mutter/cogl/cogl-point-in-poly-private.h
Robert Bragg 1f0826543e cogl: Adds _cogl_util_point_in_polygon API
This adds a utility function that can determine if a given point
intersects an arbitrary polygon, by counting how many edges a
"semi-infinite" horizontal ray crosses from that point. The plan is to
use this for a software based read-pixel fast path that avoids using the
GPU to rasterize journaled primitives and can instead intersect a point
being read with quads in the journal to determine the correct color.
2011-01-21 16:18:11 +00:00

41 lines
1.2 KiB
C

/*
* Cogl
*
* An object oriented GL/GLES Abstraction/Utility Layer
*
* Copyright (C) 2011 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see
* <http://www.gnu.org/licenses/>.
*/
#ifndef __COGL_POINT_INT_POLYGON_PRIVATE_H
#define __COGL_POINT_INT_POLYGON_PRIVATE_H
#include <glib.h>
G_BEGIN_DECLS
int
_cogl_util_point_in_poly (float point_x,
float point_y,
void *vertices,
size_t stride,
int n_vertices);
G_END_DECLS
#endif /* __COGL_POINT_INT_POLYGON_PRIVATE_H */