mutter/examples/test-text.c
Emmanuele Bassi f6fe9e7412 2006-06-05 Emmanuele Bassi <ebassi@openedhand.com>
* clutter-color.h:
	* clutter-color.c: Reimplement ClutterColor as a boxed type;
	add convenience API for color handling, like: add, subtract,
	shade, HSL color-space conversion, packing and unpacking.

	* clutter-private.h: Update ClutterMainContext, and export the
	main context pointer here.

	* clutter-rectangle.h:
	* clutter-rectangle.c: Update the color-related code; make
	clutter_rectangle_new() and empty constructor and provide
	clutter_rectangle_new_with_color(); provide color setter
	and getter API.

	* clutter-label.h:
	* clutter-label.c: Rename the "font" property to "font-name";
	update the color-related code to the new ClutterColor object;
	rename clutter_label_new() to clutter_label_new_with_text(),
	and add setters and getters for the properties.

	* clutter-marshal.list: Add VOID:OBJECT and VOID:BOXED marshallers
	generators.

	* clutter-stage.h:
	* clutter-stage.c: Rework the API: provide a default constructor
	for a singleton object, named clutter_stage_get_default(), which
	supercedes the clutter_stage() function in clutter-main; provide
	new events: button-press-event, button-release-event,
	key-press-event and key-release-event; update the color-related
	code;

	(clutter_stage_snapshot): Allow negative width and height when
	taking a snapshot (meaning: use full width/height).

	(clutter_stage_get_element_at_pos): Rename clutter_stage_pick().

	* clutter-element.c (clutter_element_paint): Clean up the
	stage and color related code.

	* clutter-event.h:
	* clutter-event.c: Add generic ClutterAnyEvent type; add
	clutter_event_new(), clutter_event_copy() and clutter_event_free();
	make ClutterEvent a boxed type.

	* clutter-main.h:
	* clutter-main.c: Remove clutter_stage(); add clutter_main_quit(),
	for cleanly quitting from clutter_main(); add multiple mainloops
	support; allocate the ClutterCntx instead of adding it to the
	stack; re-work the ClutterEvent dispatching.

	* clutter-group.c (clutter_group_add), (clutter_group_remove): Keep
	a reference on the element when added to a ClutterGroup.

	* examples/rects.py
	* examples/test.c:
	* examples/test-text.c:
	* examples/video-cube.c:
	* examples/super-oh.c:
	* examples/test-video.c: Update.
2006-06-05 13:38:31 +00:00

37 lines
1.0 KiB
C

#include <clutter/clutter.h>
int
main (int argc, char *argv[])
{
ClutterElement *label;
ClutterElement *stage;
gchar *text;
gsize size;
ClutterColor stage_color = { 0x00, 0x00, 0x00, 0xff };
ClutterColor label_color = { 0x11, 0xdd, 0x11, 0xaa };
clutter_init (&argc, &argv);
stage = clutter_stage_get_default ();
if (!g_file_get_contents ("test-text.c", &text, &size, NULL))
g_error("g_file_get_contents() of test-text.c failed");
clutter_element_set_size (stage, 800, 600);
clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color);
label = clutter_label_new_with_text ("Mono 8", text);
clutter_label_set_color (CLUTTER_LABEL (label), &label_color);
/* clutter_label_set_text_extents (CLUTTER_LABEL(label), 200, 0); */
clutter_group_add (CLUTTER_GROUP (stage), label);
clutter_group_show_all (CLUTTER_GROUP (stage));
g_signal_connect (stage, "button-press-event",
G_CALLBACK (clutter_main_quit), NULL);
g_object_unref (stage);
clutter_main();
return 0;
}