mutter/cogl
Robert Bragg 1402d1eb3c [current-matrix] Adds texture matrix stacks + removes GL matrix API usage
This relates back to an earlier commitment to stop using the OpenGL matrix
API which is considered deprecated. (ref 54159f5a1d)

The new texture matrix stacks are hung from a list of (internal only)
CoglTextureUnit structures which the CoglMaterial code internally references
via _cogl_get_texure_unit ().

So we would be left with only the cogl-matrix-stack code being responsible
for glMatrixMode, glLoadMatrix and glLoadIdentity this commit updates the
journal code so it now uses the matrix-stack API instead of GL directly.
2009-10-20 12:32:45 +01:00
..
driver [cogl-texture] Split CoglTexture into an abstract class + CoglTexture2dSliced 2009-10-16 18:58:51 +01:00
winsys Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys 2009-10-16 18:58:50 +01:00
cogl-bitmap-fallback.c Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys 2009-10-16 18:58:50 +01:00
cogl-bitmap-pixbuf.c Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys 2009-10-16 18:58:50 +01:00
cogl-bitmap-private.h Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys 2009-10-16 18:58:50 +01:00
cogl-bitmap.c Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys 2009-10-16 18:58:50 +01:00
cogl-bitmap.h Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys 2009-10-16 18:58:50 +01:00
cogl-blend-string.c Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys 2009-10-16 18:58:50 +01:00
cogl-blend-string.h Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys 2009-10-16 18:58:50 +01:00
cogl-clip-stack.c Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys 2009-10-16 18:58:50 +01:00
cogl-clip-stack.h Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys 2009-10-16 18:58:50 +01:00
cogl-color.c Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys 2009-10-16 18:58:50 +01:00
cogl-color.h Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys 2009-10-16 18:58:50 +01:00
cogl-context.c [current-matrix] Adds texture matrix stacks + removes GL matrix API usage 2009-10-20 12:32:45 +01:00
cogl-context.h [current-matrix] Adds texture matrix stacks + removes GL matrix API usage 2009-10-20 12:32:45 +01:00
cogl-current-matrix.c [current-matrix] Adds texture matrix stacks + removes GL matrix API usage 2009-10-20 12:32:45 +01:00
cogl-current-matrix.h Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys 2009-10-16 18:58:50 +01:00
cogl-debug.c Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys 2009-10-16 18:58:50 +01:00
cogl-debug.h Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys 2009-10-16 18:58:50 +01:00
cogl-deprecated.h Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys 2009-10-16 18:58:50 +01:00
cogl-enum-types.c.in Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys 2009-10-16 18:58:50 +01:00
cogl-enum-types.h.in Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys 2009-10-16 18:58:50 +01:00
cogl-fixed.c Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys 2009-10-16 18:58:50 +01:00
cogl-fixed.h Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys 2009-10-16 18:58:50 +01:00
cogl-handle.h [cogl-texture] Split CoglTexture into an abstract class + CoglTexture2dSliced 2009-10-16 18:58:51 +01:00
cogl-internal.h [current-matrix] Adds texture matrix stacks + removes GL matrix API usage 2009-10-20 12:32:45 +01:00
cogl-journal-private.h [cogl-primitives] Split the journal out from cogl-primitives.c 2009-10-16 18:58:52 +01:00
cogl-journal.c [current-matrix] Adds texture matrix stacks + removes GL matrix API usage 2009-10-20 12:32:45 +01:00
cogl-material-private.h Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys 2009-10-16 18:58:50 +01:00
cogl-material.c [current-matrix] Adds texture matrix stacks + removes GL matrix API usage 2009-10-20 12:32:45 +01:00
cogl-material.h Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys 2009-10-16 18:58:50 +01:00
cogl-matrix-stack.c [current-matrix] Adds texture matrix stacks + removes GL matrix API usage 2009-10-20 12:32:45 +01:00
cogl-matrix-stack.h Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys 2009-10-16 18:58:50 +01:00
cogl-matrix.c Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys 2009-10-16 18:58:50 +01:00
cogl-matrix.h Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys 2009-10-16 18:58:50 +01:00
cogl-offscreen.h Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys 2009-10-16 18:58:50 +01:00
cogl-path.h Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys 2009-10-16 18:58:50 +01:00
cogl-primitives.c [cogl-primitives] Split the journal out from cogl-primitives.c 2009-10-16 18:58:52 +01:00
cogl-primitives.h Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys 2009-10-16 18:58:50 +01:00
cogl-shader.h Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys 2009-10-16 18:58:50 +01:00
cogl-spans.c [cogl-spans] split out cogl-spans code from cogl-texture-2d-sliced 2009-10-16 18:58:52 +01:00
cogl-spans.h [cogl-spans] split out cogl-spans code from cogl-texture-2d-sliced 2009-10-16 18:58:52 +01:00
cogl-texture-2d-sliced-private.h [cogl-spans] split out cogl-spans code from cogl-texture-2d-sliced 2009-10-16 18:58:52 +01:00
cogl-texture-2d-sliced.c [cogl-spans] split out cogl-spans code from cogl-texture-2d-sliced 2009-10-16 18:58:52 +01:00
cogl-texture-driver.h [cogl-texture] Split CoglTexture into an abstract class + CoglTexture2dSliced 2009-10-16 18:58:51 +01:00
cogl-texture-private.h [cogl-primitives] Split the journal out from cogl-primitives.c 2009-10-16 18:58:52 +01:00
cogl-texture.c [cogl-texture] Split CoglTexture into an abstract class + CoglTexture2dSliced 2009-10-16 18:58:51 +01:00
cogl-texture.h [docs] switch gl_handle+gl_target docs for cogl_texture_new_from_foreign 2009-10-16 18:58:51 +01:00
cogl-types.h Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys 2009-10-16 18:58:50 +01:00
cogl-util.c Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys 2009-10-16 18:58:50 +01:00
cogl-util.h Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys 2009-10-16 18:58:50 +01:00
cogl-vertex-buffer-private.h Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys 2009-10-16 18:58:50 +01:00
cogl-vertex-buffer.c [cogl-texture] Seal CoglTexture internals from cogl-primitives.c 2009-10-16 18:58:51 +01:00
cogl-vertex-buffer.h Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys 2009-10-16 18:58:50 +01:00
cogl.c [current-matrix] Adds texture matrix stacks + removes GL matrix API usage 2009-10-20 12:32:45 +01:00
cogl.h.in Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys 2009-10-16 18:58:50 +01:00
cogl.pc.in Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys 2009-10-16 18:58:50 +01:00
Makefile.am [cogl-primitives] Split the journal out from cogl-primitives.c 2009-10-16 18:58:52 +01:00
stb_image.c Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys 2009-10-16 18:58:50 +01:00