mirror of
https://github.com/brl/mutter.git
synced 2024-12-27 13:22:15 +00:00
bf71cb2e3c
In cogl use cogl-config.h and in clutter use clutter-build-config.h. We can't use clutter-config.h in clutter because its already used and installed. https://bugzilla.gnome.org/show_bug.cgi?id=768976
536 lines
15 KiB
C
536 lines
15 KiB
C
#include "cogl-config.h"
|
|
|
|
#include <stdlib.h>
|
|
|
|
#include "test-unit.h"
|
|
#include "test-utils.h"
|
|
|
|
#define FB_WIDTH 512
|
|
#define FB_HEIGHT 512
|
|
|
|
static CoglBool cogl_test_is_verbose;
|
|
|
|
CoglContext *test_ctx;
|
|
CoglFramebuffer *test_fb;
|
|
|
|
static CoglBool
|
|
check_flags (TestFlags flags,
|
|
CoglRenderer *renderer)
|
|
{
|
|
if (flags & TEST_REQUIREMENT_GL &&
|
|
cogl_renderer_get_driver (renderer) != COGL_DRIVER_GL &&
|
|
cogl_renderer_get_driver (renderer) != COGL_DRIVER_GL3)
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
if (flags & TEST_REQUIREMENT_NPOT &&
|
|
!cogl_has_feature (test_ctx, COGL_FEATURE_ID_TEXTURE_NPOT))
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
if (flags & TEST_REQUIREMENT_TEXTURE_3D &&
|
|
!cogl_has_feature (test_ctx, COGL_FEATURE_ID_TEXTURE_3D))
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
if (flags & TEST_REQUIREMENT_TEXTURE_RECTANGLE &&
|
|
!cogl_has_feature (test_ctx, COGL_FEATURE_ID_TEXTURE_RECTANGLE))
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
if (flags & TEST_REQUIREMENT_TEXTURE_RG &&
|
|
!cogl_has_feature (test_ctx, COGL_FEATURE_ID_TEXTURE_RG))
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
if (flags & TEST_REQUIREMENT_POINT_SPRITE &&
|
|
!cogl_has_feature (test_ctx, COGL_FEATURE_ID_POINT_SPRITE))
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
if (flags & TEST_REQUIREMENT_PER_VERTEX_POINT_SIZE &&
|
|
!cogl_has_feature (test_ctx, COGL_FEATURE_ID_PER_VERTEX_POINT_SIZE))
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
if (flags & TEST_REQUIREMENT_GLES2_CONTEXT &&
|
|
!cogl_has_feature (test_ctx, COGL_FEATURE_ID_GLES2_CONTEXT))
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
if (flags & TEST_REQUIREMENT_MAP_WRITE &&
|
|
!cogl_has_feature (test_ctx, COGL_FEATURE_ID_MAP_BUFFER_FOR_WRITE))
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
if (flags & TEST_REQUIREMENT_GLSL &&
|
|
!cogl_has_feature (test_ctx, COGL_FEATURE_ID_GLSL))
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
if (flags & TEST_REQUIREMENT_OFFSCREEN &&
|
|
!cogl_has_feature (test_ctx, COGL_FEATURE_ID_OFFSCREEN))
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
if (flags & TEST_REQUIREMENT_FENCE &&
|
|
!cogl_has_feature (test_ctx, COGL_FEATURE_ID_FENCE))
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
if (flags & TEST_KNOWN_FAILURE)
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
CoglBool
|
|
is_boolean_env_set (const char *variable)
|
|
{
|
|
char *val = getenv (variable);
|
|
CoglBool ret;
|
|
|
|
if (!val)
|
|
return FALSE;
|
|
|
