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beb91d7676
As a convenience for the C API. Language bindings should already be using the GValue variants. This commit also moves the custom progress functions out of the clutter-interval.c, as they are meant to be generic interpolation functions and not ClutterInterval-specific.
331 lines
8.9 KiB
C
331 lines
8.9 KiB
C
/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Authored By Matthew Allum <mallum@openedhand.com>
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*
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* Copyright (C) 2006 OpenedHand
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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*/
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/**
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* SECTION:clutter-util
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* @short_description: Utility functions
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*
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* Various miscellaneous utilility functions.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <glib/gi18n-lib.h>
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#include "clutter-main.h"
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#include "clutter-interval.h"
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#include "clutter-private.h"
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#include "deprecated/clutter-util.h"
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/**
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* clutter_util_next_p2:
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* @a: Value to get the next power
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*
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* Calculates the nearest power of two, greater than or equal to @a.
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*
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* Return value: The nearest power of two, greater or equal to @a.
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*
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* Deprecated: 1.2
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*/
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gint
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clutter_util_next_p2 (gint a)
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{
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int rval = 1;
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while (rval < a)
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rval <<= 1;
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return rval;
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}
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/*< private >
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* _clutter_gettext:
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* @str: a string to localize
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*
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* Retrieves the localized version of @str, using the Clutter domain
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*
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* Return value: the translated string
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*/
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const gchar *
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_clutter_gettext (const gchar *str)
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{
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return g_dgettext (GETTEXT_PACKAGE, str);
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}
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/* Help macros to scale from OpenGL <-1,1> coordinates system to
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* window coordinates ranging [0,window-size]
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*/
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#define MTX_GL_SCALE_X(x,w,v1,v2) ((((((x) / (w)) + 1.0f) / 2.0f) * (v1)) + (v2))
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#define MTX_GL_SCALE_Y(y,w,v1,v2) ((v1) - (((((y) / (w)) + 1.0f) / 2.0f) * (v1)) + (v2))
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#define MTX_GL_SCALE_Z(z,w,v1,v2) (MTX_GL_SCALE_X ((z), (w), (v1), (v2)))
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typedef struct _ClutterVertex4
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{
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float x;
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float y;
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float z;
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float w;
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} ClutterVertex4;
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void
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_clutter_util_fully_transform_vertices (const CoglMatrix *modelview,
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const CoglMatrix *projection,
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const float *viewport,
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const ClutterVertex *vertices_in,
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ClutterVertex *vertices_out,
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int n_vertices)
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{
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CoglMatrix modelview_projection;
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ClutterVertex4 *vertices_tmp;
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int i;
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vertices_tmp = g_alloca (sizeof (ClutterVertex4) * n_vertices);
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if (n_vertices >= 4)
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{
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/* XXX: we should find a way to cache this per actor */
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cogl_matrix_multiply (&modelview_projection,
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projection,
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modelview);
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cogl_matrix_project_points (&modelview_projection,
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3,
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sizeof (ClutterVertex),
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vertices_in,
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sizeof (ClutterVertex4),
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vertices_tmp,
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n_vertices);
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}
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else
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{
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cogl_matrix_transform_points (modelview,
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3,
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sizeof (ClutterVertex),
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vertices_in,
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sizeof (ClutterVertex4),
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vertices_tmp,
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n_vertices);
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cogl_matrix_project_points (projection,
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3,
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sizeof (ClutterVertex4),
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vertices_tmp,
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sizeof (ClutterVertex4),
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vertices_tmp,
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n_vertices);
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}
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for (i = 0; i < n_vertices; i++)
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{
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ClutterVertex4 vertex_tmp = vertices_tmp[i];
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ClutterVertex *vertex_out = &vertices_out[i];
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/* Finally translate from OpenGL coords to window coords */
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vertex_out->x = MTX_GL_SCALE_X (vertex_tmp.x, vertex_tmp.w,
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viewport[2], viewport[0]);
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vertex_out->y = MTX_GL_SCALE_Y (vertex_tmp.y, vertex_tmp.w,
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viewport[3], viewport[1]);
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}
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}
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/*< private >
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* _clutter_util_rectangle_union:
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* @src1: first rectangle to union
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* @src2: second rectangle to union
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* @dest: (out): return location for the unioned rectangle
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*
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* Calculates the union of two rectangles.
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*
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* The union of rectangles @src1 and @src2 is the smallest rectangle which
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* includes both @src1 and @src2 within it.
