
doc | ||
pango | ||
Makefile.am |