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812aba31e7
We don't need the hack any more; CoglRenderer has the appropriate API for the Xlib-based winsys backends.
202 lines
5.2 KiB
C
202 lines
5.2 KiB
C
/*
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* Cogl
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*
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* A Low Level GPU Graphics and Utilities API
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*
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* Copyright (C) 2007,2008,2009 Intel Corporation.
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use, copy,
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* modify, merge, publish, distribute, sublicense, and/or sell copies
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* of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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*
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*/
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#ifndef __COGL_WINSYS_PRIVATE_H
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#define __COGL_WINSYS_PRIVATE_H
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#include "cogl-renderer.h"
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#include "cogl-onscreen.h"
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#include "cogl-gles2.h"
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#ifdef COGL_HAS_XLIB_SUPPORT
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#include "cogl-texture-pixmap-x11-private.h"
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#endif
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#ifdef COGL_HAS_XLIB_SUPPORT
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#include <X11/Xutil.h>
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#include "cogl-texture-pixmap-x11-private.h"
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#endif
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#ifdef COGL_HAS_EGL_SUPPORT
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#include "cogl-egl-private.h"
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#endif
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#include "cogl-poll.h"
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uint32_t
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_cogl_winsys_error_quark (void);
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#define COGL_WINSYS_ERROR (_cogl_winsys_error_quark ())
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typedef enum { /*< prefix=COGL_WINSYS_ERROR >*/
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COGL_WINSYS_ERROR_INIT,
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COGL_WINSYS_ERROR_CREATE_CONTEXT,
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COGL_WINSYS_ERROR_CREATE_ONSCREEN,
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COGL_WINSYS_ERROR_MAKE_CURRENT,
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COGL_WINSYS_ERROR_CREATE_GLES2_CONTEXT,
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} CoglWinsysError;
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typedef enum
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{
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COGL_WINSYS_RECTANGLE_STATE_UNKNOWN,
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COGL_WINSYS_RECTANGLE_STATE_DISABLE,
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COGL_WINSYS_RECTANGLE_STATE_ENABLE
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} CoglWinsysRectangleState;
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typedef struct _CoglWinsysVtable
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{
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CoglWinsysID id;
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CoglRendererConstraint constraints;
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const char *name;
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/* Required functions */
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CoglFuncPtr
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(*renderer_get_proc_address) (CoglRenderer *renderer,
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const char *name,
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CoglBool in_core);
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CoglBool
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(*renderer_connect) (CoglRenderer *renderer, CoglError **error);
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void
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(*renderer_disconnect) (CoglRenderer *renderer);
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void
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(*renderer_outputs_changed) (CoglRenderer *renderer);
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CoglBool
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(*display_setup) (CoglDisplay *display, CoglError **error);
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void
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(*display_destroy) (CoglDisplay *display);
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CoglBool
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(*context_init) (CoglContext *context, CoglError **error);
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void
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(*context_deinit) (CoglContext *context);
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void *
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(*context_create_gles2_context) (CoglContext *ctx, CoglError **error);
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CoglBool
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(*onscreen_init) (CoglOnscreen *onscreen, CoglError **error);
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void
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(*onscreen_deinit) (CoglOnscreen *onscreen);
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void
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(*onscreen_bind) (CoglOnscreen *onscreen);
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void
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(*onscreen_swap_buffers_with_damage) (CoglOnscreen *onscreen,
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const int *rectangles,
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int n_rectangles);
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void
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(*onscreen_update_swap_throttled) (CoglOnscreen *onscreen);
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void
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(*onscreen_set_visibility) (CoglOnscreen *onscreen,
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CoglBool visibility);
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/* Optional functions */
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int64_t
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(*context_get_clock_time) (CoglContext *context);
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void
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(*onscreen_swap_region) (CoglOnscreen *onscreen,
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const int *rectangles,
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int n_rectangles);
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void
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(*onscreen_set_resizable) (CoglOnscreen *onscreen, CoglBool resizable);
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int
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(*onscreen_get_buffer_age) (CoglOnscreen *onscreen);
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uint32_t
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(*onscreen_x11_get_window_xid) (CoglOnscreen *onscreen);
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#ifdef COGL_HAS_WIN32_SUPPORT
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HWND
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(*onscreen_win32_get_window) (CoglOnscreen *onscreen);
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#endif
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#ifdef COGL_HAS_XLIB_SUPPORT
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CoglBool
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(*texture_pixmap_x11_create) (CoglTexturePixmapX11 *tex_pixmap);
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void
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(*texture_pixmap_x11_free) (CoglTexturePixmapX11 *tex_pixmap);
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CoglBool
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(*texture_pixmap_x11_update) (CoglTexturePixmapX11 *tex_pixmap,
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CoglTexturePixmapStereoMode stereo_mode,
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CoglBool needs_mipmap);
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void
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(*texture_pixmap_x11_damage_notify) (CoglTexturePixmapX11 *tex_pixmap);
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CoglTexture *
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(*texture_pixmap_x11_get_texture) (CoglTexturePixmapX11 *tex_pixmap,
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CoglTexturePixmapStereoMode stereo_mode);
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#endif
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void
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(*save_context) (CoglContext *ctx);
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CoglBool
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(*set_gles2_context) (CoglGLES2Context *gles2_ctx, CoglError **error);
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void
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(*restore_context) (CoglContext *ctx);
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void
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(*destroy_gles2_context) (CoglGLES2Context *gles2_ctx);
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void *
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(*fence_add) (CoglContext *ctx);
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CoglBool
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(*fence_is_complete) (CoglContext *ctx, void *fence);
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void
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(*fence_destroy) (CoglContext *ctx, void *fence);
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} CoglWinsysVtable;
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CoglBool
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_cogl_winsys_has_feature (CoglWinsysFeature feature);
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#endif /* __COGL_WINSYS_PRIVATE_H */
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