|
if (g_ascii_strcasecmp (val, "1") == 0 ||
|
|
g_ascii_strcasecmp (val, "on") == 0 ||
|
|
g_ascii_strcasecmp (val, "true") == 0)
|
|
ret = TRUE;
|
|
else if (g_ascii_strcasecmp (val, "0") == 0 ||
|
|
g_ascii_strcasecmp (val, "off") == 0 ||
|
|
g_ascii_strcasecmp (val, "false") == 0)
|
|
ret = FALSE;
|
|
else
|
|
{
|
|
g_critical ("Spurious boolean environment variable value (%s=%s)",
|
|
variable, val);
|
|
ret = TRUE;
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
void
|
|
test_utils_init (TestFlags requirement_flags,
|
|
TestFlags known_failure_flags)
|
|
{
|
|
static int counter = 0;
|
|
CoglError *error = NULL;
|
|
CoglOnscreen *onscreen = NULL;
|
|
CoglDisplay *display;
|
|
CoglRenderer *renderer;
|
|
CoglBool missing_requirement;
|
|
CoglBool known_failure;
|
|
|
|
if (counter != 0)
|
|
g_critical ("We don't support running more than one test at a time\n"
|
|
"in a single test run due to the state leakage that can\n"
|
|
"cause subsequent tests to fail.\n"
|
|
"\n"
|
|
"If you want to run all the tests you should run\n"
|
|
"$ make test-report");
|
|
counter++;
|
|
|
|
if (is_boolean_env_set ("COGL_TEST_VERBOSE") ||
|
|
is_boolean_env_set ("V"))
|
|
cogl_test_is_verbose = TRUE;
|
|
|
|
/* NB: This doesn't have any effect since commit 47444dac of glib
|
|
* because the environment variable is read in a magic constructor
|
|
* so it is too late to set them here */
|
|
if (g_getenv ("G_DEBUG"))
|
|
{
|
|
char *debug = g_strconcat (g_getenv ("G_DEBUG"), ",fatal-warnings", NULL);
|
|
g_setenv ("G_DEBUG", debug, TRUE);
|
|
g_free (debug);
|
|
}
|
|
else
|
|
g_setenv ("G_DEBUG", "fatal-warnings", TRUE);
|
|
|
|
g_setenv ("COGL_X11_SYNC", "1", 0);
|
|
|
|
test_ctx = cogl_context_new (NULL, &error);
|
|
if (!test_ctx)
|
|
g_critical ("Failed to create a CoglContext: %s", error->message);
|
|
|
|
display = cogl_context_get_display (test_ctx);
|
|
renderer = cogl_display_get_renderer (display);
|
|
|
|
missing_requirement = !check_flags (requirement_flags, renderer);
|
|
known_failure = !check_flags (known_failure_flags, renderer);
|
|
|
|
if (is_boolean_env_set ("COGL_TEST_ONSCREEN"))
|
|
{
|
|
onscreen = cogl_onscreen_new (test_ctx, 640, 480);
|
|
test_fb = COGL_FRAMEBUFFER (onscreen);
|
|
}
|
|
else
|
|
{
|
|
CoglOffscreen *offscreen;
|
|
CoglTexture2D *tex = cogl_texture_2d_new_with_size (test_ctx,
|
|
FB_WIDTH, FB_HEIGHT);
|
|
offscreen = cogl_offscreen_new_with_texture (COGL_TEXTURE (tex));
|
|
test_fb = COGL_FRAMEBUFFER (offscreen);
|
|
}
|
|
|
|
if (!cogl_framebuffer_allocate (test_fb, &error))
|
|
g_critical ("Failed to allocate framebuffer: %s", error->message);
|
|
|
|
if (onscreen)
|
|
cogl_onscreen_show (onscreen);
|
|
|
|
cogl_framebuffer_clear4f (test_fb,
|
|
COGL_BUFFER_BIT_COLOR |
|
|
COGL_BUFFER_BIT_DEPTH |
|
|
COGL_BUFFER_BIT_STENCIL,
|
|
0, 0, 0, 1);
|
|
|
|
if (missing_requirement)
|
|
g_print ("WARNING: Missing required feature[s] for this test\n");
