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963a0662b4
This adds a clutter backend for running under the wayland window system. Initial cogl framebuffer integration by Robert Bragg.
46 lines
1.2 KiB
C
46 lines
1.2 KiB
C
/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2007,2008,2009 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "cogl.h"
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#ifdef HAVE_STANDALONE_EGL
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#include <EGL/egl.h>
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#include <EGL/eglext.h>
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#define NativeDisplayType EGLNativeDisplayType
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#define NativeWindowType EGLNativeWindowType
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#else
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#include <GLES/egl.h>
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#include <GLES/eglext.h>
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#endif
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CoglFuncPtr
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_cogl_winsys_get_proc_address (const char *name)
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{
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return (CoglFuncPtr) eglGetProcAddress (name);
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}
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