mirror of
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f70bbf8c7b
The solution files which are updated due to the split of Cogl-Path need to be pushed as well, which were forgotten. Sorry about this, and fix .def file generation on Cogl with SDL on Visual Studio 2010 builds.
479 lines
29 KiB
XML
479 lines
29 KiB
XML
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
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</ClCompile>
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<ClCompile Include="..\..\..\cogl\cogl-win32-renderer.c" />
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#include "cogl.vs10.sourcefiles"
|
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<ClCompile Include="..\..\..\cogl\driver\gl\gl\cogl-driver-gl.c" />
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<ClCompile Include="..\..\..\cogl\driver\gl\gl\cogl-texture-driver-gl.c" />
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<ClCompile Include="..\..\..\cogl\driver\gl\cogl-attribute-gl.c" />
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<ClCompile Include="..\..\..\cogl\driver\gl\cogl-buffer-gl.c" />
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<ClCompile Include="..\..\..\cogl\driver\gl\cogl-clip-stack-gl.c" />
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<ClCompile Include="..\..\..\cogl\driver\gl\cogl-framebuffer-gl.c" />
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<ClCompile Include="..\..\..\cogl\driver\gl\cogl-texture-gl.c" />
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<ClCompile Include="..\..\..\cogl\driver\gl\cogl-texture-2d-gl.c" />
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|
<ClCompile Include="..\..\..\cogl\driver\gl\cogl-util-gl.c" />
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|
</ItemGroup>
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<ItemGroup>
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<CustomBuild Include="..\..\..\cogl\cogl.symbols">
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<Message Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|Win32'">Generating $(IntDir)\cogl.def</Message>
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|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|Win32'">$(GenerateCoglSDLDef)</Command>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|Win32'">$(IntDir)\cogl.def;%(Outputs)</Outputs>
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|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|x64'">Generating $(IntDir)\cogl.def</Message>
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<Command Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|x64'">$(GenerateCoglSDLDef)</Command>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|x64'">$(IntDir)\cogl.def;%(Outputs)</Outputs>
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|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating $(IntDir)\cogl.def</Message>
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<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(GenerateCoglDef)</Command>
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|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)\cogl.def;%(Outputs)</Outputs>
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|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Generating $(IntDir)\cogl.def</Message>
|
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(GenerateCoglDef)</Command>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)\cogl.def;%(Outputs)</Outputs>
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<Message Condition="'$(Configuration)|$(Platform)'=='Release_SDL|Win32'">Generating $(IntDir)\cogl.def</Message>
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<Command Condition="'$(Configuration)|$(Platform)'=='Release_SDL|Win32'">$(GenerateCoglSDLDef)</Command>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Release_SDL|Win32'">$(IntDir)\cogl.def;%(Outputs)</Outputs>
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<Message Condition="'$(Configuration)|$(Platform)'=='Release_SDL|x64'">Generating $(IntDir)\cogl.def</Message>
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<Command Condition="'$(Configuration)|$(Platform)'=='Release_SDL|x64'">$(GenerateCoglSDLDef)</Command>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Release_SDL|x64'">$(IntDir)\cogl.def;%(Outputs)</Outputs>
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<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Generating $(IntDir)\cogl.def</Message>
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<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(GenerateCoglDef)</Command>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)\cogl.def;%(Outputs)</Outputs>
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<Message Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Generating $(IntDir)\cogl.def</Message>
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<Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(GenerateCoglDef)</Command>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)\cogl.def;%(Outputs)</Outputs>
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</CustomBuild>
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<CustomBuild Include="..\..\..\cogl\cogl-enum-types.h.in">
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<Message Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|Win32'">Generating ..\..\..\cogl\cogl-enum-types.h</Message>
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<Command Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|Win32'">$(GenCoglEnumsH)</Command>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|Win32'">..\..\..\cogl\cogl-enum-types.h;%(Outputs)</Outputs>
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<Message Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|x64'">Generating ..\..\..\cogl\cogl-enum-types.h</Message>
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<Command Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|x64'">$(GenCoglEnumsH)</Command>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|x64'">..\..\..\cogl\cogl-enum-types.h;%(Outputs)</Outputs>
