mutter/clutter/x11/clutter-input-device-core-x11.c
Emmanuele Bassi 1b1e77b469 event/x11: Rework the way we translate X11 events
This is a lump commit that is fairly difficult to break down without
either breaking bisecting or breaking the test cases.

The new design for handling X11 event translation works this way:

  - ClutterBackend::translate_event() has been added as the central
    point used by a ClutterBackend implementation to translate a
    native event into a ClutterEvent;

  - ClutterEventTranslator is a private interface that should be
    implemented by backend-specific objects, like stage
    implementations and ClutterDeviceManager sub-classes, and
    allows dealing with class-specific event translation;

  - ClutterStageX11 implements EventTranslator, and deals with the
    stage-relative X11 events coming from the X11 event source;

  - ClutterStageGLX overrides EventTranslator, in order to
    deal with the INTEL_GLX_swap_event extension, and it chains up
    to the X11 default implementation;

  - ClutterDeviceManagerX11 has been split into two separate classes,
    one that deals with core and (optionally) XI1 events, and the
    other that deals with XI2 events; the selection is done at run-time,
    since the core+XI1 and XI2 mechanisms are mutually exclusive.

All the other backends we officially support still use their own
custom event source and translation function, but the end goal is to
migrate them to the translate_event() virtual function, and have the
event source be a shared part of Clutter core.
2011-01-21 10:25:43 +00:00

