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The TransitionGroup class is a logical container for running multiple transitions. TransitionGroup is not a Score: it is a Transition that advances each Transition it contains using the delta between frames, and ensures that all transitions are in a consistent state; these transitions are not advanced by the master clock.
258 lines
7.2 KiB
C
258 lines
7.2 KiB
C
/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Copyright (C) 2012 Intel Corporation
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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* Author: Emmanuele Bassi <ebassi@linux.intel.com>
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*/
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/**
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* SECTION:clutter-transition-group
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* @Title: ClutterTransitionGroup
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* @Short_Description: Group transitions together
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*
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* The #ClutterTransitionGroup allows running multiple #ClutterTransition
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* instances concurrently.
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*
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* The transitions inside a group will run within the boundaries of the
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* group; for instance, if a transition has a duration of 10 seconds, and
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* the group that contains it has a duration of 5 seconds, only the first
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* 5 seconds of the transition will be played.
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*
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* #ClutterTransitionGroup is available since Clutter 1.12
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "clutter-transition-group.h"
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#include "clutter-debug.h"
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#include "clutter-private.h"
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struct _ClutterTransitionGroupPrivate
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{
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GHashTable *transitions;
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};
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G_DEFINE_TYPE (ClutterTransitionGroup, clutter_transition_group, CLUTTER_TYPE_TRANSITION)
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static void
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clutter_transition_group_new_frame (ClutterTimeline *timeline,
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gint elapsed)
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{
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ClutterTransitionGroupPrivate *priv;
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GHashTableIter iter;
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gpointer element;
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gint64 msecs;
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priv = CLUTTER_TRANSITION_GROUP (timeline)->priv;
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/* get the time elapsed since the last ::new-frame... */
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msecs = clutter_timeline_get_delta (timeline);
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g_hash_table_iter_init (&iter, priv->transitions);
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while (g_hash_table_iter_next (&iter, &element, NULL))
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{
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ClutterTimeline *t = element;
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/* ... and advance every timeline */
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clutter_timeline_set_direction (t, clutter_timeline_get_direction (timeline));
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clutter_timeline_set_duration (t, clutter_timeline_get_duration (timeline));
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_clutter_timeline_advance (t, msecs);
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}
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}
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static void
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clutter_transition_group_attached (ClutterTransition *transition,
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ClutterAnimatable *animatable)
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{
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ClutterTransitionGroupPrivate *priv;
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GHashTableIter iter;
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gpointer element;
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priv = CLUTTER_TRANSITION_GROUP (transition)->priv;
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g_hash_table_iter_init (&iter, priv->transitions);
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while (g_hash_table_iter_next (&iter, &element, NULL))
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{
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ClutterTransition *t = element;
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clutter_transition_set_animatable (t, animatable);
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}
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}
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static void
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clutter_transition_group_detached (ClutterTransition *transition,
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ClutterAnimatable *animatable)
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{
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ClutterTransitionGroupPrivate *priv;
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GHashTableIter iter;
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gpointer element;
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priv = CLUTTER_TRANSITION_GROUP (transition)->priv;
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g_hash_table_iter_init (&iter, priv->transitions);
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while (g_hash_table_iter_next (&iter, &element, NULL))
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{
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ClutterTransition *t = element;
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clutter_transition_set_animatable (t, NULL);
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}
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}
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static void
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clutter_transition_group_started (ClutterTimeline *timeline)
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{
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ClutterTransitionGroupPrivate *priv;
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GHashTableIter iter;
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gpointer element;
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priv = CLUTTER_TRANSITION_GROUP (timeline)->priv;
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g_hash_table_iter_init (&iter, priv->transitions);
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while (g_hash_table_iter_next (&iter, &element, NULL))
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{
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ClutterTransition *t = element;
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g_signal_emit_by_name (t, "started");
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}
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}
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static void
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clutter_transition_group_finalize (GObject *gobject)
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{
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ClutterTransitionGroupPrivate *priv;
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priv = CLUTTER_TRANSITION_GROUP (gobject)->priv;
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g_hash_table_unref (priv->transitions);
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G_OBJECT_CLASS (clutter_transition_group_parent_class)->finalize (gobject);
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}
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static void
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clutter_transition_group_class_init (ClutterTransitionGroupClass *klass)
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{
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GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
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ClutterTimelineClass *timeline_class = CLUTTER_TIMELINE_CLASS (klass);
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ClutterTransitionClass *transition_class = CLUTTER_TRANSITION_CLASS (klass);
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g_type_class_add_private (klass, sizeof (ClutterTransitionGroupPrivate));
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gobject_class->finalize = clutter_transition_group_finalize;
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timeline_class->started = clutter_transition_group_started;
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timeline_class->new_frame = clutter_transition_group_new_frame;
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transition_class->attached = clutter_transition_group_attached;
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transition_class->detached = clutter_transition_group_detached;
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}
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static void
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clutter_transition_group_init (ClutterTransitionGroup *self)
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{
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self->priv = G_TYPE_INSTANCE_GET_PRIVATE (self,
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CLUTTER_TYPE_TRANSITION_GROUP,
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ClutterTransitionGroupPrivate);
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self->priv->transitions =
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g_hash_table_new_full (NULL, NULL, (GDestroyNotify) g_object_unref, NULL);
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}
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/**
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* clutter_transition_group_new:
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*
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* Creates a new #ClutterTransitionGroup instance.
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*
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* Return value: the newly created #ClutterTransitionGroup. Use
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* g_object_unref() when done to deallocate the resources it
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* uses
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*
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* Since: 1.12
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*/
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ClutterTransition *
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clutter_transition_group_new (void)
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{
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return g_object_new (CLUTTER_TYPE_TRANSITION_GROUP, NULL);
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}
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/**
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* clutter_transition_group_add_transition:
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* @group: a #ClutterTransitionGroup
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* @transition: a #ClutterTransition
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*
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* Adds @transition to @group.
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*
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* This function acquires a reference on @transition that will be released
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* when calling clutter_transition_group_remove_transition().
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*
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* Since: 1.12
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*/
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void
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clutter_transition_group_add_transition (ClutterTransitionGroup *group,
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ClutterTransition *transition)
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{
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g_return_if_fail (CLUTTER_IS_TRANSITION_GROUP (group));
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g_return_if_fail (CLUTTER_IS_TRANSITION (transition));
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g_hash_table_add (group->priv->transitions, g_object_ref (transition));
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}
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/**
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* clutter_transition_group_remove_transition:
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* @group: a #ClutterTransitionGroup
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* @transition: a #ClutterTransition
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*
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* Removes @transition from @group.
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*
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* This function releases the reference acquired on @transition when
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* calling clutter_transition_group_add_transition().
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*
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* Since: 1.12
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*/
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void
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clutter_transition_group_remove_transition (ClutterTransitionGroup *group,
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ClutterTransition *transition)
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{
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g_return_if_fail (CLUTTER_IS_TRANSITION_GROUP (group));
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g_hash_table_remove (group->priv->transitions, transition);
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}
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/**
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* clutter_transition_group_remove_all:
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* @group: a #ClutterTransitionGroup
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*
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* Removes all transitions from @group.
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*
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* This function releases the reference acquired when calling
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* clutter_transition_group_add_transition().
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*
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* Since: 1.12
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*/
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void
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clutter_transition_group_remove_all (ClutterTransitionGroup *group)
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{
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g_return_if_fail (CLUTTER_IS_TRANSITION_GROUP (group));
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g_hash_table_remove_all (group->priv->transitions);
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}
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