mirror of
https://github.com/brl/mutter.git
synced 2024-12-23 11:32:04 +00:00
10fbfb1659
Rework part of the show/hide machinery. Allow groups sub-classes and composite actors to override show_all/hide_all in order to decide which children they wish to show/hide. This means that if an actor overrides the default show/hide virtual methods, it'll have to chain up to the parent class show/hide. While we're at it, provide the fully recursive clutter_actor_show_all() and clutter_actor_hide_all() methods. * clutter/clutter-behaviour-path.c: Add apidoc for the ClutterKnot functions; add pathological equality case for clutter_knot_equal(). * clutter/clutter-event.h: * clutter/clutter-feature.h: * clutter/clutter-behaviour.c: * clutter/clutter-behaviour-scale.c:Fix parameters name so that gtk-doc doesn't complain. * clutter/clutter-actor.c: * clutter/clutter-event.c: Add apidoc * clutter/clutter-actor.h: * clutter/clutter-actor.c: Add a clutter_actor_show_all() and a clutter_actor_hide_all() functions; provide a mechanism for groups and composited actors to programmatically select what to show/hide when clutter_actor_show_all() and clutter_actor_hide_all() are called. If you are overriding the ClutterActor::show or the ClutterActor::hide virtual methods you should chain up with the parent class. * clutter/clutter-group.c: Override show_all and hide_all and recursively show/hide every child inside the group; clutter_group_show_all() and clutter_group_hide_all() remain as non recursive versions of clutter_actor_show_all() and clutter_actor_hide_all() (maybe we should rename them in order to avoid name clashes with the bindings). * clutter/clutter-stage.c: * clutter/clutter-texture.c: Chain up with parent class show and hide vfuncs. * clutter/clutter-clone-texture.h: * clutter/clutter-clone-texture.c: Provide API for changing the parent texture of a clone texture actor. * examples/behave.c: * examples/super-oh.c: * examples/test.c: Use clutter_actor_show_all() instead of clutter_group_show_all().
330 lines
9.5 KiB
C
330 lines
9.5 KiB
C
/*
|
|
* Clutter.
|
|
*
|
|
* An OpenGL based 'interactive canvas' library.
|
|
*
|
|
* Authored By Matthew Allum <mallum@openedhand.com>
|
|
*
|
|
* Copyright (C) 2006 OpenedHand
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library; if not, write to the
|
|
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
|
|
* Boston, MA 02111-1307, USA.
|
|
*/
|
|
|
|
/**
|
|
* SECTION:clutter-behaviour-scale
|
|
* @short_description: A behaviour class interpolating actors size between
|
|
* two values.
|
|
*
|
|
* #ClutterBehaviourPath interpolates actors size between two values.
|
|
*
|
|
*/
|
|
|
|
#ifdef HAVE_CONFIG_H
|
|
#include "config.h"
|
|
#endif
|
|
|
|
#include "clutter-actor.h"
|
|
#include "clutter-behaviour.h"
|
|
#include "clutter-enum-types.h"
|
|
#include "clutter-main.h"
|
|
#include "clutter-fixed.h"
|
|
#include "clutter-behaviour-scale.h"
|
|
#include "clutter-private.h"
|
|
#include "clutter-debug.h"
|
|
|
|
#include <math.h>
|
|
|
|
/**
|
|
* SECTION:clutter-behaviour-scale
|
|
* @short_description: Behaviour controlling the scale of a set of actors
|
|
*
|
|
* FIXME
|
|
*/
|
|
|
|
G_DEFINE_TYPE (ClutterBehaviourScale,
|
|
clutter_behaviour_scale,
|
|
CLUTTER_TYPE_BEHAVIOUR);
|
|
|
|
struct _ClutterBehaviourScalePrivate
|
|
{
|
|
ClutterFixed scale_begin;
|
|
ClutterFixed scale_end;
|
|
|
|
ClutterGravity gravity;
|
|
};
|
|
|
|
#define CLUTTER_BEHAVIOUR_SCALE_GET_PRIVATE(obj) \
|
|
(G_TYPE_INSTANCE_GET_PRIVATE ((obj), \
|
|
CLUTTER_TYPE_BEHAVIOUR_SCALE, \
|
|
ClutterBehaviourScalePrivate))
|
|
|
|
enum
|
|
{
|
|
PROP_0,
|
|
|
|
PROP_SCALE_BEGIN,
|
|
