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0f5f4e8645
We've had complaints that our Cogl code/headers are a bit "special" so this is a first pass at tidying things up by giving them some consistency. These changes are all consistent with how new code in Cogl is being written, but the style isn't consistently applied across all code yet. There are two parts to this patch; but since each one required a large amount of effort to maintain tidy indenting it made sense to combine the changes to reduce the time spent re indenting the same lines. The first change is to use a consistent style for declaring function prototypes in headers. Cogl headers now consistently use this style for prototypes: return_type cogl_function_name (CoglType arg0, CoglType arg1); Not everyone likes this style, but it seems that most of the currently active Cogl developers agree on it. The second change is to constrain the use of redundant glib data types in Cogl. Uses of gint, guint, gfloat, glong, gulong and gchar have all been replaced with int, unsigned int, float, long, unsigned long and char respectively. When talking about pixel data; use of guchar has been replaced with guint8, otherwise unsigned char can be used. The glib types that we continue to use for portability are gboolean, gint{8,16,32,64}, guint{8,16,32,64} and gsize. The general intention is that Cogl should look palatable to the widest range of C programmers including those outside the Gnome community so - especially for the public API - we want to minimize the number of foreign looking typedefs.
227 lines
6.8 KiB
C
227 lines
6.8 KiB
C
/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2007,2008,2009 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <string.h>
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#include "cogl.h"
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#include "cogl-internal.h"
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#include "cogl-context.h"
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#include "cogl-feature-private.h"
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#ifdef HAVE_CLUTTER_OSX
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static gboolean
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really_enable_npot (void)
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{
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/* OSX backend + ATI Radeon X1600 + NPOT texture + GL_REPEAT seems to crash
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* http://bugzilla.openedhand.com/show_bug.cgi?id=929
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*
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* Temporary workaround until post 0.8 we rejig the features set up a
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* little to allow the backend to overide.
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*/
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const char *gl_renderer;
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const char *env_string;
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/* Regardless of hardware, allow user to decide. */
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env_string = g_getenv ("COGL_ENABLE_NPOT");
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if (env_string != NULL)
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return env_string[0] == '1';
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gl_renderer = (char*)glGetString (GL_RENDERER);
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if (strstr (gl_renderer, "ATI Radeon X1600") != NULL)
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return FALSE;
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return TRUE;
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}
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#endif
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static gboolean
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_cogl_get_gl_version (int *major_out, int *minor_out)
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{
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const char *version_string, *major_end, *minor_end;
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int major = 0, minor = 0;
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/* Get the OpenGL version number */
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if ((version_string = (const char *) glGetString (GL_VERSION)) == NULL)
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return FALSE;
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/* Extract the major number */
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for (major_end = version_string; *major_end >= '0'
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&& *major_end <= '9'; major_end++)
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major = (major * 10) + *major_end - '0';
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/* If there were no digits or the major number isn't followed by a
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dot then it is invalid */
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if (major_end == version_string || *major_end != '.')
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return FALSE;
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/* Extract the minor number */
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for (minor_end = major_end + 1; *minor_end >= '0'
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&& *minor_end <= '9'; minor_end++)
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minor = (minor * 10) + *minor_end - '0';
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/* If there were no digits or there is an unexpected character then
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it is invalid */
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if (minor_end == major_end + 1
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|| (*minor_end && *minor_end != ' ' && *minor_end != '.'))
