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6436cd073d
This declares the interface types CoglFramebuffer, CoglBuffer, CoglTexture, CoglMetaTexture and CoglPrimitiveTexture as void when including the public cogl.h header so that users don't have to use lots of C type casts between instance types and interface types. This also removes all of the COGL_XYZ() type cast macros since they do nothing more than compile time type casting but it's less readable if you haven't seen that coding pattern before. Unlike with gobject based apis that use per-type macros for casting and performing runtime type checking we instead prefer to do our runtime type checking internally within the front-end public apis when objects are passed into Cogl. This greatly reduces the verbosity for users of the api and may help reduce the chance of excessive runtime type checking that can sometimes be a problem. (cherry picked from commit 248a76f5eac7e5ae4fb45208577f9a55360812a7) Since we can't break the 1.x api this version of the patch actually defines compatible NOP macros within deprecated/cogl-type-casts.h
96 lines
2.8 KiB
C
96 lines
2.8 KiB
C
/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Authored By Matthew Allum <mallum@openedhand.com>
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*
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* Copyright (C) 2008 OpenedHand
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __COGL_PANGO_GLYPH_CACHE_H__
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#define __COGL_PANGO_GLYPH_CACHE_H__
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#include <glib.h>
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#include <pango/pango-font.h>
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#include "cogl/cogl-texture.h"
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COGL_BEGIN_DECLS
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typedef struct _CoglPangoGlyphCache CoglPangoGlyphCache;
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typedef struct _CoglPangoGlyphCacheValue CoglPangoGlyphCacheValue;
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struct _CoglPangoGlyphCacheValue
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{
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CoglTexture *texture;
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float tx1;
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float ty1;
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float tx2;
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float ty2;
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int tx_pixel;
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int ty_pixel;
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int draw_x;
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int draw_y;
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int draw_width;
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int draw_height;
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/* This will be set to TRUE when the glyph atlas is reorganized
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which means the glyph will need to be redrawn */
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CoglBool dirty;
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};
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typedef void (* CoglPangoGlyphCacheDirtyFunc) (PangoFont *font,
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PangoGlyph glyph,
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CoglPangoGlyphCacheValue *value);
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CoglPangoGlyphCache *
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cogl_pango_glyph_cache_new (CoglContext *ctx,
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CoglBool use_mipmapping);
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void
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cogl_pango_glyph_cache_free (CoglPangoGlyphCache *cache);
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CoglPangoGlyphCacheValue *
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cogl_pango_glyph_cache_lookup (CoglPangoGlyphCache *cache,
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CoglBool create,
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PangoFont *font,
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PangoGlyph glyph);
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void
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cogl_pango_glyph_cache_clear (CoglPangoGlyphCache *cache);
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void
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_cogl_pango_glyph_cache_add_reorganize_callback (CoglPangoGlyphCache *cache,
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GHookFunc func,
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void *user_data);
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void
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_cogl_pango_glyph_cache_remove_reorganize_callback (CoglPangoGlyphCache *cache,
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GHookFunc func,
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void *user_data);
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void
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_cogl_pango_glyph_cache_set_dirty_glyphs (CoglPangoGlyphCache *cache,
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CoglPangoGlyphCacheDirtyFunc func);
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COGL_END_DECLS
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#endif /* __COGL_PANGO_GLYPH_CACHE_H__ */
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