mirror of
https://github.com/brl/mutter.git
synced 2024-12-29 14:22:13 +00:00
2c1f8c9ad3
Use a DeviceManager sub-class similar to the Win32 backend one, which creates two InputDevices: a core pointer and a core keyboard. The event translation code then uses these two devices to fill out the .device field of the events. Throw in enter/leave tracking, given that we need to update the device's state. http://bugzilla.clutter-project.org/show_bug.cgi?id=2490
88 lines
2.6 KiB
Objective-C
88 lines
2.6 KiB
Objective-C
/* Clutter - An OpenGL based 'interactive canvas' library.
|
|
* OSX backend - integration with NSWindow and NSView
|
|
*
|
|
* Copyright (C) 2007 Tommi Komulainen <tommi.komulainen@iki.fi>
|
|
* Copyright (C) 2007 OpenedHand Ltd.
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*
|
|
*/
|
|
#ifndef __CLUTTER_STAGE_OSX_H__
|
|
#define __CLUTTER_STAGE_OSX_H__
|
|
|
|
#include <clutter/clutter-stage.h>
|
|
#include <clutter/clutter-backend.h>
|
|
|
|
#import <Foundation/Foundation.h>
|
|
#import <AppKit/AppKit.h>
|
|
|
|
G_BEGIN_DECLS
|
|
|
|
/* convenience macros */
|
|
#define CLUTTER_TYPE_STAGE_OSX (_clutter_stage_osx_get_type())
|
|
#define CLUTTER_STAGE_OSX(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj),CLUTTER_TYPE_STAGE_OSX,ClutterStageOSX))
|
|
#define CLUTTER_STAGE_OSX_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass),CLUTTER_TYPE_STAGE_OSX,ClutterStage))
|
|
#define CLUTTER_IS_STAGE_OSX(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj),CLUTTER_TYPE_STAGE_OSX))
|
|
#define CLUTTER_IS_STAGE_OSX_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass),CLUTTER_TYPE_STAGE_OSX))
|
|
#define CLUTTER_STAGE_OSX_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS((obj),CLUTTER_TYPE_STAGE_OSX,ClutterStageOSXClass))
|
|
|
|
typedef struct _ClutterStageOSX ClutterStageOSX;
|
|
typedef struct _ClutterStageOSXClass ClutterStageOSXClass;
|
|
|
|
@interface ClutterGLWindow : NSWindow
|
|
{
|
|
@public
|
|
ClutterStageOSX *stage_osx;
|
|
}
|
|
@end
|
|
|
|
struct _ClutterStageOSX
|
|
{
|
|
GObject parent;
|
|
|
|
ClutterBackend *backend;
|
|
ClutterStage *wrapper;
|
|
|
|
NSWindow *window;
|
|
NSOpenGLView *view;
|
|
|
|
gboolean haveNormalFrame;
|
|
NSRect normalFrame;
|
|
|
|
gint requisition_width;
|
|
gint requisition_height;
|
|
|
|
ClutterStageState stage_state;
|
|
|
|
gboolean acceptFocus;
|
|
|
|
gfloat scroll_pos_x;
|
|
gfloat scroll_pos_y;
|
|
};
|
|
|
|
struct _ClutterStageOSXClass
|
|
{
|
|
GObjectClass parent_class;
|
|
};
|
|
|
|
GType _clutter_stage_osx_get_type (void) G_GNUC_CONST;
|
|
|
|
ClutterStageWindow * _clutter_stage_osx_new (ClutterBackend *backend,
|
|
ClutterStage *wrapper);
|
|
|
|
G_END_DECLS
|
|
|
|
#endif /* __CLUTTER_STAGE_OSX_H__ */
|