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*
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* It is allowed for @dest to be the same as either @src1 or @src2.
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*
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* This function should really be in Cairo.
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*/
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void
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_clutter_util_rectangle_union (const cairo_rectangle_int_t *src1,
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const cairo_rectangle_int_t *src2,
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cairo_rectangle_int_t *dest)
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{
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int dest_x, dest_y;
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dest_x = MIN (src1->x, src2->x);
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dest_y = MIN (src1->y, src2->y);
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dest->width = MAX (src1->x + src1->width, src2->x + src2->width) - dest_x;
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dest->height = MAX (src1->y + src1->height, src2->y + src2->height) - dest_y;
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dest->x = dest_x;
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dest->y = dest_y;
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}
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typedef struct
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{
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GType value_type;
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ClutterProgressFunc func;
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} ProgressData;
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G_LOCK_DEFINE_STATIC (progress_funcs);
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static GHashTable *progress_funcs = NULL;
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gboolean
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_clutter_has_progress_function (GType gtype)
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{
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const char *type_name = g_type_name (gtype);
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if (progress_funcs == NULL)
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return FALSE;
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return g_hash_table_lookup (progress_funcs, type_name) != NULL;
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}
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gboolean
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_clutter_run_progress_function (GType gtype,
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const GValue *initial,
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const GValue *final,
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gdouble progress,
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GValue *retval)
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{
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ProgressData *pdata;
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gboolean res;
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G_LOCK (progress_funcs);
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if (G_UNLIKELY (progress_funcs == NULL))
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{
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res = FALSE;
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goto out;
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}
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pdata = g_hash_table_lookup (progress_funcs, g_type_name (gtype));
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if (G_UNLIKELY (pdata == NULL))
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{
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res = FALSE;
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goto out;
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}
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res = pdata->func (initial, final, progress, retval);
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out:
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G_UNLOCK (progress_funcs);
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return res;
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}
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static void
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progress_data_destroy (gpointer data_)
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{
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g_slice_free (ProgressData, data_);
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}
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/**
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* clutter_interval_register_progress_func: (skip)
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* @value_type: a #GType
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* @func: a #ClutterProgressFunc, or %NULL to unset a previously
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* set progress function
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*
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* Sets the progress function for a given @value_type, like:
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*
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* |[
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* clutter_interval_register_progress_func (MY_TYPE_FOO,
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* my_foo_progress);
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* ]|
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*
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* Whenever a #ClutterInterval instance using the default
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* #ClutterInterval::compute_value implementation is set as an
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* interval between two #GValue of type @value_type, it will call
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* @func to establish the value depending on the given progress,
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* for instance:
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*
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* |[
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* static gboolean
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* my_int_progress (const GValue *a,
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* const GValue *b,
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* gdouble progress,
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* GValue *retval)
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* {
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* gint ia = g_value_get_int (a);
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* gint ib = g_value_get_int (b);
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* gint res = factor * (ib - ia) + ia;
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*
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* g_value_set_int (retval, res);
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*
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* return TRUE;
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* }
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*
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* clutter_interval_register_progress_func (G_TYPE_INT, my_int_progress);
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* ]|
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*
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* To unset a previously set progress function of a #GType, pass %NULL
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* for @func.
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*
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* Since: 1.0
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*/
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void
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clutter_interval_register_progress_func (GType value_type,
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ClutterProgressFunc func)
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{
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ProgressData *progress_func;
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const char *type_name;
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g_return_if_fail (value_type != G_TYPE_INVALID);
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type_name = g_type_name (value_type);
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G_LOCK (progress_funcs);
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if (G_UNLIKELY (progress_funcs == NULL))
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progress_funcs = g_hash_table_new_full (NULL, NULL,
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NULL,
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progress_data_destroy);
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progress_func =
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g_hash_table_lookup (progress_funcs, type_name);
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if (G_UNLIKELY (progress_func))
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{
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if (func == NULL)
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{
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g_hash_table_remove (progress_funcs, type_name);
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g_slice_free (ProgressData, progress_func);
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}
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else
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progress_func->func = func;
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}
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else
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{
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progress_func = g_slice_new (ProgressData);
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progress_func->value_type = value_type;
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progress_func->func = func;
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g_hash_table_replace (progress_funcs,
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(gpointer) type_name,
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progress_func);
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}
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G_UNLOCK (progress_funcs);
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}
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