Emmanuele Bassi 1d84bf2b04 texture: Deprecate YUV setter
The YUV support depends on the driver support, and not only not many
drivers support YUV natively: the supported colorspaces are pretty much
useless.

The proper way to do YUV to RGB colorspace conversion on the GPU is to
use a fragment shader; for that, ClutterTexture and Cogl provide enough
API to achieve a good result - see the Clutter-GStreamer implementation,
for instance.
2012-01-31 10:28:04 +00:00
..
2012-01-16 23:37:12 +00:00
2011-11-10 19:05:39 +01:00
2011-11-18 22:06:30 +01:00
2012-01-27 15:48:46 +00:00
2012-01-26 08:31:11 +00:00
2012-01-26 08:30:58 +00:00
2012-01-26 08:31:10 +00:00
2012-01-26 18:11:49 +00:00
2012-01-27 11:55:39 +00:00
2011-11-10 14:13:45 +00:00
2012-01-16 23:35:16 +00:00
2011-12-28 09:37:53 +00:00
2012-01-16 21:06:19 +00:00
2012-01-17 14:29:45 +00:00
2012-01-16 23:49:49 +00:00
2012-01-16 23:49:49 +00:00
2012-01-16 23:49:49 +00:00
2012-01-27 11:55:39 +00:00
2012-01-16 23:35:17 +00:00
2012-01-27 11:55:39 +00:00
2012-01-17 14:29:44 +00:00