415 lines
12 KiB
C

#include "config.h"
#include "clutter-input-device-core-x11.h"
#include "clutter-debug.h"
#include "clutter-device-manager-private.h"
#include "clutter-private.h"
#include "clutter-stage-private.h"
#include "clutter-backend-x11.h"
#include "clutter-stage-x11.h"
#ifdef HAVE_XINPUT
#include <X11/extensions/XInput.h>
#endif
#define MAX_DEVICE_CLASSES 13
typedef struct _ClutterInputDeviceClass ClutterInputDeviceX11Class;
/* a specific X11 input device */
struct _ClutterInputDeviceX11
{
ClutterInputDevice device;
#ifdef HAVE_XINPUT
XDevice *xdevice;
XEventClass event_classes[MAX_DEVICE_CLASSES];
int num_classes;
int button_press_type;
int button_release_type;
int motion_notify_type;
int state_notify_type;
int key_press_type;
int key_release_type;
#endif /* HAVE_XINPUT */
gint *axis_data;
};
#define clutter_input_device_x11_get_type _clutter_input_device_x11_get_type
G_DEFINE_TYPE (ClutterInputDeviceX11,
clutter_input_device_x11,
CLUTTER_TYPE_INPUT_DEVICE);
static void
clutter_input_device_x11_select_stage_events (ClutterInputDevice *device,
ClutterStage *stage,
gint event_mask)
{
#if HAVE_XINPUT
ClutterBackendX11 *backend_x11 = CLUTTER_BACKEND_X11 (device->backend);
ClutterInputDeviceX11 *device_x11;
ClutterStageX11 *stage_x11;
XEventClass class;
gint i;
device_x11 = CLUTTER_INPUT_DEVICE_X11 (device);
stage_x11 = CLUTTER_STAGE_X11 (_clutter_stage_get_window (stage));
i = 0;
if (event_mask & ButtonPressMask)
{
DeviceButtonPress (device_x11->xdevice,
device_x11->button_press_type,
class);
if (class != 0)
device_x11->event_classes[i++] = class;
DeviceButtonPressGrab (device_x11->xdevice, 0, class);
if (class != 0)
device_x11->event_classes[i++] = class;
}
if (event_mask & ButtonReleaseMask)
{
DeviceButtonRelease (device_x11->xdevice,
device_x11->button_release_type,
class);
if (class != 0)
device_x11->event_classes[i++] = class;
}
if (event_mask & PointerMotionMask)
{
DeviceMotionNotify (device_x11->xdevice,
device_x11->motion_notify_type,
class);
if (class != 0)
device_x11->event_classes[i++] = class;
DeviceStateNotify (device_x11->xdevice,
device_x11->state_notify_type,
class);
if (class != 0)
device_x11->event_classes[i++] = class;
}
if (event_mask & KeyPressMask)
{
DeviceKeyPress (device_x11->xdevice,
device_x11->key_press_type,
class);
if (class != 0)
device_x11->event_classes[i++] = class;
}
if (event_mask & KeyReleaseMask)
{
DeviceKeyRelease (device_x11->xdevice,
device_x11->key_release_type,
class);
if (class != 0)
device_x11->event_classes[i++] = class;
}
device_x11->num_classes = i;
XSelectExtensionEvent (backend_x11->xdpy,
stage_x11->xwin,
device_x11->event_classes,
device_x11->num_classes);
#endif /* HAVE_XINPUT */
}
static void
clutter_input_device_x11_dispose (GObject *gobject)
{
ClutterInputDeviceX11 *device_x11 = CLUTTER_INPUT_DEVICE_X11 (gobject);
#ifdef HAVE_XINPUT
if (device_x11->xdevice)
{
ClutterInputDevice *device = CLUTTER_INPUT_DEVICE (gobject);
ClutterBackendX11 *backend_x11 = CLUTTER_BACKEND_X11 (device->backend);
XCloseDevice (backend_x11->xdpy, device_x11->xdevice);
device_x11->xdevice = NULL;
}
#endif /* HAVE_XINPUT */
g_free (device_x11->axis_data);
G_OBJECT_CLASS (clutter_input_device_x11_parent_class)->dispose (gobject);
}
static void
clutter_input_device_x11_constructed (GObject *gobject)
{
#ifdef HAVE_XINPUT
ClutterInputDeviceX11 *device_x11 = CLUTTER_INPUT_DEVICE_X11 (gobject);
ClutterInputDevice *device = CLUTTER_INPUT_DEVICE (gobject);
ClutterBackendX11 *backend_x11;
backend_x11 = CLUTTER_BACKEND_X11 (device->backend);
clutter_x11_trap_x_errors ();
device_x11->xdevice = XOpenDevice (backend_x11->xdpy, device->id);
if (clutter_x11_untrap_x_errors ())
{
g_warning ("Device '%s' cannot be opened",
clutter_input_device_get_device_name (device));
}
#endif /* HAVE_XINPUT */
if (G_OBJECT_CLASS (clutter_input_device_x11_parent_class)->constructed)
G_OBJECT_CLASS (clutter_input_device_x11_parent_class)->constructed (gobject);
}
static void
clutter_input_device_x11_class_init (ClutterInputDeviceX11Class *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
gobject_class->constructed = clutter_input_device_x11_constructed;
gobject_class->dispose = clutter_input_device_x11_dispose;
g_signal_override_class_handler ("select-stage-events",
CLUTTER_TYPE_INPUT_DEVICE_X11,
G_CALLBACK (clutter_input_device_x11_select_stage_events));
}
static void
clutter_input_device_x11_init (ClutterInputDeviceX11 *self)
{
}
#ifdef HAVE_XINPUT
static void
update_axes (ClutterInputDeviceX11 *device_x11,
guint n_axes,
gint first_axis,
gint *axes_data)
{
ClutterInputDevice *device = CLUTTER_INPUT_DEVICE (device_x11);
gint i;
if (device_x11->axis_data == NULL)
{
device_x11->axis_data =