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return FALSE;
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*major_out = major;
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*minor_out = minor;
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return TRUE;
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}
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gboolean
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_cogl_check_driver_valid (GError **error)
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{
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int major, minor;
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const char *gl_extensions;
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if (!_cogl_get_gl_version (&major, &minor))
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{
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g_set_error (error,
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COGL_DRIVER_ERROR,
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COGL_DRIVER_ERROR_UNKNOWN_VERSION,
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"The OpenGL version could not be determined");
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return FALSE;
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}
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/* GL 1.3 supports all of the required functionality in core */
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if (COGL_CHECK_GL_VERSION (major, minor, 1, 3))
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return TRUE;
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gl_extensions = (const char*) glGetString (GL_EXTENSIONS);
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/* OpenGL 1.2 is only supported if we have the multitexturing
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extension */
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if (!_cogl_check_extension ("GL_ARB_multitexture", gl_extensions))
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{
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g_set_error (error,
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COGL_DRIVER_ERROR,
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COGL_DRIVER_ERROR_INVALID_VERSION,
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"The OpenGL driver is missing "
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"the GL_ARB_multitexture extension");
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return FALSE;
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}
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/* OpenGL 1.2 is required */
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if (!COGL_CHECK_GL_VERSION (major, minor, 1, 2))
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{
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g_set_error (error,
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COGL_DRIVER_ERROR,
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COGL_DRIVER_ERROR_INVALID_VERSION,
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"The OpenGL version of your driver (%i.%i) "
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"is not compatible with Cogl",
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major, minor);
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return FALSE;
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}
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return TRUE;
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}
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/* Define a set of arrays containing the functions required from GL
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for each feature */
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#define COGL_FEATURE_BEGIN(name, min_gl_major, min_gl_minor, \
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namespaces, extension_names, feature_flags) \
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static const CoglFeatureFunction cogl_feature_ ## name ## _funcs[] = {
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#define COGL_FEATURE_FUNCTION(ret, name, args) \
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{ G_STRINGIFY (name), G_STRUCT_OFFSET (CoglContext, drv.pf_ ## name) },
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#define COGL_FEATURE_END() \
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{ NULL, 0 }, \
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};
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#include "cogl-feature-functions.h"
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/* Define an array of features */
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#undef COGL_FEATURE_BEGIN
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#define COGL_FEATURE_BEGIN(name, min_gl_major, min_gl_minor, \
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namespaces, extension_names, feature_flags) \
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{ min_gl_major, min_gl_minor, namespaces, \
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extension_names, feature_flags, \
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cogl_feature_ ## name ## _funcs },
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#undef COGL_FEATURE_FUNCTION
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#define COGL_FEATURE_FUNCTION(ret, name, args)
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#undef COGL_FEATURE_END
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#define COGL_FEATURE_END()
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static const CoglFeatureData cogl_feature_data[] =
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{
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#include "cogl-feature-functions.h"
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};
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void
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_cogl_features_init (void)
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{
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CoglFeatureFlags flags = 0;
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const char *gl_extensions;
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GLint max_clip_planes = 0;
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GLint num_stencil_bits = 0;
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int gl_major = 0, gl_minor = 0;
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int i;
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_COGL_GET_CONTEXT (ctx, NO_RETVAL);
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_cogl_get_gl_version (&gl_major, &gl_minor);
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flags = COGL_FEATURE_TEXTURE_READ_PIXELS;
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gl_extensions = (const char*) glGetString (GL_EXTENSIONS);
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if (COGL_CHECK_GL_VERSION (gl_major, gl_minor, 2, 0) ||
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_cogl_check_extension ("GL_ARB_texture_non_power_of_two", gl_extensions))
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{
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#ifdef HAVE_CLUTTER_OSX
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if (really_enable_npot ())
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#endif
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flags |= COGL_FEATURE_TEXTURE_NPOT;
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}
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#ifdef GL_YCBCR_MESA
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if (_cogl_check_extension ("GL_MESA_ycbcr_texture", gl_extensions))
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{
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flags |= COGL_FEATURE_TEXTURE_YUV;
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}
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#endif
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GE( glGetIntegerv (GL_STENCIL_BITS, &num_stencil_bits) );
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/* We need at least three stencil bits to combine clips */
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if (num_stencil_bits > 2)
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flags |= COGL_FEATURE_STENCIL_BUFFER;
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GE( glGetIntegerv (GL_MAX_CLIP_PLANES, &max_clip_planes) );
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if (max_clip_planes >= 4)
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flags |= COGL_FEATURE_FOUR_CLIP_PLANES;
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for (i = 0; i < G_N_ELEMENTS (cogl_feature_data); i++)
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if (_cogl_feature_check (cogl_feature_data + i,
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gl_major, gl_minor,
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gl_extensions))
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flags |= cogl_feature_data[i].feature_flags;
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/* Cache features */
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ctx->feature_flags = flags;
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ctx->features_cached = TRUE;
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}
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