|
|
else if (known_failure)
|
|
g_print ("WARNING: Test is known to fail\n");
|
|
}
|
|
|
|
void
|
|
test_utils_fini (void)
|
|
{
|
|
if (test_fb)
|
|
cogl_object_unref (test_fb);
|
|
|
|
if (test_ctx)
|
|
cogl_object_unref (test_ctx);
|
|
}
|
|
|
|
static CoglBool
|
|
compare_component (int a, int b)
|
|
{
|
|
return ABS (a - b) <= 1;
|
|
}
|
|
|
|
void
|
|
test_utils_compare_pixel_and_alpha (const uint8_t *screen_pixel,
|
|
uint32_t expected_pixel)
|
|
{
|
|
/* Compare each component with a small fuzz factor */
|
|
if (!compare_component (screen_pixel[0], expected_pixel >> 24) ||
|
|
!compare_component (screen_pixel[1], (expected_pixel >> 16) & 0xff) ||
|
|
!compare_component (screen_pixel[2], (expected_pixel >> 8) & 0xff) ||
|
|
!compare_component (screen_pixel[3], (expected_pixel >> 0) & 0xff))
|
|
{
|
|
uint32_t screen_pixel_num = GUINT32_FROM_BE (*(uint32_t *) screen_pixel);
|
|
char *screen_pixel_string =
|
|
g_strdup_printf ("#%08x", screen_pixel_num);
|
|
char *expected_pixel_string =
|
|
g_strdup_printf ("#%08x", expected_pixel);
|
|
|
|
g_assert_cmpstr (screen_pixel_string, ==, expected_pixel_string);
|
|
|
|
g_free (screen_pixel_string);
|
|
g_free (expected_pixel_string);
|
|
}
|
|
}
|
|
|
|
void
|
|
test_utils_compare_pixel (const uint8_t *screen_pixel, uint32_t expected_pixel)
|
|
{
|
|
/* Compare each component with a small fuzz factor */
|
|
if (!compare_component (screen_pixel[0], expected_pixel >> 24) ||
|
|
!compare_component (screen_pixel[1], (expected_pixel >> 16) & 0xff) ||
|
|
!compare_component (screen_pixel[2], (expected_pixel >> 8) & 0xff))
|
|
{
|
|
uint32_t screen_pixel_num = GUINT32_FROM_BE (*(uint32_t *) screen_pixel);
|
|
char *screen_pixel_string =
|
|
g_strdup_printf ("#%06x", screen_pixel_num >> 8);
|
|
char *expected_pixel_string =
|
|
g_strdup_printf ("#%06x", expected_pixel >> 8);
|
|
|
|
g_assert_cmpstr (screen_pixel_string, ==, expected_pixel_string);
|
|
|
|
g_free (screen_pixel_string);
|
|
g_free (expected_pixel_string);
|
|
}
|
|
}
|
|
|
|
void
|
|
test_utils_check_pixel (CoglFramebuffer *test_fb,
|
|
int x, int y, uint32_t expected_pixel)
|
|
{
|
|
uint8_t pixel[4];
|
|
|
|
cogl_framebuffer_read_pixels (test_fb,
|
|
x, y, 1, 1,
|
|
COGL_PIXEL_FORMAT_RGBA_8888_PRE,
|
|
pixel);
|
|
|
|
test_utils_compare_pixel (pixel, expected_pixel);
|
|
}
|
|
|
|
void
|
|
test_utils_check_pixel_and_alpha (CoglFramebuffer *test_fb,
|
|
int x, int y, uint32_t expected_pixel)
|
|
{
|
|
uint8_t pixel[4];
|
|
|
|
cogl_framebuffer_read_pixels (test_fb,
|
|
x, y, 1, 1,
|
|
COGL_PIXEL_FORMAT_RGBA_8888_PRE,
|
|
pixel);
|
|
|
|
test_utils_compare_pixel_and_alpha (pixel, expected_pixel);
|
|
}
|
|
|
|
void
|
|
test_utils_check_pixel_rgb (CoglFramebuffer *test_fb,
|
|
int x, int y, int r, int g, int b)
|
|
{
|
|
test_utils_check_pixel (test_fb, x, y, (r << 24) | (g << 16) | (b << 8));
|
|
}
|
|
|
|
void
|
|
test_utils_check_region (CoglFramebuffer *test_fb,
