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9a825d9bee
Although not strictly a window group... This ClutterActor is meant to stay always on top, and only show non-reactive actors created by Mutter itself. Two possible usecases for this layer are DnD surfaces, and touch spots. We might also want to move cursors out of an overlay in MetaStage into here at some point.
53 lines
2.0 KiB
C
53 lines
2.0 KiB
C
/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
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/*
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* Copyright (C) 2008 Matthew Allum
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* Copyright (C) 2007 Iain Holmes
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* Based on xcompmgr - (c) 2003 Keith Packard
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* xfwm4 - (c) 2005-2007 Olivier Fourdan
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 2 of the
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* License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef MUTTER_H_
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#define MUTTER_H_
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#include <clutter/clutter.h>
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#include <X11/Xlib.h>
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#include <X11/extensions/Xfixes.h>
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#include <meta/types.h>
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#include <meta/compositor.h>
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#include <meta/meta-window-actor.h>
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/* Public compositor API */
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ClutterActor *meta_get_stage_for_screen (MetaScreen *screen);
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Window meta_get_overlay_window (MetaScreen *screen);
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GList *meta_get_window_actors (MetaScreen *screen);
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ClutterActor *meta_get_window_group_for_screen (MetaScreen *screen);
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ClutterActor *meta_get_top_window_group_for_screen (MetaScreen *screen);
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ClutterActor *meta_get_feedback_group_for_screen (MetaScreen *screen);
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void meta_disable_unredirect_for_screen (MetaScreen *screen);
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void meta_enable_unredirect_for_screen (MetaScreen *screen);
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void meta_set_stage_input_region (MetaScreen *screen,
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XserverRegion region);
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void meta_empty_stage_input_region (MetaScreen *screen);
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void meta_focus_stage_window (MetaScreen *screen,
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guint32 timestamp);
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gboolean meta_stage_is_focused (MetaScreen *screen);
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#endif
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