PROP_SCALE_END,
|
|
PROP_SCALE_GRAVITY
|
|
};
|
|
|
|
static void
|
|
scale_frame_foreach (ClutterBehaviour *behaviour,
|
|
ClutterActor *actor,
|
|
gpointer data)
|
|
{
|
|
ClutterBehaviourScalePrivate *priv;
|
|
gint sw, sh, w, h;
|
|
guint scale = GPOINTER_TO_UINT (data);
|
|
|
|
priv = CLUTTER_BEHAVIOUR_SCALE (behaviour)->priv;
|
|
|
|
clutter_actor_set_scalex (actor, scale, scale);
|
|
|
|
if (priv->gravity == CLUTTER_GRAVITY_NONE ||
|
|
priv->gravity == CLUTTER_GRAVITY_NORTH_WEST)
|
|
return;
|
|
|
|
clutter_actor_get_abs_size (actor, (guint*) &sw, (guint*) &sh);
|
|
clutter_actor_get_size (actor, (guint*) &w, (guint*) &h);
|
|
|
|
switch (priv->gravity)
|
|
{
|
|
case CLUTTER_GRAVITY_NORTH:
|
|
break;
|
|
case CLUTTER_GRAVITY_NORTH_EAST:
|
|
break;
|
|
case CLUTTER_GRAVITY_EAST:
|
|
break;
|
|
case CLUTTER_GRAVITY_SOUTH_EAST:
|
|
break;
|
|
case CLUTTER_GRAVITY_SOUTH:
|
|
break;
|
|
case CLUTTER_GRAVITY_SOUTH_WEST:
|
|
break;
|
|
case CLUTTER_GRAVITY_WEST:
|
|
break;
|
|
case CLUTTER_GRAVITY_CENTER:
|
|
CLUTTER_NOTE (MISC, "gravity %i vs %i\n", sw, w);
|
|
clutter_actor_move_by (actor, sw - w, sh - h);
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void
|
|
clutter_behaviour_scale_alpha_notify (ClutterBehaviour *behave,
|
|
guint32 alpha_value)
|
|
{
|
|
ClutterFixed scale, factor;
|
|
ClutterBehaviourScalePrivate *priv;
|
|
|
|
priv = CLUTTER_BEHAVIOUR_SCALE (behave)->priv;
|
|
|
|
/* FIXME: use all fixed if possible
|
|
factor = CLUTTER_FIXED_DIV(CLUTTER_INT_TO_FIXED(alpha/2),
|
|
CLUTTER_INT_TO_FIXED(CLUTTER_ALPHA_MAX_ALPHA/2));
|
|
*/
|
|
|
|
factor = CLUTTER_FLOAT_TO_FIXED ((gdouble) alpha_value / CLUTTER_ALPHA_MAX_ALPHA);
|
|
|
|
scale = CLUTTER_FIXED_MUL (factor, (priv->scale_end - priv->scale_begin));
|
|
scale += priv->scale_begin;
|
|
|
|
clutter_behaviour_actors_foreach (behave,
|
|
scale_frame_foreach,
|
|
GUINT_TO_POINTER (scale));
|
|
}
|
|
|
|
static void
|
|
clutter_behaviour_scale_set_property (GObject *gobject,
|
|
guint prop_id,
|
|
const GValue *value,
|
|
GParamSpec *pspec)
|
|
{
|
|
ClutterBehaviourScalePrivate *priv;
|
|
|
|
priv = CLUTTER_BEHAVIOUR_SCALE (gobject)->priv;
|
|
|
|
switch (prop_id)
|
|
{
|
|
case PROP_SCALE_BEGIN:
|
|
priv->scale_begin = CLUTTER_FLOAT_TO_FIXED (g_value_get_double (value));
|
|
break;
|
|
case PROP_SCALE_END:
|
|
priv->scale_end = CLUTTER_FLOAT_TO_FIXED (g_value_get_double (value));
|
|
break;
|
|
case PROP_SCALE_GRAVITY:
|
|
priv->gravity = g_value_get_enum (value);
|
|
break;
|
|
default:
|
|
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void
|
|
clutter_behaviour_scale_get_property (GObject *gobject,
|
|
guint prop_id,
|
|
GValue *value,
|
|
GParamSpec *pspec)
|
|
{
|
|
ClutterBehaviourScalePrivate *priv;
|
|
|
|
priv = CLUTTER_BEHAVIOUR_SCALE (gobject)->priv;
|
|
|
|
switch (prop_id)
|
|
{
|
|
case PROP_SCALE_BEGIN:
|
|
g_value_set_double (value, CLUTTER_FIXED_TO_FLOAT (priv->scale_begin));
|
|
break;
|
|
case PROP_SCALE_END:
|
|
g_value_set_double (value, CLUTTER_FIXED_TO_FLOAT (priv->scale_end));
|
|
break;
|
|
case PROP_SCALE_GRAVITY:
|
|
g_value_set_enum (value, priv->gravity);
|
|
break;
|
|
default:
|
|
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void
|
|
clutter_behaviour_scale_class_init (ClutterBehaviourScaleClass *klass)
|
|
{
|
|
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
|
|
ClutterBehaviourClass *behave_class = CLUTTER_BEHAVIOUR_CLASS (klass);
|
|
|
|
gobject_class->set_property = clutter_behaviour_scale_set_property;
|
|
gobject_class->get_property = clutter_behaviour_scale_get_property;
|
|
|
|
/**
|
|
* ClutterBehaviourScale:scale-begin:
|
|
*
|
|
* The initial scaling factor for the actors.
