mutter/cogl/cogl-pipeline-state-private.h
Neil Roberts 6d51a18e7c Add support for per-vertex point sizes
This adds a new function to enable per-vertex point size on a
pipeline. This can be set with
cogl_pipeline_set_per_vertex_point_size(). Once enabled the point size
can be set either by drawing with an attribute named
'cogl_point_size_in' or by writing to the 'cogl_point_size_out'
builtin from a snippet.

There is a feature flag which must be checked for before using
per-vertex point sizes. This will only be set on GL >= 2.0 or on GLES
2.0. GL will only let you set a per-vertex point size from GLSL by
writing to gl_PointSize. This is only available in GL2 and not in the
older GLSL extensions.

The per-vertex point size has its own pipeline state flag so that it
can be part of the state that affects vertex shader generation.

Having to enable the per vertex point size with a separate function is
a bit awkward. Ideally it would work like the color attribute where
you can just set it for every vertex in your primitive with
cogl_pipeline_set_color or set it per-vertex by just using the
attribute. This is harder to get working with the point size because
we need to generate a different vertex shader depending on what
attributes are bound. I think if we wanted to make this work
transparently we would still want to internally have a pipeline
property describing whether the shader was generated with per-vertex
support so that it would work with the shader cache correctly.
Potentially we could make the per-vertex property internal and
automatically make a weak pipeline whenever the attribute is bound.
However we would then also need to automatically detect when an
application is writing to cogl_point_size_out from a snippet.

Reviewed-by: Robert Bragg <robert@linux.intel.com>

(cherry picked from commit 8495d9c1c15ce389885a9356d965eabd97758115)

Conflicts:
	cogl/cogl-context.c
	cogl/cogl-pipeline-private.h
	cogl/cogl-pipeline.c
	cogl/cogl-private.h
	cogl/driver/gl/cogl-pipeline-progend-fixed.c
	cogl/driver/gl/gl/cogl-pipeline-progend-fixed-arbfp.c
2013-06-07 16:53:29 +01:00

183 lines
6.0 KiB
C

/*
* Cogl
*
* An object oriented GL/GLES Abstraction/Utility Layer
*
* Copyright (C) 2008,2009,2010 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see
* <http://www.gnu.org/licenses/>.
*
*
*
* Authors:
* Robert Bragg <robert@linux.intel.com>
*/
#ifndef __COGL_PIPELINE_STATE_PRIVATE_H
#define __COGL_PIPELINE_STATE_PRIVATE_H
CoglPipeline *
_cogl_pipeline_get_user_program (CoglPipeline *pipeline);
CoglBool
_cogl_pipeline_has_vertex_snippets (CoglPipeline *pipeline);
CoglBool
_cogl_pipeline_has_fragment_snippets (CoglPipeline *pipeline);
CoglBool
_cogl_pipeline_has_non_layer_vertex_snippets (CoglPipeline *pipeline);
CoglBool
_cogl_pipeline_has_non_layer_fragment_snippets (CoglPipeline *pipeline);
void
_cogl_pipeline_set_fog_state (CoglPipeline *pipeline,
const CoglPipelineFogState *fog_state);
CoglBool
_cogl_pipeline_color_equal (CoglPipeline *authority0,
CoglPipeline *authority1);
CoglBool
_cogl_pipeline_lighting_state_equal (CoglPipeline *authority0,
CoglPipeline *authority1);
CoglBool
_cogl_pipeline_alpha_func_state_equal (CoglPipeline *authority0,
CoglPipeline *authority1);
CoglBool
_cogl_pipeline_alpha_func_reference_state_equal (CoglPipeline *authority0,
CoglPipeline *authority1);
CoglBool
_cogl_pipeline_blend_state_equal (CoglPipeline *authority0,
CoglPipeline *authority1);
CoglBool
_cogl_pipeline_depth_state_equal (CoglPipeline *authority0,
CoglPipeline *authority1);
CoglBool
_cogl_pipeline_fog_state_equal (CoglPipeline *authority0,
CoglPipeline *authority1);
CoglBool
_cogl_pipeline_point_size_equal (CoglPipeline *authority0,
CoglPipeline *authority1);
CoglBool
_cogl_pipeline_per_vertex_point_size_equal (CoglPipeline *authority0,
CoglPipeline *authority1);
CoglBool
_cogl_pipeline_logic_ops_state_equal (CoglPipeline *authority0,
CoglPipeline *authority1);
CoglBool
_cogl_pipeline_user_shader_equal (CoglPipeline *authority0,
CoglPipeline *authority1);
CoglBool
_cogl_pipeline_cull_face_state_equal (CoglPipeline *authority0,
CoglPipeline *authority1);
CoglBool
_cogl_pipeline_uniforms_state_equal (CoglPipeline *authority0,
CoglPipeline *authority1);
CoglBool
_cogl_pipeline_vertex_snippets_state_equal (CoglPipeline *authority0,
CoglPipeline *authority1);
CoglBool
_cogl_pipeline_fragment_snippets_state_equal (CoglPipeline *authority0,
CoglPipeline *authority1);
void
_cogl_pipeline_hash_color_state (CoglPipeline *authority,
CoglPipelineHashState *state);
void
_cogl_pipeline_hash_blend_enable_state (CoglPipeline *authority,
CoglPipelineHashState *state);
void
_cogl_pipeline_hash_layers_state (CoglPipeline *authority,
CoglPipelineHashState *state);
void
_cogl_pipeline_hash_lighting_state (CoglPipeline *authority,
CoglPipelineHashState *state);
void
_cogl_pipeline_hash_alpha_func_state (CoglPipeline *authority,
CoglPipelineHashState *state);
void
_cogl_pipeline_hash_alpha_func_reference_state (CoglPipeline *authority,
CoglPipelineHashState *state);
void
_cogl_pipeline_hash_blend_state (CoglPipeline *authority,
CoglPipelineHashState *state);
void
_cogl_pipeline_hash_user_shader_state (CoglPipeline *authority,
CoglPipelineHashState *state);
void
_cogl_pipeline_hash_depth_state (CoglPipeline *authority,
CoglPipelineHashState *state);
void
_cogl_pipeline_hash_fog_state (CoglPipeline *authority,
CoglPipelineHashState *state);
void
_cogl_pipeline_hash_point_size_state (CoglPipeline *authority,
CoglPipelineHashState *state);
void
_cogl_pipeline_hash_per_vertex_point_size_state (CoglPipeline *authority,
CoglPipelineHashState *state);
void
_cogl_pipeline_hash_logic_ops_state (CoglPipeline *authority,
CoglPipelineHashState *state);
void
_cogl_pipeline_hash_cull_face_state (CoglPipeline *authority,
CoglPipelineHashState *state);
void
_cogl_pipeline_hash_uniforms_state (CoglPipeline *authority,
CoglPipelineHashState *state);
void
_cogl_pipeline_hash_vertex_snippets_state (CoglPipeline *authority,
CoglPipelineHashState *state);
void
_cogl_pipeline_hash_fragment_snippets_state (CoglPipeline *authority,
CoglPipelineHashState *state);
void
_cogl_pipeline_compare_uniform_differences (unsigned long *differences,
CoglPipeline *pipeline0,
CoglPipeline *pipeline1);
#endif /* __COGL_PIPELINE_STATE_PRIVATE_H */