|
|
int x, int y,
|
|
int width, int height,
|
|
uint32_t expected_rgba)
|
|
{
|
|
uint8_t *pixels, *p;
|
|
|
|
pixels = p = g_malloc (width * height * 4);
|
|
cogl_framebuffer_read_pixels (test_fb,
|
|
x,
|
|
y,
|
|
width,
|
|
height,
|
|
COGL_PIXEL_FORMAT_RGBA_8888,
|
|
p);
|
|
|
|
/* Check whether the center of each division is the right color */
|
|
for (y = 0; y < height; y++)
|
|
for (x = 0; x < width; x++)
|
|
{
|
|
test_utils_compare_pixel (p, expected_rgba);
|
|
p += 4;
|
|
}
|
|
|
|
g_free (pixels);
|
|
}
|
|
|
|
CoglTexture *
|
|
test_utils_create_color_texture (CoglContext *context,
|
|
uint32_t color)
|
|
{
|
|
CoglTexture2D *tex_2d;
|
|
|
|
color = GUINT32_TO_BE (color);
|
|
|
|
tex_2d = cogl_texture_2d_new_from_data (context,
|
|
1, 1, /* width/height */
|
|
COGL_PIXEL_FORMAT_RGBA_8888_PRE,
|
|
4, /* rowstride */
|
|
(uint8_t *) &color,
|
|
NULL);
|
|
|
|
return COGL_TEXTURE (tex_2d);
|
|
}
|
|
|
|
CoglBool
|
|
cogl_test_verbose (void)
|
|
{
|
|
return cogl_test_is_verbose;
|
|
}
|
|
|
|
static void
|
|
set_auto_mipmap_cb (CoglTexture *sub_texture,
|
|
const float *sub_texture_coords,
|
|
const float *meta_coords,
|
|
void *user_data)
|
|
{
|
|
cogl_primitive_texture_set_auto_mipmap (COGL_PRIMITIVE_TEXTURE (sub_texture),
|
|
FALSE);
|
|
}
|
|
|
|
CoglTexture *
|
|
test_utils_texture_new_with_size (CoglContext *ctx,
|
|
int width,
|
|
int height,
|
|
TestUtilsTextureFlags flags,
|
|
CoglTextureComponents components)
|
|
{
|
|
CoglTexture *tex;
|
|
CoglError *skip_error = NULL;
|
|
|
|
if ((test_utils_is_pot (width) && test_utils_is_pot (height)) ||
|
|
(cogl_has_feature (ctx, COGL_FEATURE_ID_TEXTURE_NPOT_BASIC) &&
|
|
cogl_has_feature (ctx, COGL_FEATURE_ID_TEXTURE_NPOT_MIPMAP)))
|
|
{
|
|
/* First try creating a fast-path non-sliced texture */
|
|
tex = COGL_TEXTURE (cogl_texture_2d_new_with_size (ctx,
|
|
width, height));
|
|
|
|
cogl_texture_set_components (tex, components);
|
|
|
|
if (!cogl_texture_allocate (tex, &skip_error))
|
|
{
|
|
cogl_error_free (skip_error);
|
|
cogl_object_unref (tex);
|
|
tex = NULL;
|
|
}
|
|
}
|
|
else
|
|
tex = NULL;
|
|
|
|
if (!tex)
|
|
{
|
|
/* If it fails resort to sliced textures */
|
|
int max_waste = flags & TEST_UTILS_TEXTURE_NO_SLICING ?
|
|
-1 : COGL_TEXTURE_MAX_WASTE;
|
|
CoglTexture2DSliced *tex_2ds =
|
|
cogl_texture_2d_sliced_new_with_size (ctx,
|
|
width,
|
|
height,
|
|
max_waste);
|
|
tex = COGL_TEXTURE (tex_2ds);
|
|
|
|
cogl_texture_set_components (tex, components);
|
|
}
|
|
|
|
if (flags & TEST_UTILS_TEXTURE_NO_AUTO_MIPMAP)
|
|
{
|
|
/* To be able to iterate the slices of a #CoglTexture2DSliced we
|
|
* need to ensure the texture is allocated... */
|
|
cogl_texture_allocate (tex, NULL); /* don't catch exceptions */
|
|
|
|
cogl_meta_texture_foreach_in_region (COGL_META_TEXTURE (tex),
|
|
0, 0, 1, 1,
|
|
COGL_PIPELINE_WRAP_MODE_CLAMP_TO_EDGE,
|
|
COGL_PIPELINE_WRAP_MODE_CLAMP_TO_EDGE,
|
|
set_auto_mipmap_cb,
