mirror of
https://github.com/brl/mutter.git
synced 2024-11-26 18:11:05 -05:00
536347be69
* clutter/cogl/cogl-color.h: * clutter/cogl/cogl-path.h: * clutter/cogl/cogl-types.h: * clutter/cogl/common/cogl-color.c: Deprecated cogl_color() in favour of cogl_set_source_color() and friends; store the CoglColor components as unsigned bytes instead of fixed point normalized values; add functions for allocating, copying and freeing CoglColor, for use of language bindings. * clutter/cogl/cogl.h.in: * clutter/cogl/cogl-deprecated.h: Added cogl-deprecated.h, an header file containing the deprecation symbols similar to clutter-deprecated.h. * clutter/cogl/gl/Makefile.am: * clutter/cogl/gl/cogl-texture.c: * clutter/cogl/gl/cogl.c: * clutter/cogl/gles/Makefile.am: * clutter/cogl/gles/cogl-texture.c: * clutter/cogl/gles/cogl.c: Update the GL and GLES implementations of COGL after the CoglColor changes. * clutter/clutter-actor.c: * clutter/clutter-clone-texture.c: * clutter/clutter-entry.c: * clutter/clutter-label.c: * clutter/clutter-rectangle.c: * clutter/clutter-texture.c: Do not use CoglColor whenever it is possible, and use cogl_set_source_color4ub() instead. * clutter/pango/cogl-pango-render.c: Ditto as above. * doc/reference/clutter/subclassing-ClutterActor.xml: * doc/reference/cogl/cogl-sections.txt: Update the documentation. * tests/interactive/test-cogl-offscreen.c: * tests/interactive/test-cogl-primitives.c: * tests/interactive/test-cogl-tex-convert.c: * tests/interactive/test-cogl-tex-foreign.c: * tests/interactive/test-cogl-tex-getset.c: * tests/interactive/test-cogl-tex-polygon.c: * tests/interactive/test-cogl-tex-tile.c: * tests/interactive/test-paint-wrapper.c: Drop the usage of CoglColor whenever it is possible.
81 lines
2.5 KiB
Makefile
81 lines
2.5 KiB
Makefile
libclutterincludedir = $(includedir)/clutter-@CLUTTER_API_VERSION@/cogl
|
|
libclutterinclude_HEADERS = \
|
|
$(top_builddir)/clutter/cogl/cogl.h \
|
|
$(top_builddir)/clutter/cogl/cogl-defines-gles.h \
|
|
$(top_builddir)/clutter/cogl/cogl-color.h \
|
|
$(top_builddir)/clutter/cogl/cogl-deprecated.h \
|
|
$(top_builddir)/clutter/cogl/cogl-fixed.h \
|
|
$(top_builddir)/clutter/cogl/cogl-offscreen.h \
|
|
$(top_builddir)/clutter/cogl/cogl-path.h \
|
|
$(top_builddir)/clutter/cogl/cogl-shader.h \
|
|
$(top_builddir)/clutter/cogl/cogl-texture.h \
|
|
$(top_builddir)/clutter/cogl/cogl-types.h \
|
|
$(top_builddir)/clutter/cogl/cogl-mesh.h
|
|
|
|
INCLUDES = \
|
|
-I$(top_srcdir) \
|
|
-I$(top_srcdir)/clutter \
|
|
-I$(top_srcdir)/clutter/cogl \
|
|
-I$(top_srcdir)/clutter/cogl/common \
|
|
-I$(top_srcdir)/clutter/cogl/$(CLUTTER_COGL) \
|
|
-I$(top_builddir)/clutter \
|
|
-I$(top_builddir)/clutter/cogl \
|
|
-DCLUTTER_COMPILATION \
|
|
$(CLUTTER_CFLAGS) \
|
|
$(CLUTTER_DEBUG_CFLAGS) \
|
|
$(GCC_FLAGS)
|
|
|
|
LDADD = $(CLUTTER_LIBS)
|
|
|
|
noinst_LTLIBRARIES = libclutter-cogl.la
|
|
|
|
libclutter_cogl_la_SOURCES = \
|
|
$(top_builddir)/clutter/cogl/cogl.h \
|
|
$(top_builddir)/clutter/cogl/cogl-defines-gles.h \
|
|
$(top_builddir)/clutter/cogl/cogl-color.h \
|
|
$(top_builddir)/clutter/cogl/cogl-deprecated.h \
|
|
$(top_builddir)/clutter/cogl/cogl-fixed.h \
|
|
$(top_builddir)/clutter/cogl/cogl-offscreen.h \
|
|
$(top_builddir)/clutter/cogl/cogl-path.h \
|
|
$(top_builddir)/clutter/cogl/cogl-shader.h \
|
|
$(top_builddir)/clutter/cogl/cogl-texture.h \
|
|
$(top_builddir)/clutter/cogl/cogl-types.h \
|
|
cogl-internal.h \
|
|
cogl-texture-private.h \
|
|
cogl-fbo.h \
|
|
cogl-context.h \
|
|
cogl.c \
|
|
cogl-primitives.c \
|
|
cogl-texture.c \
|
|
cogl-fbo.c \
|
|
cogl-context.c \
|
|
cogl-gles2-wrapper.h \
|
|
cogl-program.h \
|
|
cogl-program.c \
|
|
cogl-shader-private.h \
|
|
cogl-shader.c
|
|
|
|
if USE_GLES2_WRAPPER
|
|
libclutter_cogl_la_SOURCES += \
|
|
cogl-gles2-wrapper.c \
|
|
cogl-fixed-vertex-shader.h \
|
|
cogl-fixed-vertex-shader.c \
|
|
cogl-fixed-fragment-shader.h \
|
|
cogl-fixed-fragment-shader.c
|
|
endif
|
|
|
|
EXTRA_DIST = cogl-defines.h.in \
|
|
stringify.sh \
|
|
cogl-fixed-vertex-shader.glsl \
|
|
cogl-fixed-fragment-shader.glsl
|
|
|
|
libclutter_cogl_la_LIBADD = $(top_builddir)/clutter/cogl/common/libclutter-cogl-common.la
|
|
|
|
.glsl.h :
|
|
/bin/sh $(top_srcdir)/clutter/cogl/gles/stringify.sh -h $<
|
|
|
|
.glsl.c :
|
|
/bin/sh $(top_srcdir)/clutter/cogl/gles/stringify.sh $<
|
|
|
|
cogl-gles2-wrapper.lo : cogl-fixed-vertex-shader.h cogl-fixed-fragment-shader.h
|