mutter/cogl/winsys/cogl-winsys-egl-feature-functions.h
Robert Bragg cc4e144dd7 check the wayland buffer format when creating texture
The implementation of cogl_wayland_texture_2d_new_from_buffer now uses
eglQueryWaylandBuffer to query the format of the buffer before trying to
create a texture from the buffer.  This makes sure we don't try and
create a texture from YUV buffers for instance that may actually require
multiple textures. We now also report an error when we don't understand
the buffer type or format.

Reviewed-by: Neil Roberts <neil@linux.intel.com>

(cherry picked from commit 79252d4e419e2462c5bc89ea4614b40bddc932c5)
2013-05-29 19:30:44 +01:00

139 lines
5.5 KiB
C

/*
* Cogl
*
* An object oriented GL/GLES Abstraction/Utility Layer
*
* Copyright (C) 2010 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see
* <http://www.gnu.org/licenses/>.
*
*
*/
/* This can be included multiple times with different definitions for
* the COGL_WINSYS_FEATURE_* functions.
*/
/* Macro prototypes:
* COGL_WINSYS_FEATURE_BEGIN (name, namespaces, extension_names,
* implied_private_egl_feature_flags)
* COGL_WINSYS_FEATURE_FUNCTION (return_type, function_name,
* (arguments))
* ...
* COGL_WINSYS_FEATURE_END ()
*
* Note: You can list multiple namespace and extension names if the
* corresponding _FEATURE_FUNCTIONS have the same semantics accross
* the different extension variants.
*
* XXX: NB: Don't add a trailing semicolon when using these macros
*/
COGL_WINSYS_FEATURE_BEGIN (swap_region,
"NOK\0",
"swap_region\0",
COGL_EGL_WINSYS_FEATURE_SWAP_REGION)
COGL_WINSYS_FEATURE_FUNCTION (EGLBoolean, eglSwapBuffersRegion,
(EGLDisplay dpy,
EGLSurface surface,
EGLint numRects,
const EGLint *rects))
COGL_WINSYS_FEATURE_END ()
/* XXX: These macros can't handle falling back to looking for
* EGL_KHR_image if EGL_KHR_image_base and EGL_KHR_image_pixmap aren't
* found... */
#ifdef EGL_KHR_image_base
COGL_WINSYS_FEATURE_BEGIN (image_base,
"KHR\0",
"image_base\0",
0)
COGL_WINSYS_FEATURE_FUNCTION (EGLImageKHR, eglCreateImage,
(EGLDisplay dpy,
EGLContext ctx,
EGLenum target,
EGLClientBuffer buffer,
const EGLint *attrib_list))
COGL_WINSYS_FEATURE_FUNCTION (EGLBoolean, eglDestroyImage,
(EGLDisplay dpy,
EGLImageKHR image))
COGL_WINSYS_FEATURE_END ()
#endif
COGL_WINSYS_FEATURE_BEGIN (image_pixmap,
"KHR\0",
"image_pixmap\0",
COGL_EGL_WINSYS_FEATURE_EGL_IMAGE_FROM_X11_PIXMAP)
COGL_WINSYS_FEATURE_END ()
#ifdef EGL_WL_bind_wayland_display
COGL_WINSYS_FEATURE_BEGIN (bind_wayland_display,
"WL\0",
"bind_wayland_display\0",
COGL_EGL_WINSYS_FEATURE_EGL_IMAGE_FROM_WAYLAND_BUFFER)
COGL_WINSYS_FEATURE_FUNCTION (EGLImageKHR, eglBindWaylandDisplay,
(EGLDisplay dpy,
struct wl_display *wayland_display))
COGL_WINSYS_FEATURE_FUNCTION (EGLBoolean, eglUnbindWaylandDisplay,
(EGLDisplay dpy,
struct wl_display *wayland_display))
COGL_WINSYS_FEATURE_FUNCTION (EGLBoolean, eglQueryWaylandBuffer,
(EGLDisplay dpy,
struct wl_buffer *buffer,
EGLint attribute, EGLint *value))
COGL_WINSYS_FEATURE_END ()
COGL_WINSYS_FEATURE_BEGIN (create_context,
"KHR\0",
"create_context\0",
COGL_EGL_WINSYS_FEATURE_CREATE_CONTEXT)
COGL_WINSYS_FEATURE_END ()
COGL_WINSYS_FEATURE_BEGIN (buffer_age,
"EXT\0",
"buffer_age\0",
COGL_EGL_WINSYS_FEATURE_BUFFER_AGE)
COGL_WINSYS_FEATURE_END ()
#endif
COGL_WINSYS_FEATURE_BEGIN (swap_buffers_with_damage,
"EXT\0",
"swap_buffers_with_damage\0",
0)
COGL_WINSYS_FEATURE_FUNCTION (EGLBoolean, eglSwapBuffersWithDamage,
(EGLDisplay dpy,
EGLSurface surface,
const EGLint *rects,
EGLint n_rects))
COGL_WINSYS_FEATURE_END ()
#if defined(EGL_KHR_fence_sync) || defined(EGL_KHR_reusable_sync)
COGL_WINSYS_FEATURE_BEGIN (fence_sync,
"KHR\0",
"fence_sync\0",
COGL_EGL_WINSYS_FEATURE_FENCE_SYNC)
COGL_WINSYS_FEATURE_FUNCTION (EGLSyncKHR, eglCreateSync,
(EGLDisplay dpy,
EGLenum type,
const EGLint *attrib_list))
COGL_WINSYS_FEATURE_FUNCTION (EGLint, eglClientWaitSync,
(EGLDisplay dpy,
EGLSyncKHR sync,
EGLint flags,
EGLTimeKHR timeout))
COGL_WINSYS_FEATURE_FUNCTION (EGLBoolean, eglDestroySync,
(EGLDisplay dpy,
EGLSyncKHR sync))
COGL_WINSYS_FEATURE_END ()
#endif