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02b69e4d76
GCC has some optimization for the inclusion guard, but they only work if the check is the outermost one. We're fairly inconsistent because of historical reasons, so we should ensure that we follow the same pattern in every public header.
121 lines
4.2 KiB
C
121 lines
4.2 KiB
C
/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Copyright (C) 2010 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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* Author:
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* Emmanuele Bassi <ebassi@linux.intel.com>
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*
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* Inspired by the StClickable class in GNOME Shell, written by:
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* Colin Walters <walters@verbum.org>
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*/
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#ifndef __CLUTTER_CLICK_ACTION_H__
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#define __CLUTTER_CLICK_ACTION_H__
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#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
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#error "Only <clutter/clutter.h> can be included directly."
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#endif
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#include <clutter/clutter-action.h>
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#include <clutter/clutter-event.h>
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G_BEGIN_DECLS
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#define CLUTTER_TYPE_CLICK_ACTION (clutter_click_action_get_type ())
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#define CLUTTER_CLICK_ACTION(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_CLICK_ACTION, ClutterClickAction))
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#define CLUTTER_IS_CLICK_ACTION(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_CLICK_ACTION))
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#define CLUTTER_CLICK_ACTION_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_CLICK_ACTION, ClutterClickActionClass))
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#define CLUTTER_IS_CLICK_ACTION_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_CLICK_ACTION))
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#define CLUTTER_CLICK_ACTION_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_CLICK_ACTION, ClutterClickActionClass))
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typedef struct _ClutterClickAction ClutterClickAction;
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typedef struct _ClutterClickActionPrivate ClutterClickActionPrivate;
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typedef struct _ClutterClickActionClass ClutterClickActionClass;
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/**
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* ClutterClickAction:
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*
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* The #ClutterClickAction structure contains
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* only private data and should be accessed using the provided API
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*
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* Since: 1.4
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*/
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struct _ClutterClickAction
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{
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/*< private >*/
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ClutterAction parent_instance;
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ClutterClickActionPrivate *priv;
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};
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/**
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* ClutterClickActionClass:
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* @clicked: class handler for the #ClutterClickAction::clicked signal
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* @long_press: class handler for the #ClutterClickAction::long-press signal
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*
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* The #ClutterClickActionClass structure
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* contains only private data
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*
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* Since: 1.4
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*/
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struct _ClutterClickActionClass
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{
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/*< private >*/
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ClutterActionClass parent_class;
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/*< public >*/
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void (* clicked) (ClutterClickAction *action,
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ClutterActor *actor);
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gboolean (* long_press) (ClutterClickAction *action,
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ClutterActor *actor,
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ClutterLongPressState state);
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/*< private >*/
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void (* _clutter_click_action1) (void);
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void (* _clutter_click_action2) (void);
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void (* _clutter_click_action3) (void);
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void (* _clutter_click_action4) (void);
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void (* _clutter_click_action5) (void);
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void (* _clutter_click_action6) (void);
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void (* _clutter_click_action7) (void);
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};
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CLUTTER_AVAILABLE_IN_1_4
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GType clutter_click_action_get_type (void) G_GNUC_CONST;
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CLUTTER_AVAILABLE_IN_1_4
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ClutterAction * clutter_click_action_new (void);
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CLUTTER_AVAILABLE_IN_1_4
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guint clutter_click_action_get_button (ClutterClickAction *action);
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CLUTTER_AVAILABLE_IN_1_4
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ClutterModifierType clutter_click_action_get_state (ClutterClickAction *action);
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CLUTTER_AVAILABLE_IN_1_8
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void clutter_click_action_get_coords (ClutterClickAction *action,
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gfloat *press_x,
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gfloat *press_y);
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CLUTTER_AVAILABLE_IN_1_4
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void clutter_click_action_release (ClutterClickAction *action);
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G_END_DECLS
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#endif /* __CLUTTER_CLICK_ACTION_H__ */
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