Daniel van Vugt 1b78ca8c5e clutter-offscreen-effect: Disable if no texture
If texture allocation fails (e.g. on an old GPU with size limit 2048)
then `update_fbo` would return `FALSE` but leaves `priv->offscreen`
as non-NULL. So the next paint will try to use the offscreen with a
`NULL` texture and crashes. The solution is simply to ensure that
`priv->offscreen` is NULL if there is no `priv->texture`, so the default
(non-offscreen) paint path gets used instead.

Bug reported and fix provided by Gert van de Kraats.

https://launchpad.net/bugs/1795774


(cherry picked from commit f31cf0c3ef99b27c0b2c0161fc9fc1eb82778b2e)
2018-12-19 20:14:00 +00:00
2015-07-06 00:52:18 -07:00
2018-04-10 17:58:12 +02:00
2014-03-18 20:37:35 -04:00
2017-05-11 13:45:44 +02:00
2018-07-18 23:12:51 +02:00
2016-04-27 20:37:47 +02:00
2014-07-31 17:50:28 +02:00
2018-07-18 23:12:51 +02:00
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