|
|
*
|
|
* Since: 0.2
|
|
*/
|
|
g_object_class_install_property (gobject_class,
|
|
PROP_SCALE_BEGIN,
|
|
g_param_spec_double ("scale-begin",
|
|
"Scale Begin",
|
|
"Initial scale",
|
|
1.0, G_MAXDOUBLE,
|
|
1.0,
|
|
CLUTTER_PARAM_READWRITE));
|
|
/**
|
|
* ClutterBehaviourScale:scale-end:
|
|
*
|
|
* The final scaling factor for the actors.
|
|
*
|
|
* Since: 0.2
|
|
*/
|
|
g_object_class_install_property (gobject_class,
|
|
PROP_SCALE_END,
|
|
g_param_spec_double ("scale-end",
|
|
"Scale End",
|
|
"Final scale",
|
|
1.0, G_MAXDOUBLE,
|
|
1.0,
|
|
CLUTTER_PARAM_READWRITE));
|
|
/**
|
|
* ClutterBehaviourScale:gravity:
|
|
*
|
|
* The gravity of the scaling.
|
|
*
|
|
* Since: 0.2
|
|
*/
|
|
g_object_class_install_property (gobject_class,
|
|
PROP_SCALE_GRAVITY,
|
|
g_param_spec_enum ("scale-gravity",
|
|
"Scale Gravity",
|
|
"The gravity of the scaling",
|
|
CLUTTER_TYPE_GRAVITY,
|
|
CLUTTER_GRAVITY_CENTER,
|
|
CLUTTER_PARAM_READWRITE));
|
|
|
|
|
|
behave_class->alpha_notify = clutter_behaviour_scale_alpha_notify;
|
|
|
|
g_type_class_add_private (klass, sizeof (ClutterBehaviourScalePrivate));
|
|
}
|
|
|
|
static void
|
|
clutter_behaviour_scale_init (ClutterBehaviourScale *self)
|
|
{
|
|
ClutterBehaviourScalePrivate *priv;
|
|
|
|
self->priv = priv = CLUTTER_BEHAVIOUR_SCALE_GET_PRIVATE (self);
|
|
}
|
|
|
|
/**
|
|
* clutter_behaviour_scale_new:
|
|
* @alpha: a #ClutterAlpha
|
|
* @scale_begin: initial scale factor
|
|
* @scale_end: final scale factor
|
|
* @gravity: FIXME
|
|
*
|
|
* Creates a new #ClutterBehaviourScale instance.
|
|
*
|
|
* Return value: the newly created #ClutterBehaviourScale
|
|
*
|
|
* Since: 0.2
|
|
*/
|
|
ClutterBehaviour *
|
|
clutter_behaviour_scale_new (ClutterAlpha *alpha,
|
|
gdouble scale_begin,
|
|
gdouble scale_end,
|
|
ClutterGravity gravity)
|
|
{
|
|
return clutter_behaviour_scale_newx (alpha,
|
|
CLUTTER_FLOAT_TO_FIXED (scale_begin),
|
|
CLUTTER_FLOAT_TO_FIXED (scale_end),
|
|
gravity);
|
|
}
|
|
|
|
/**
|
|
* clutter_behaviour_scale_newx:
|
|
* @alpha: a #ClutterAlpha
|
|
* @scale_begin: initial scale factor
|
|
* @scale_end: final scale factor
|
|
* @gravity: FIXME
|
|
*
|
|
* A fixed point implementation of clutter_behaviour_scale_new()
|
|
*
|
|
* Return value: the newly created #ClutterBehaviourScale
|
|
*
|
|
* Since: 0.2
|
|
*/
|
|
ClutterBehaviour *
|
|
clutter_behaviour_scale_newx (ClutterAlpha *alpha,
|
|
ClutterFixed scale_begin,
|
|
ClutterFixed scale_end,
|
|
ClutterGravity gravity)
|
|
{
|
|
ClutterBehaviourScale *behave;
|
|
|
|
behave = g_object_new (CLUTTER_TYPE_BEHAVIOUR_SCALE,
|
|
"alpha", alpha,
|
|
NULL);
|
|
|
|
behave->priv->scale_begin = scale_begin;
|
|
behave->priv->scale_end = scale_end;
|
|
behave->priv->gravity = gravity;
|
|
|
|
return CLUTTER_BEHAVIOUR (behave);
|
|
}
|