|
|
NULL); /* don't catch exceptions */
|
|
}
|
|
|
|
cogl_texture_allocate (tex, NULL);
|
|
|
|
return tex;
|
|
}
|
|
|
|
CoglTexture *
|
|
test_utils_texture_new_from_bitmap (CoglBitmap *bitmap,
|
|
TestUtilsTextureFlags flags,
|
|
CoglBool premultiplied)
|
|
{
|
|
CoglAtlasTexture *atlas_tex;
|
|
CoglTexture *tex;
|
|
CoglError *internal_error = NULL;
|
|
|
|
if (!flags)
|
|
{
|
|
/* First try putting the texture in the atlas */
|
|
atlas_tex = cogl_atlas_texture_new_from_bitmap (bitmap);
|
|
|
|
cogl_texture_set_premultiplied (COGL_TEXTURE (atlas_tex), premultiplied);
|
|
|
|
if (cogl_texture_allocate (COGL_TEXTURE (atlas_tex), &internal_error))
|
|
return COGL_TEXTURE (atlas_tex);
|
|
|
|
cogl_error_free (internal_error);
|
|
cogl_object_unref (atlas_tex);
|
|
internal_error = NULL;
|
|
}
|
|
|
|
/* If that doesn't work try a fast path 2D texture */
|
|
if ((test_utils_is_pot (cogl_bitmap_get_width (bitmap)) &&
|
|
test_utils_is_pot (cogl_bitmap_get_height (bitmap))) ||
|
|
(cogl_has_feature (test_ctx, COGL_FEATURE_ID_TEXTURE_NPOT_BASIC) &&
|
|
cogl_has_feature (test_ctx, COGL_FEATURE_ID_TEXTURE_NPOT_MIPMAP)))
|
|
{
|
|
tex = COGL_TEXTURE (cogl_texture_2d_new_from_bitmap (bitmap));
|
|
|
|
cogl_texture_set_premultiplied (tex, premultiplied);
|
|
|
|
if (cogl_error_matches (internal_error,
|
|
COGL_SYSTEM_ERROR,
|
|
COGL_SYSTEM_ERROR_NO_MEMORY))
|
|
{
|
|
g_assert_not_reached ();
|
|
return NULL;
|
|
}
|
|
|
|
if (!tex)
|
|
{
|
|
cogl_error_free (internal_error);
|
|
internal_error = NULL;
|
|
}
|
|
}
|
|
else
|
|
tex = NULL;
|
|
|
|
if (!tex)
|
|
{
|
|
/* Otherwise create a sliced texture */
|
|
int max_waste = flags & TEST_UTILS_TEXTURE_NO_SLICING ?
|
|
-1 : COGL_TEXTURE_MAX_WASTE;
|
|
CoglTexture2DSliced *tex_2ds =
|
|
cogl_texture_2d_sliced_new_from_bitmap (bitmap, max_waste);
|
|
tex = COGL_TEXTURE (tex_2ds);
|
|
|
|
cogl_texture_set_premultiplied (tex, premultiplied);
|
|
}
|
|
|
|
if (flags & TEST_UTILS_TEXTURE_NO_AUTO_MIPMAP)
|
|
{
|
|
cogl_meta_texture_foreach_in_region (COGL_META_TEXTURE (tex),
|
|
0, 0, 1, 1,
|
|
COGL_PIPELINE_WRAP_MODE_CLAMP_TO_EDGE,
|
|
COGL_PIPELINE_WRAP_MODE_CLAMP_TO_EDGE,
|
|
set_auto_mipmap_cb,
|
|
NULL); /* don't catch exceptions */
|
|
}
|
|
|
|
cogl_texture_allocate (tex, NULL);
|
|
|
|
return tex;
|
|
}
|
|
|
|
CoglTexture *
|
|
test_utils_texture_new_from_data (CoglContext *ctx,
|
|
int width,
|
|
int height,
|
|
TestUtilsTextureFlags flags,
|
|
CoglPixelFormat format,
|
|
int rowstride,
|
|
const uint8_t *data)
|
|
{
|
|
CoglBitmap *bmp;
|
|
CoglTexture *tex;
|
|
|
|
g_assert_cmpint (format, !=, COGL_PIXEL_FORMAT_ANY);
|
|
g_assert (data != NULL);
|
|
|
|
/* Wrap the data into a bitmap */
|
|
bmp = cogl_bitmap_new_for_data (ctx,
|
|
width, height,
|
|
format,
|
|
rowstride,
|
|
(uint8_t *) data);
|
|
|
|
tex = test_utils_texture_new_from_bitmap (bmp, flags, TRUE);
|
|
|
|
cogl_object_unref (bmp);
|
|
|
|
return tex;
|
|
}
|