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<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating ..\..\..\cogl\cogl-enum-types.h</Message>
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<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(GenCoglEnumsH)</Command>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\..\cogl\cogl-enum-types.h;%(Outputs)</Outputs>
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<Message Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Generating ..\..\..\cogl\cogl-enum-types.h</Message>
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<Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(GenCoglEnumsH)</Command>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">..\..\..\cogl\cogl-enum-types.h;%(Outputs)</Outputs>
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<Message Condition="'$(Configuration)|$(Platform)'=='Release_SDL|Win32'">Generating ..\..\..\cogl\cogl-enum-types.h</Message>
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<Command Condition="'$(Configuration)|$(Platform)'=='Release_SDL|Win32'">$(GenCoglEnumsH)</Command>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Release_SDL|Win32'">..\..\..\cogl\cogl-enum-types.h;%(Outputs)</Outputs>
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<Message Condition="'$(Configuration)|$(Platform)'=='Release_SDL|x64'">Generating ..\..\..\cogl\cogl-enum-types.h</Message>
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<Command Condition="'$(Configuration)|$(Platform)'=='Release_SDL|x64'">$(GenCoglEnumsH)</Command>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Release_SDL|x64'">..\..\..\cogl\cogl-enum-types.h;%(Outputs)</Outputs>
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<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Generating ..\..\..\cogl\cogl-enum-types.h</Message>
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<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(GenCoglEnumsH)</Command>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\..\cogl\cogl-enum-types.h;%(Outputs)</Outputs>
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<Message Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Generating ..\..\..\cogl\cogl-enum-types.h</Message>
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<Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(GenCoglEnumsH)</Command>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">..\..\..\cogl\cogl-enum-types.h;%(Outputs)</Outputs>
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</CustomBuild>
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<CustomBuild Include="..\..\..\cogl\cogl-enum-types.c.in">
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<Message Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|Win32'">Generating ..\..\..\cogl\cogl-enum-types.c</Message>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|Win32'">..\..\..\cogl\cogl-enum-types.c;%(Outputs)</Outputs>
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<Message Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|x64'">Generating ..\..\..\cogl\cogl-enum-types.c</Message>
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<Command Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|x64'">$(GenCoglEnumsC)</Command>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|x64'">..\..\..\cogl\cogl-enum-types.c;%(Outputs)</Outputs>
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<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating ..\..\..\cogl\cogl-enum-types.c</Message>
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<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(GenCoglEnumsC)</Command>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\..\cogl\cogl-enum-types.c;%(Outputs)</Outputs>
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<Message Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Generating ..\..\..\cogl\cogl-enum-types.c</Message>
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<Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(GenCoglEnumsC)</Command>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">..\..\..\cogl\cogl-enum-types.c;%(Outputs)</Outputs>
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<Message Condition="'$(Configuration)|$(Platform)'=='Release_SDL|Win32'">Generating ..\..\..\cogl\cogl-enum-types.c</Message>
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<Command Condition="'$(Configuration)|$(Platform)'=='Release_SDL|Win32'">$(GenCoglEnumsC)</Command>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Release_SDL|Win32'">..\..\..\cogl\cogl-enum-types.c;%(Outputs)</Outputs>
|
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<Message Condition="'$(Configuration)|$(Platform)'=='Release_SDL|x64'">Generating ..\..\..\cogl\cogl-enum-types.c</Message>
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<Command Condition="'$(Configuration)|$(Platform)'=='Release_SDL|x64'">$(GenCoglEnumsC)</Command>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Release_SDL|x64'">..\..\..\cogl\cogl-enum-types.c;%(Outputs)</Outputs>
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<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Generating ..\..\..\cogl\cogl-enum-types.c</Message>
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<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(GenCoglEnumsC)</Command>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\..\cogl\cogl-enum-types.c;%(Outputs)</Outputs>
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<Message Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Generating ..\..\..\cogl\cogl-enum-types.c</Message>
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<Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(GenCoglEnumsC)</Command>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">..\..\..\cogl\cogl-enum-types.c;%(Outputs)</Outputs>
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</CustomBuild>
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="..\..\..\cogl\cogl.rc" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="cogl-path.vcxproj">
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<ImportGroup Label="ExtensionTargets">
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