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1515a8d73a
Previously when stroking a path it was flushing a pipeline and then directly calling glDrawArrays to draw the line strip from the path nodes array. This patch changes it to build a CoglVertexArray and a series of attributes to paint with instead. The vertex array and attributes are attached to the CoglPath so it can be reused later. The old vertex array for filling has been renamed to fill_vbo. |
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cogl | ||
doc | ||
pango | ||
Makefile.am |