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The only backend that tried to implement offscreen stages was the GLX backend and even this has apparently be broken for some time without anyone noticing. The property still remains and since the property already clearly states that it may not work I don't expect anyone to notice. This simplifies quite a bit of the GLX code which is very desireable from the POV that we want to start migrating window system code down to Cogl and the simpler the code is the more straight forward this work will be. In the future when Cogl has a nicely designed API for framebuffer objects then re-implementing offscreen stages cleanly for *all* backends should be quite straightforward. |
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.. | ||
clutter-backend-egl.c | ||
clutter-backend-egl.h | ||
clutter-egl-headers.h | ||
clutter-eglx.h | ||
clutter-stage-egl.c | ||
clutter-stage-egl.h | ||
Makefile.am |