mirror of
https://github.com/brl/mutter.git
synced 2024-12-26 04:42:14 +00:00
d52e3f0cc2
This moves the GLX specific code from cogl-texture-pixmap-x11.c into cogl-winsys-glx.c. If we want the winsys components to by dynamically loadable then we can't have GLX code scattered outside of cogl-winsys-glx.c. This also sets us up for supporting the EGL_texture_from_pixmap extension which is almost identical to the GLX_texture_from_pixmap extension.
88 lines
2.1 KiB
C
88 lines
2.1 KiB
C
/*
|
|
* Cogl
|
|
*
|
|
* An object oriented GL/GLES Abstraction/Utility Layer
|
|
*
|
|
* Copyright (C) 2010 Intel Corporation.
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*
|
|
*/
|
|
|
|
#ifndef __COGL_TEXTURE_PIXMAP_X11_PRIVATE_H
|
|
#define __COGL_TEXTURE_PIXMAP_X11_PRIVATE_H
|
|
|
|
#include <X11/Xlib.h>
|
|
#include <X11/extensions/XShm.h>
|
|
#include <X11/extensions/Xdamage.h>
|
|
|
|
#include <sys/shm.h>
|
|
|
|
#ifdef COGL_HAS_GLX_SUPPORT
|
|
#include <GL/glx.h>
|
|
#endif
|
|
|
|
#include "cogl-handle.h"
|
|
#include "cogl-texture-private.h"
|
|
#include "cogl-texture-pixmap-x11.h"
|
|
|
|
#define COGL_TEXTURE_PIXMAP_X11(tex) ((CoglTexturePixmapX11 *) tex)
|
|
|
|
typedef struct _CoglDamageRectangle CoglDamageRectangle;
|
|
|
|
struct _CoglDamageRectangle
|
|
{
|
|
unsigned int x1;
|
|
unsigned int y1;
|
|
unsigned int x2;
|
|
unsigned int y2;
|
|
};
|
|
|
|
typedef struct _CoglTexturePixmapX11 CoglTexturePixmapX11;
|
|
|
|
struct _CoglTexturePixmapX11
|
|
{
|
|
CoglTexture _parent;
|
|
|
|
Pixmap pixmap;
|
|
CoglHandle tex;
|
|
|
|
unsigned int depth;
|
|
Visual *visual;
|
|
unsigned int width;
|
|
unsigned int height;
|
|
|
|
XImage *image;
|
|
|
|
XShmSegmentInfo shm_info;
|
|
|
|
Damage damage;
|
|
CoglTexturePixmapX11ReportLevel damage_report_level;
|
|
gboolean damage_owned;
|
|
CoglDamageRectangle damage_rect;
|
|
|
|
void *winsys;
|
|
|
|
/* During the pre_paint method, this will be set to TRUE if we
|
|
should use the winsys texture, otherwise we will use the regular
|
|
texture */
|
|
gboolean use_winsys_texture;
|
|
};
|
|
|
|
GQuark
|
|
_cogl_handle_texture_pixmap_x11_get_type (void);
|
|
|
|
#endif /* __COGL_TEXTURE_PIXMAP_X11_PRIVATE_H */
|