mirror of
https://github.com/brl/mutter.git
synced 2024-12-27 13:22:15 +00:00
98dc73a8f7
if a normalize factor of 1 is passed then we don't need to normalize the starting point to find the closest point equivalent to 0. Reviewed-by: Neil Roberts <neil@linux.intel.com>
179 lines
4.9 KiB
C
179 lines
4.9 KiB
C
/*
|
|
* Cogl
|
|
*
|
|
* An object oriented GL/GLES Abstraction/Utility Layer
|
|
*
|
|
* Copyright (C) 2007,2008,2009 Intel Corporation.
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*
|
|
*/
|
|
|
|
#ifdef HAVE_CONFIG_H
|
|
#include "config.h"
|
|
#endif
|
|
|
|
#include "math.h"
|
|
|
|
#include "cogl.h"
|
|
#include "cogl-util.h"
|
|
#include "cogl-internal.h"
|
|
#include "cogl-spans.h"
|
|
|
|
void
|
|
_cogl_span_iter_update (CoglSpanIter *iter)
|
|
{
|
|
/* Pick current span */
|
|
iter->span = &iter->spans[iter->index];
|
|
|
|
/* Offset next position by span size */
|
|
iter->next_pos = iter->pos + iter->span->size - iter->span->waste;
|
|
|
|
/* Check if span intersects the area to cover */
|
|
if (iter->next_pos <= iter->cover_start ||
|
|
iter->pos >= iter->cover_end)
|
|
{
|
|
/* Intersection undefined */
|
|
iter->intersects = FALSE;
|
|
return;
|
|
}
|
|
|
|
iter->intersects = TRUE;
|
|
|
|
/* Clip start position to coverage area */
|
|
if (iter->pos < iter->cover_start)
|
|
iter->intersect_start = iter->cover_start;
|
|
else
|
|
iter->intersect_start = iter->pos;
|
|
|
|
/* Clip end position to coverage area */
|
|
if (iter->next_pos > iter->cover_end)
|
|
iter->intersect_end = iter->cover_end;
|
|
else
|
|
iter->intersect_end = iter->next_pos;
|
|
}
|
|
|
|
void
|
|
_cogl_span_iter_begin (CoglSpanIter *iter,
|
|
const CoglSpan *spans,
|
|
int n_spans,
|
|
float normalize_factor,
|
|
float cover_start,
|
|
float cover_end,
|
|
CoglPipelineWrapMode wrap_mode)
|
|
{
|
|
/* XXX: If CLAMP_TO_EDGE needs to be emulated then it needs to be
|
|
* done at a higher level than here... */
|
|
_COGL_RETURN_IF_FAIL (wrap_mode == COGL_PIPELINE_WRAP_MODE_REPEAT ||
|
|
wrap_mode == COGL_PIPELINE_WRAP_MODE_MIRRORED_REPEAT);
|
|
|
|
iter->span = NULL;
|
|
|
|
iter->spans = spans;
|
|
iter->n_spans = n_spans;
|
|
|
|
/* We always iterate in a positive direction from the origin. If
|
|
* iter->flipped == TRUE that means whoever is using this API should
|
|
* interpreted the current span as extending in the opposite direction. I.e.
|
|
* it extends to the left if iterating the X axis, or up if the Y axis. */
|
|
if (cover_start > cover_end)
|
|
{
|
|
float tmp = cover_start;
|
|
cover_start = cover_end;
|
|
cover_end = tmp;
|
|
iter->flipped = TRUE;
|
|
}
|
|
else
|
|
iter->flipped = FALSE;
|
|
|
|
/* The texture spans cover the normalized texture coordinate space ranging
|
|
* from [0,1] but to help support repeating of sliced textures we allow
|
|
* iteration of any range so we need to relate the start of the range to the
|
|
* nearest point equivalent to 0.
|
|
*/
|
|
if (normalize_factor != 1.0)
|
|
{
|
|
float cover_start_normalized = cover_start / normalize_factor;
|
|
iter->origin = floorf (cover_start_normalized) * normalize_factor;
|
|
}
|
|
else
|
|
iter->origin = floorf (cover_start);
|
|
|
|
iter->wrap_mode = wrap_mode;
|
|
|
|
if (wrap_mode == COGL_PIPELINE_WRAP_MODE_REPEAT)
|
|
iter->index = 0;
|
|
else if (wrap_mode == COGL_PIPELINE_WRAP_MODE_MIRRORED_REPEAT)
|
|
{
|
|
if ((int)iter->origin % 2)
|
|
{
|
|
iter->index = iter->n_spans - 1;
|
|
iter->mirror_direction = -1;
|
|
iter->flipped = !iter->flipped;
|
|
}
|
|
else
|
|
{
|
|
iter->index = 0;
|
|
iter->mirror_direction = 1;
|
|
}
|
|
}
|
|
else
|
|
g_warn_if_reached ();
|
|
|
|
iter->cover_start = cover_start;
|
|
iter->cover_end = cover_end;
|
|
iter->pos = iter->origin;
|
|
|
|
/* Update intersection */
|
|
_cogl_span_iter_update (iter);
|
|
|
|
while (iter->next_pos <= iter->cover_start)
|
|
_cogl_span_iter_next (iter);
|
|
}
|
|
|
|
void
|
|
_cogl_span_iter_next (CoglSpanIter *iter)
|
|
{
|
|
/* Move current position */
|
|
iter->pos = iter->next_pos;
|
|
|
|
if (iter->wrap_mode == COGL_PIPELINE_WRAP_MODE_REPEAT)
|
|
iter->index = (iter->index + 1) % iter->n_spans;
|
|
else if (iter->wrap_mode == COGL_PIPELINE_WRAP_MODE_MIRRORED_REPEAT)
|
|
{
|
|
iter->index += iter->mirror_direction;
|
|
if (iter->index == iter->n_spans || iter->index == -1)
|
|
{
|
|
iter->mirror_direction = -iter->mirror_direction;
|
|
iter->index += iter->mirror_direction;
|
|
iter->flipped = !iter->flipped;
|
|
}
|
|
}
|
|
else
|
|
g_warn_if_reached ();
|
|
|
|
/* Update intersection */
|
|
_cogl_span_iter_update (iter);
|
|
}
|
|
|
|
gboolean
|
|
_cogl_span_iter_end (CoglSpanIter *iter)
|
|
{
|
|
/* End reached when whole area covered */
|
|
return iter->pos >= iter->cover_end;
|
|
}
|
|
|
|
|