g_new0 (gint, clutter_input_device_get_n_axes (device));
}
for (i = 0; i < n_axes; i++)
device_x11->axis_data[first_axis + i] = axes_data[i];
}
static void
translate_axes (ClutterInputDeviceX11 *device_x11,
ClutterStageX11 *stage_x11,
gdouble *event_axes,
gfloat *event_x,
gfloat *event_y)
{
ClutterInputDevice *device = CLUTTER_INPUT_DEVICE (device_x11);
gint root_x, root_y;
gint n_axes, i;
gfloat x, y;
if (!_clutter_stage_x11_get_root_coords (stage_x11, &root_x, &root_y))
return;
x = y = 0.0f;
n_axes = clutter_input_device_get_n_axes (device);
for (i = 0; i < n_axes; i++)
{
ClutterInputAxis axis;
axis = _clutter_input_device_get_axis (device, i);
switch (axis)
{
case CLUTTER_INPUT_AXIS_X:
case CLUTTER_INPUT_AXIS_Y:
_clutter_x11_input_device_translate_screen_coord (device,
root_x, root_y,
i,
device_x11->axis_data[i],
&event_axes[i]);
if (axis == CLUTTER_INPUT_AXIS_X)
x = event_axes[i];
else if (axis == CLUTTER_INPUT_AXIS_Y)
y = event_axes[i];
break;
default:
_clutter_input_device_translate_axis (device, i,
device_x11->axis_data[i],
&event_axes[i]);
break;
}
}
if (event_x)
*event_x = x;
if (event_y)
*event_y = y;
}
/*
* translate_state:
* @state: the keyboard state of the core device
* @device_state: the button state of the device
*
* Trivially translates the state and the device state into a
* single bitmask.
*/
static guint
translate_state (guint state,
guint device_state)
{
return device_state | (state & 0xff);
}
#endif /* HAVE_XINPUT */
gboolean
_clutter_input_device_x11_translate_xi_event (ClutterInputDeviceX11 *device_x11,
ClutterStageX11 *stage_x11,
XEvent *xevent,
ClutterEvent *event)
{
#ifdef HAVE_XINPUT
ClutterInputDevice *device = CLUTTER_INPUT_DEVICE (device_x11);
if ((xevent->type == device_x11->button_press_type) ||
(xevent->type == device_x11->button_release_type))
{
XDeviceButtonEvent *xdbe = (XDeviceButtonEvent *) xevent;
event->button.type = event->type =
(xdbe->type == device_x11->button_press_type) ? CLUTTER_BUTTON_PRESS
: CLUTTER_BUTTON_RELEASE;
event->button.device = device;
event->button.time = xdbe->time;
event->button.button = xdbe->button;
event->button.modifier_state =
translate_state (xdbe->state, xdbe->device_state);
event->button.axes =
g_new0 (gdouble, clutter_input_device_get_n_axes (device));
update_axes (device_x11,
xdbe->axes_count,
xdbe->first_axis,
xdbe->axis_data);
translate_axes (device_x11, stage_x11,
event->button.axes,
&event->button.x,
&event->button.y);
_clutter_stage_x11_set_user_time (stage_x11, event->button.time);
return TRUE;
}
if ((xevent->type == device_x11->key_press_type) ||
(xevent->type == device_x11->key_release_type))
{
XDeviceKeyEvent *xdke = (XDeviceKeyEvent *) xevent;
if (xdke->keycode < device->min_keycode ||
xdke->keycode >= device->max_keycode)
{
g_warning ("Invalid device key code received: %d", xdke->keycode);
return FALSE;
}
clutter_input_device_get_key (device,
xdke->keycode - device->min_keycode,
&event->key.keyval,
&event->key.modifier_state);
if (event->key.keyval == 0)
return FALSE;
event->key.type = event->type =
(xdke->type == device_x11->key_press_type) ? CLUTTER_KEY_PRESS
: CLUTTER_KEY_RELEASE;
event->key.time = xdke->time;
event->key.modifier_state |=
translate_state (xdke->state, xdke->device_state);
event->key.device = device;
#if 0
if ((event->key.keyval >= 0x20) && (event->key.keyval <= 0xff))
{
event->key.unicode = (gunichar) event->key.keyval;
}
#endif
_clutter_stage_x11_set_user_time (stage_x11, event->key.time);
return TRUE;
}
if (xevent->type == device_x11->motion_notify_type)
{
XDeviceMotionEvent *xdme = (XDeviceMotionEvent *) xevent;
event->motion.type = event->type = CLUTTER_MOTION;
event->motion.time = xdme->time;
event->motion.modifier_state =
translate_state (xdme->state, xdme->device_state);
event->motion.device = device;
event->motion.axes =
g_new0 (gdouble, clutter_input_device_get_n_axes (device));
update_axes (device_x11,
xdme->axes_count,
xdme->first_axis,
xdme->axis_data);
translate_axes (device_x11, stage_x11,
event->motion.axes,
&event->motion.x,
&event->motion.y);
_clutter_stage_x11_set_user_time (stage_x11, event->motion.time);
return TRUE;
}
if (xevent->type == device_x11->state_notify_type)
{
XDeviceStateNotifyEvent *xdse = (XDeviceStateNotifyEvent *) xevent;
XInputClass *input_class = (XInputClass *) xdse->data;
gint n_axes = clutter_input_device_get_n_axes (device);
int i;
for (i = 0; i < xdse->num_classes; i++)
{
if (input_class->class == ValuatorClass)
{
int *axis_data = ((XValuatorState *) input_class)->valuators;
update_axes (device_x11, n_axes, 0, axis_data);
}
input_class =
(XInputClass *)(((char *) input_class) + input_class->length);
}
}
#endif /* HAVE_XINPUT */
return FALSE;
}